(dyslexic so no petty spelling remarks)
the pros of dead space 2
1) isaac now talks which makes sense as we are supposed to feel sorry for him
2)there is no stupidly big bosses to contend with like the hive mind,
3)that beginning scene where isaac sees nicole climb on the table i thought was genius
4)the dog necromorphs made me jump a bit
cons
1) having babies be necromorphs seems dark but they don't pull it off, its like in equilibrium when the dogs get shot you actually feel sorry for the dogs because they start yelping, if dead space had babies crying in the background that would have been dark (this is meant to be a horror game)
2) I want a monster like Nemesis from RE3 a monster that you meet in the first hour but constantly stalks you it should be slow but indestructible
3) how the fuck can my bare foot chop up bodies
4)some nice flashbacks of nicole would have been nice to actually make us like the character
5) how about we only get the kick ass guns during the boss fights and maybe only for the boss fights
6)I really wanted this to be the final chapter the fact that there is at least a dozen of these markers makes me think that dead space will be running as long as resident evil, three is your limit
7 why not some juxtaposition i mean i liked how in dead space you'd occasionally man a turret i would have loved to play as one of them underwater salvage vessels (obviously in space) with the arms for mending\fighting and wrestling big necromorphs using cutting lasers, i know it would be an aliens rip but i doubt the kids would know
8 remove the plasma cutter it is too effective, it doesn't make the game scary it is suitable in any situation if it isnt simply use stasis and now it is.
9 how about not making the vents stick out like a sore thumb, and try to make the game feel unscripted if a monster has just dragged a guy into a vent why isn't he coming after me, he's clearly killed the guy and knows he ain't going anywhere so why isn't it now chasing me.
10 gore does not mean scary, scary things have to be threatening. the juggernauts in modern warfare 2 are scary theres no way i do that high explosive mission without camping atop them stairs, how about you add in parts where it is nescessary I run and hide
here's what would have made a good bit, using a child in an audio log as either a reference or a character, it would be scary to hear a psych report of someone who tried/did murder his kids