Hey, he can whine about it as much as he wants, giving an opinion isn't the same as a review. Especially when said opinion is eschewed towards the downsides of a game for the sake of humor.Fronzel said:Really looking forward to next week's Extra Punctuation.
Well, wait.. which is it? Is it an opinion of a game or completely comedy? Why do you seem to be trying to have it both ways?The Deadpool said:Zero Punctuation is a man's opinion on games he's played, with a comedic tone and a negative slant.
When did the two become mutually exclusive?runtheplacered said:Well, wait.. which is it? Is it an opinion of a game or completely comedy? Why do you seem to be trying to have it both ways?
I'm spanish, (it's in my profile), and whilst we definetly don't have it that bad, there is still some issues, like second hand copies being EXTREMELY expensive (most of the time they just sell them as first hand) and the state they keep them in (I had to buy The Orange Box 3 times before I got one that worked (and for 360, nothing less))asam92 said:Where are you located btw?Tonimata said:Aaah, ok, that would make sense, and I sympathize, I'm also prone to receiving goodies later than the rest.asam92 said:Just to let you know they took ages to release the game here in Australia for a longer than necessary time, hence the reason for being behind.Tonimata said:WAAAAit wait wait wait waaaaaiiiiiitttttt...
wait waiiiiiit...
wait.
Didn't Ms Arendt already review this? Like, AAAAAAAAGES ago?
Falling behind on schedule, Ben? Tsk tsk.
Yeah, i hate getting games late, I actually buy all my games off Play-Asia now, Games are $110 new here in Australia (convert from US$ is about 90 cents to an AUD$) so you can see why we are getting raughted
USA pays $60 for a new game and we pay $100 USD for the same game, but we usually have to wait a couple of weeks before we get it. So Higher price longer waiting period AUSSIE RETAILERS CAN GET STUFFED.
zondervan said:I think the main point in all of this is not the fact that Yahtzee did not like the game. The real problem is that he gripes about invalid things: the dodge system for example works perfectly fine. That, combined with the fact that he did not play through even close to half the game before making the video are what everyone is upset about. You can argue opinions and reviews till the apocalypse, but the fact of the matter is that Demon's Souls is a game that a lot of people enjoy and Yahtzee didn't even give it the time of day. I really think that Yahtzee needs to do a follow up on this (maybe actual play the game for more than an hour?) and either admit that this video was bogus or rip the game to shreds proper.
Comedy is only funny if it has some basis in reality-- the opinion in this review were accurate, but only if you are a casual gamer. So if you find yourself nodding in agreement to what Yhatzee said in his Demon's Souls review maybe you should look at yourself.
But hey, being casual isn't a bad thing, it just means you have a life. Just don't pretend to be anything else ... like Yahtzee is doing.
If you're going to get pedantic, it was only ascribed to Ghengis Khan in a biography. There's no guarantee he ever actually said it. It was certainly said centuries before Milius wrote it in CtB, however.The Great JT said:Pardon me for ripping offConan the BarbarianGhengis Khan, but what is best in life, Yahtzee?
(And yes, it was Ghengis Khan who said that first, Conan merely copied it off him.)
Well I have to say I have mixed opinions here.
To be honest I think the amount of time he put into the game was enough to form an opinion, even if it's one we do not like. We're talking what was probably at least a couple of hours. To be fair few people are liable to expose themselves to that much time and figure "I am going to do more of this activity I do not find enjoyable, for no reason other than to see if it gets better". We watch The Escapist to hear Yahtzee's opinion and the rather scathing way in which he expresses it.
To be fair, Yahtzee never struck me as someone who was really into "very hard games" despite a lot of his bravedo at times. Demon's Souls is not only a very hard game, but a very complicated game when you get down to it as well. A lot of the situations involved in the game being akin to puzzles rather than an RPG or even an action game. Demon's Souls get easier once you learn, and remember the various gimmicks (at least as far as I've gotten).
When it comes to the dodging Mechanics and such, well I can see what his problem was. The dodge/evade backstep is not useful except in very specific situations, and has to be timed perfectly (as do parries). The "block with shield" button is more your general purpose defense for the beginning of the game, and probably closer to what he was hoping the evade would do. What's more even so you tend to do most of your dodging by rolling, I can't think of many situations where I have relied on a quick backstep as a defense unless an enemy was going into a "Stop and blade frenzy" attack.
Yahtzee has never really been an RPG guy and honestly I can see why he'd find this annoying and not inspiring him to put in the time to master the game.
Heck, you can tell how much time he put into things if he seems to think that coming back to life was intended to be a big "payoff". Most people wind up suiciding at The Nexus to avoid changing their world tendency. He also probably missed the Cling Ring which gives you 3/4 your health as opposed to 50%. Of course in that game it's probably healthier to tend to think of being alive as giving a health boost, rather than it actually reducing your health bar.
Yup. This pretty much explains everything.Therumancer said:Yahtzee has never really been an RPG guy and honestly I can see why he'd find this annoying and not inspiring him to put in the time to master the game.
It doesn't. there are shortcuts you can open up in the levels that function like checkpoints.Biroshock said:I had almost exactly the same experience as Yahtzee when I played the game, although I don't want to destroy the disk. My only real gripe with the game is the checkpoint system. If it didn't require me to start from the beginning of the level I might still be playing it. Rather than Pokemon:Mystery Dungeon.
Also, am I the only one who thinks that Yahtzees's depiction of his avatar looks like the orderly from Psychonauts?
God I hope so, because I've already defeated his "review" point-by-point.sanzo said:This week's extra punctuation should be enjoyable
Oh, and anyone else besides me think this might end up causing another "mailbag showdown" like with the SSBB review?
He missed the Thief's Ring too, which makes it harder for baddies to notice you and less likely to gangrape you.zondervan said:Well I have to say I have mixed opinions here.
To be honest I think the amount of time he put into the game was enough to form an opinion, even if it's one we do not like. We're talking what was probably at least a couple of hours. To be fair few people are liable to expose themselves to that much time and figure "I am going to do more of this activity I do not find enjoyable, for no reason other than to see if it gets better". We watch The Escapist to hear Yahtzee's opinion and the rather scathing way in which he expresses it.
To be fair, Yahtzee never struck me as someone who was really into "very hard games" despite a lot of his bravedo at times. Demon's Souls is not only a very hard game, but a very complicated game when you get down to it as well. A lot of the situations involved in the game being akin to puzzles rather than an RPG or even an action game. Demon's Souls get easier once you learn, and remember the various gimmicks (at least as far as I've gotten).
When it comes to the dodging Mechanics and such, well I can see what his problem was. The dodge/evade backstep is not useful except in very specific situations, and has to be timed perfectly (as do parries). The "block with shield" button is more your general purpose defense for the beginning of the game, and probably closer to what he was hoping the evade would do. What's more even so you tend to do most of your dodging by rolling, I can't think of many situations where I have relied on a quick backstep as a defense unless an enemy was going into a "Stop and blade frenzy" attack.
Yahtzee has never really been an RPG guy and honestly I can see why he'd find this annoying and not inspiring him to put in the time to master the game.
Heck, you can tell how much time he put into things if he seems to think that coming back to life was intended to be a big "payoff". Most people wind up suiciding at The Nexus to avoid changing their world tendency. He also probably missed the Cling Ring which gives you 3/4 your health as opposed to 50%. Of course in that game it's probably healthier to tend to think of being alive as giving a health boost, rather than it actually reducing your health bar.
You make some fair points, and your level headed tone rings true.