He did reference it in the whole trudging 15 miles out.PureIrony said:I'm surprised he didn't complain about the lack of fast travel. From what I've heard, this game is a pain in the ass to play sans-combat.
And, given that he didn't exactly endorse the combat, I see little reason to pick this up.
personally I find it to be a satisfying and fun challenge mastering the bigger monsters, especially when you learn some moves can be turned against them. Like the monster yathzee mentions that jumps on it´s back, with a well timed jump command you can make the monster land flat on it´s back, turning a high damage move into several second of free monster whacking.Danzavare said:An absolutely hilarious video~! Easily one of my favourite Zero Punctuation videos~!
After this review I'm even more tempted to buythe pimping simulatorDragon's Dogma. I plan to play a mage if I do so hopefully there will be less grabbing and being suplexed for me.
Absolutely. Secular philosophy in Japan tends to favor certain European (especially German) philosophers largely because of the affinities that exist between them and scholarly work done within Japanese Buddhism: Nietzsche (death of God = Godsbane; eternal recurrence), Schopenhauer, etc. The art style of the game, the French symbolist quote at the beginning, and the in-game articulation of concepts suggest that what the developers drew on for the trappings of their "Western" fantasy world wasn't Tolkien or the Brothers Grimm.ChaosMine said:I think besides European philosophy, Dragon's Dogma's ending is strongly influenced by Buddhism as well. The all "Godsbane ends the loop to go to higher place" business is the basic concept of "Nirvana." The final dungeon "Everfall" is referenced the Avici hell.kyogen said:Well, he's not really wrong. Comparing it to pimping is the joke form of what the pawn system is: a master/slave relationship a la G.W.F. Hegel with a good dose of Friedrich Nietzsche's take on morality and will.
Dragon's Dogma is a very smart smart game. It's fun to play and has excellent combat, creature animations, and AI pathing. It also draws its fantasy narrative not from Tolkien, but from French symbolism and German philosophy. It's anything but generic, though it's flexible enough to allow its players to be as generic as they like. You don't have to know or care about its source material to have a great time with it, but it's got a lot of layers if you want to start peeling.
Btw, has anyone noticed that you can kill children in Dragoon's Dogma? Nye. Not a big deal.
I can definitely see the fun in that but I just can't find it in me to say no to a class that can shoot fire at things (It's my weakness). Maybe I'll try a spellsword if they have anything of the like in the game.remmus said:personally I find it to be a satisfying and fun challenge mastering the bigger monsters, especially when you learn some moves can be turned against them. Like the monster yathzee mentions that jumps on it´s back, with a well timed jump command you can make the monster land flat on it´s back, turning a high damage move into several second of free monster whacking.Danzavare said:An absolutely hilarious video~! Easily one of my favourite Zero Punctuation videos~!
After this review I'm even more tempted to buythe pimping simulatorDragon's Dogma. I plan to play a mage if I do so hopefully there will be less grabbing and being suplexed for me.
there is basicly, it´s called a Mystic Knight, tho it playes more like a self/group buffing warrior (think typical cleric classes), if you want more agile mage warrior the closes is the arcane archer, who as it says on the tin, uses a bow shaped item to shoot magic like it was arrows.Danzavare said:I can definitely see the fun in that but I just can't find it in me to say no to a class that can shoot fire at things (It's my weakness). Maybe I'll try a spellsword if they have anything of the like in the game.remmus said:personally I find it to be a satisfying and fun challenge mastering the bigger monsters, especially when you learn some moves can be turned against them. Like the monster yathzee mentions that jumps on it´s back, with a well timed jump command you can make the monster land flat on it´s back, turning a high damage move into several second of free monster whacking.Danzavare said:An absolutely hilarious video~! Easily one of my favourite Zero Punctuation videos~!
After this review I'm even more tempted to buythe pimping simulatorDragon's Dogma. I plan to play a mage if I do so hopefully there will be less grabbing and being suplexed for me.
Oh, and fancy avatar~!
You won't be disappointTony2077 said:well i don't know if this was the point but now i want to play it
the music sounds good but i still don't understand what they say. such jokers thanks for the linkCD-R said:You won't be disappointTony2077 said:well i don't know if this was the point but now i want to play it
http://videogamesawesome.com/category/dragons-dogma/