Zero Punctuation: E3 2013

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GonzoGamer

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Azure Knight-Zeo said:
Looks like Yahtzee's jumping on the anti-exclucive bandwagon.
Is there a bandwagon? Until now, I thought I was the only one.
Everyone seems to love exclusives.
 

BX3

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GonzoGamer said:
Azure Knight-Zeo said:
Looks like Yahtzee's jumping on the anti-exclucive bandwagon.
Is there a bandwagon? Until now, I thought I was the only one.
Everyone seems to love exclusives.
A bit of one. It hasn't gotten too crowded and loud yet, but there's a subdivision of gamers that detest exclusivity. There are some even suggesting that Nintendo's IPs go multi-plat.

I'm a bit surprised as well, honestly. Doesn't seem like a wagon Yahtzee would buy tickets to.
 

rembrandtqeinstein

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BigTuk said:
Seriously though, when did Backward's compatibility become a dirty word in consoles. I mean that was the main selling point of the PS2 (arguably one of the best selling consoles in recent history).
The backwards compatibility was a major selling point. But also remember the timing of the PS2 release with the transition from VHS to DVD couldn't have been more perfect. At the time the standalone DVD players were >$200+. Of course nobody knew at the time how crappy of a player the PS2 was, all they saw was that DVD was head and shoulders over VHS.

I would argue with anyone that the PS2 gen (6th?) was the greatest console generation, maybe tied w/ 5th. The fact that the PS2 system was still in production for over a decade is crazy.

That and the PS2 had the best controller.
 

finalizer

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WaitWHAT said:
You seem don't have to have any evidence that it doesn't work. And as for evidence that it does, here's a boatload of youtube videos showing it in action [http://www.youtube.com/results?search_query=xbox+360+emulator+PC&oq=xbox+360+emulator+PC&gs_l=youtube.3..0.614.4004.0.4199.20.11.0.9.9.0.134.952.10j1.11.0...0.0...1ac.1.11.youtube.m9kAn5_svWI].
Did you even look at any of the videos from your search query? Most of them are flooded with comments detailing that the things are fake. Should be as no surprise, as even the original Xbox barely has an emulation scene, and lags far behind the PS2 and Gamecube in emulation development. Have a little snippet [http://forums.ngemu.com/showthread.php?t=132217] on why 360 emulation just isn't feasible at the moment.
 

Steve the Pocket

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So, what's up with the videos autoplaying from now on? I'm probably the only person on earth who has a reason to be bothered by that, but still.

WaitWHAT said:
Absolute nonsense. [http://xbox360emulator.net/system-requirements.html]

You can just about run it on hardware from 2006 onwards, with a few graphical tweaks. Heck, any mid-range computer made in the last 3 years or so should manage it fine. The next gen consoles (with an 8-core jaguar APU, 8GB of RAM and a modified HD 7850) should have no trouble whatsoever.
The minimum requirements are considerably lower than the actual hardware inside an Xbox 360. How, pray tell, does that work? I was very much under the impression that hardware emulation Does Not Work That Way.

I'm downloading it anyway, though, because I'm curious and clearly have a death wish.

Either way, I highly suspect that trying to support Xbox 360 games on a system where each core has barely half the clock speed of the original, even if there are more than twice as many of them, would be fiddly at best, and they preferred to not have to explain to everyone why some of their games randomly don't work and they have no way to tell ahead of time which games those would be.
 

DarkhoIlow

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Was looking forward to a episode of E3 from you Yahtzee and you didn't disappoint as per usual.

I kinda agree with you there, a lot of rehashes on the supposed "next gen" with barely anything new. The new IP's like Watch Dogs and what not will be this current gen as well so not pretty much to choose from, especially since most of them are exclusive to one console or another.
 

finalizer

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Steve the Pocket said:
I'm downloading it anyway, though, because I'm curious and clearly have a death wish.
Uh, yeah, you clearly do. Have fun with that rootkit.

But seriously though, just hit up google and do some research before you potentially damage your system.
 

Arslan Aladeen

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Isn't Yahtzee's complaint about MGS going open-world applicable to just about every open-world game including Red Dead and Skyrim?
 

TwiZtah

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Finally someone comes forward and say "WHAT THE FUCK HAPPENED TO DEAD RISING!"

I want my dead rising to be about riding a tricycle in ballerina clothes, not grumble grumble MOOOOOODY.
 

IronMit

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complaining the MGS gameplay was fastforwarded?? are you kidding me?

Devs are using pre-rendered cutscenes and misleading trailers and you actually complain about MGS's decision?

It was an informative way to show how the Open world and stealth gameplay actually works in a short window. Nobody wants a preview to only consistent of watching someone driving from one side of the map to the other in GTA, Far cry 3, or skyrim...unless a dragon appears.

Trying to illustrate immersion in a short demo would be boring yes, and a poor use of the limited time

The Division is linear?
They went out of their way to show that you could choose where to explore, and then ended with a sudden pvp scenario.

Sounds like Yahtzee decided to unfairly criticise promising looking games because they are rumoured to be console only.
 

finalizer

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WaitWHAT said:
1. Youtube comments are more reliable than actual youtube videos showing the simulation in action? Yeah, uh, no.
It's one thing to have a few negative comments, a whole 'nother for an overwhelmingly negative reaction. Even if you don't choose to believe the comments themselves, that should be throwing up some mental warnings that there's something fishy going on in the big picture.


WaitWHAT said:
2. That thread is from 2010. Here's a quote
One thing is already clear, you'll [most likely] need a Direct3D11 class GPU to handle it's tessellation engine, and I'm quite sure that you'd be limited to 64-bit OSes.
Considering that both consoles have DX11 GPUs (a modified HD 7850), it's very reasonable to assume that they could run it. Likewise, they have 64-bit OS's.e specs, it's safe to generalize.
That kind of statement proves you have little idea as to how emulation works. You don't just port code over to a PC and assume it'll work with the same hardware requirements as they do on the original system. Consider that to emulate the PS2 and its meager specs, you're looking at a decent quad-core CPU at the minimum, and an i7 if you want to run it without a bunch of potentially detrimental speedhacks.

But let's delve in further to that very thread I linked, where they specifically point out the supposed 360 emulator you linked to earlier - we'll be looking at posts on the end of page 2 and the start of page 3, all made about a year ago:

As far as the updates go we fixed some issues with Call of Duty: Modern Warfare 3. There had been some glitches with the xbox 360 emulation for sound. Also the xbox 360 controller emulator was having some problems with emu360 and Call of Duty: MW 3. Below you have a list of the latest updates on the xbox 360 emulator in order:

ALT+F4 now exits the emulator
Pressing F1/Shift+F1 switches back to windowed mode for file dialog
*.mcr files are shown in memory card dialog
Option to disable status icons (CD/XA/MR, etc..) - disabled by default
dbghelp.dll is now optional (required for saving crash dumps though)
CD drives (IoControl and ASPI) should now work
Fixed save state loading bug
Fixed crash when entering non existant save state filename
If there's no info on these forums on a new (PS3/XBox360) emulator, then it stands to very good reason that it's a fake. Just look at the fixes... ASPI? Seriously? Did he just read ePSXe's requirements and assume that it's necessary? ASPI isn't even relevant these days. It was needed (to some extent) back in the Windows 9x days. XBox360 discs cannot be read by standard DVD drives anyhow as the discs themselves are physically different Also, perfect graphics emulation right off the bat is practically impossible.
Well said. Also, look at some of the other terminology used: CD, XA, etc? That's all related to PSX emulation if I'm not mistaken. The last fake 360 emulator even used Xeon's GUI! Just a load of made up technical details of some attention whore like nerd who needs to get a life outside of his mom's basement. Probably never wrote a lick of code outside of BASIC, VB or maybe C#.

My general rule:

1. It's always [too good] to be true. Always be skeptical...
2. Give us a working/playable download, or it didn't happen...
3. Source code (that compiles into a usable program), or it didn't happen...

I dare anyone to find me a PC that can handle emulating 3 PPC processors (each with 2 hardware threads and it's own dedicated vector unit). Even with static-rec (which is the only feasible method I can think of), that would be a feat.
already mentioned it is fake, it is password protected and makes you do surveys to download.

just fyi, all downloads that require surveys to be done are always fake, you are doing surveys over and over but there will never be a working download link given, all the survey does is the guy who gave you download link gets paid for every survey you do plus the information given to some of these surveys are passed on to hackers to hack your accounts hence why they ask for date of birth, address and private details...

[...]

also the youtube video is faked emulator, it is to fool you to click on the download link and make you do the surveys for nothing.
Ive also tried that one, decompiled the exe, its just fake.
also poorly written, after IDA pro and some CHeat engine I was able to run the program without the popup about required bios, some stupid menu's, nothing works. :p

files you download are bios, roms and plugins for other emulators.
So here's the deal - the supposed 360 emulator references to plugins designed for other emulators in an attempt to sound legitimate, and points downloaders to surveys to generate income for whoever's running the whole operation. It's clearly a scam designed to lure in people who don't know better and just see "technical terms" being thrown around and a youtube video and assume the whole thing will magically let them play 360 games for free.
 

Darth_Payn

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Arslan Aladeen said:
Isn't Yahtzee's complaint about MGS going open-world applicable to just about every open-world game including Red Dead and Skyrim?
And if we're talking open world, he totally missed Assassin's Creed IV:Black Flag. Sailing around the Caribbean Sea, stopping at port cities, diving for treasure (including fighting sharks), and yes, stabbing dudes off rooftops and naval combat. They first had pre-rendered trailers, too, but, they showed gameplay too, and it looks fucking badass!
 

carpathic

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That was an excellent episode. I quite enjoyed the huge disclaimer at the end. Good to see Yahtzee bringing the humour in a large scale this time. (I am not sure what I mean there exactly except to say that I enjoyed the humour, and the vast amounts of it in this video)

thanks!
 

Do4600

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Supernova1138 said:
the next gen consoles wouldn't likely be able to run it well unless you were able to overclock them by about 100%.
You seem to be under the impression that the Xbox 360 and PS3 are somehow miniaturized versions of the Krell's 33,000 km^3 power and computing machine from Forbiddon Planet. They are computers, built by humans early in 2006 for at most US$800. Denying backwards compatibility is just laziness in optimization.
 

Imp_Emissary

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Well, you killed most if not all of the "hype" that I was having for the next gen Yahtzee.
So mission accomplished I guess.

:/ yay?

It was a fun video though. Even if it's a bit depressing.
 

Supernova1138

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Do4600 said:
Supernova1138 said:
the next gen consoles wouldn't likely be able to run it well unless you were able to overclock them by about 100%.
You seem to be under the impression that the Xbox 360 and PS3 are somehow miniaturized versions of the Krell's 33,000 km^3 power and computing machine from Forbiddon Planet. They are computers, built by humans early in 2006 for at most US$800. Denying backwards compatibility is just laziness in optimization.
It's not that the Xbox 360 and PS3 are ridiculously powerful, it's that there is a massive loss of performance in emulating PowerPC on x86 hardware. You need to have a system many orders of magnitude more powerful than the original console in order to emulate at a playable speed, a jump in power far greater than the improvement we are seeing with next gen over current gen. PS2 emulation is a good example, it's doable on current PCs that are hundreds of times more powerful than the PS2, but it still doesn't perform all that great.

If you really, really want BC, you're just going to have to get enough of an angry mob fired up on the Internet that maybe Sony or MS will consider releasing a BC version of their new console with a built in version of its predecessor, just expect to pay a premium for it if they ever did decide to do it. Alternatively, join up with the PC gaming master race, they have BC simply because PC doesn't change its CPU architecture every 4 to 8 years.
 

LostintheWick

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I know Yahtzee is supposed to rip on everything for the sake of humor but none of this felt wrong/exaggerated.
It's like he doesn't need to write episodes anymore! The industry is doing all of the work for him.

Best episode yet!
 

1nfinite_Cros5

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Arslan Aladeen said:
Isn't Yahtzee's complaint about MGS going open-world applicable to just about every open-world game including Red Dead and Skyrim?
He wasn't really complaining about it as he was taking the piss out of how unusual it looked in comparison to other E3 trailers. I mean, how many games have you seen whose trailers consisted of uncut gameplay and random moments where it fastforwards itself.
I didn't think so.
 

finalizer

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WaitWHAT said:
The PS2 simulator website [http://pcsx2.net/getting-started.html] recommends a minimum of a Pentium 4 or Athlon64, and even more sceptical users [http://forums.pcsx2.net/Thread-Sticky-Will-PCSX2-run-fast-on-my-computer] say that you need at least a dual-core athlon or opteron.
They're minimum specs in that they're the very lowest you can go just to get the thing running on a system - thing is, you won't get a satisfying experience out of it. I can tell you that from personal experience that it wasn't until I got my Phenom II X4 that I was able to get decent performance out of PCSX2; even back when I was on an Athlon X2 64 there was still a lot of buggering around with speedhacks and still dealt with general sound stuttering issues and graphical corruptions.

Problem is though that enjoyment is subjective. I don't mind fiddling around with speedhacks and getting a few hiccups here and there, but that's not the case with all users. Some demand absolute perfection with emulation, and you'll get folks who will say "there's still no good emulation for the N64" even though I've merrily used software like Project64 in the past and have personally had little problem with it. But then I must have a bit more leniency in regards to emulator accuracy than those aforementioned folks.

And that's one of the big problems that we boil down to here - that PS2 emulation is still in this questionable state even after years of development and two generational leaps of progression and you still need top-of-the-line hardware to get the most accurate emulation means that it's not a reliable option. It's one thing for these fan-made emulators to have issues and quirks with specific software, but another entirely for the actual corporations themselves to stumble over the same issues - they can't just tell the consumer "well it hiccups on sounds because lol emulation", they need it to "just work," since that's the whole point. Fans are going to be far less sympathetic to these issues with Microsoft and Sony than they would be to a group of fans working on their own little project.

WaitWHAT said:
And if someone has video after video showing that the XBOX 360 emulator works, you need more than some youtube comments and year-old comments on some threads to disprove video after video after video of the XBOX 360 simulator perfectly in action. Like seriously, all you've got is word of mouth (well, word of keyboard) that it doesn't work. It also doesn't help that many of your statments are provably false.
The burden of proof doesn't fall on me. Frankly, I already know there is no Xbox 360 emulator that you can download and just play games with. I already know that the scene for emulation of Microsoft consoles is near non-existent, which is why there's barely any emulation of the original Xbox, let alone the 360. You can try for yourself - go download those supposed emulators and give 'em a go. See if you can get a 360 ISO or disc running on them. Don't point me to some Youtube video that could easily be thrown together with a bit of video editing; try it out yourself.

As that FAQ I linked pointed out, you wont, because we're not even at a point where top-end PC hardware can handle the prospect of attempting true 360 emulation. Doesn't matter that the OP of the topic is from three years ago, that fact simply hasn't changed. The new consoles certainly don't have nearly the power to pull it off, which is why you wont see them using emulation to provide PS3/360 backwards compatibility. It's just not possible. Its why Sony was touting Gaikai as a feature to allow you to stream PS3 games online instead of playing them directly on the PS4 hardware through emulation.