I loved this game, but totally acknowledge that it deserves its fair share of criticism. It started out as a cgi movie, so the gameplay feels pretty thrown together all around. But not the story, though. I think when you say "inconsistent," what you mean is "character development." And things like Trip not quite making every jump and needing to be pulled up added a dimension of believability to the game in those early levels - it shakes your faith in the otherwise implausible acrobatics being pulled off left and right, giving the characters a little more vulnerability. Of course as the game progresses, the acrobatics just get more and more nuts until Trip is casually asking Monkey to do crazy stunts for which there should be no expectation for survival, whatsoever.