Well, I can't imagine playing MMO's in Braille so it could do wonders for my social life.KiiWii post=6.70442.692695 said:what if your eyes boiled out of your head right now?
Told you it could get ridiculous![]()
Well, I can't imagine playing MMO's in Braille so it could do wonders for my social life.KiiWii post=6.70442.692695 said:what if your eyes boiled out of your head right now?
Told you it could get ridiculous![]()
Hahah xDlord667 post=6.70442.692702 said:Well, I can't imagine playing MMO's in Braille so it could do wonders for my social life.KiiWii post=6.70442.692695 said:what if your eyes boiled out of your head right now?
Told you it could get ridiculous![]()
For your first point, it is quite simple. You start in a small frigate with gun skills, Battleships take upwards of a month to sit in, another month for the skills to use the guns, and yet another month to use the modules to fight against a frigate who spent just half that time powering up their guns and modules.AdamAK post=6.70442.692618 said:How exactly would you get your equipment ready before I'd have my battleship stuff? Unless you are somehow able to defy time itself. Oh, and money isn't really an issue if you're in one of those fancy corporations or if you have a friend who's willing to donate some money.PxDn Ninja post=6.70442.692539 said:and in terms of training, I can get my equipment long before you would have the skills to use the Battleships stuff. Just about every aspect of the game is deep and has many different things to consider, similar to a tactics RPG.
As for being unfair, the hardcore players are rewarded where casuals are not in the terms of money. While most games are level based, Eve is money based. You can train for years, be able to sit in the largest, most armored ship, with the best weapons for that ship, and still be stuck in a frigate because you play casually and never will amass the billions of isk needed to afford what you trained for, while the hardcore player will have a hangar filled with different cruisers, battleships, a capital ship, and other variants, thus being prepared for any situation. All because they play a lot and can afford the nice items.
Nice one. You just said that the bigger guns don't always win, and now you say that they pretty much do.So your the small ship with the advantage, until that battleship either A: Kicks on a webber and causes your ship to slow to well within it's targeting speeds, B: Deploys drones for close range defense that can easily keep up with you,
Huzzah, I can be a lazy bum and still achieve the same as others. It's fairness all over the place!
From the fourteen day trial (I actually played two, about 6-9 months apart) I can safely say that *this* is entirely true. It's all well and good to have a deep PvP aspect with corporations and the territory control aspect but a lot of people on a trial won't see this. I know I didn't. I played the fourteen days and realised that as far as the game went for me, it was fly->shoot->loot->fly->sell and repeat. The only thing that kept me going was that next ship and that is something that you see in every MMO, just replacing "ship" with your equipment of choice be it sword, gun, lightsaber or Titan class starship. My friend played EVE a lot longer than I did and he thoroughly enjoyed it. I'm not nearly rich enough as a student to pay for two MMO subscriptions (WoW and EVE) at the same time, so I chose that which I had known and loved, that being WoW.EvE online is not so much a space game as it is an economic simulation
Plus logically, the less of X you have, the greater value X must be. Take the old RPG's, like Chrono Trigger, where all the graphics were painted and then entered into a pixel-engine by hand. Certainly not going to waste time with a random fucking mountain just for the extra bulletpoint on the back of the box.Sylocat post=6.70442.691810 said:Now that I think of it, the first comment about how having maps makes everything boring is really quite accurate. One of the main reasons I think fiction about uncharted islands does so well is that we like the idea of having something on Earth that's still a mystery, some place we have to explore, where we don't know what's coming.
Just a thought.
I wouldn't be too quick to get him off EVE Online. It may not be a great game in terms of actual gameplay quality, but it amuses from an external virtual community standpoint.katerina_delicious post=6.70442.692787 said:...The funny thing is, he actually defended it!! how do I get him off it for God's sake??
That game was everything I wanted out of a short and sweet PSN game.Indigo_Dingo post=6.70442.692796 said:Why does he insist on reviewing old stuff instead of stuff like Ratchet and Clank: Quest for Booty?
simple my friend, most of the new stuff is crap, and there is an ocean of old crap to sift thruIndigo_Dingo post=6.70442.692796 said:Why does he insist on reviewing old stuff instead of stuff like Ratchet and Clank: Quest for Booty?