well i havent read all the posts here so maybe this was addressed...
but someone had asked why fallout 3 is not equal to the originals.
so i thought id clarify that a bit.
to start. i enjoyed fallout 3. i was very dissapointed... but i did think it a good game... if i pretended it wasnt named fallout 3. i recall the review on escapist saying you cant compare fallout 3 to fallout 1 and 2. however. as it it named fallout 3... you can indeed compare it. just like you can compare star wars 1-3 with 4-6...
now then.
fallout 3 though entertaining is far less thought out than the originals. despite being 200 years after the nuclear war... the communities seem to be in the "holy shit the world just ended" stage and are barely holding together, and you wouldnt expect any of the settlements to still exsist within a year of fallout 3 taking place. im pretty sure there 20 raiders 10 super mutants 5 feral ghouls 5 robots 5 talon company mercs and about 50 various hostile animals... to every 1 decent person living in a settlement. and seeing as the settlements are almost all poorly defended and have no sustainable food sources... id expect them to be gone very soon.
so thats one thing. the game is less thought out. it feel likes the bombs dropped a couple days ago not 200 years.
the character creation has far less baring on the game now. you can make a character with 1 inteligence and you arent punished for it what-so-ever.
you get 11 skill points instead of 20 for having 10 inteligence. and you miss out on a couple of perks and dialogue options...
in the originals... if you made a character with below 3 inteligence... youd have very few skill points and you would indeed be mentally challenged. with dialogue options such as "urgh huk?"
so overall... the game is far more forgiving and simplistic.
the combat on the other hand... i didnt mind vats. i do think it would be improved with not going slow motion every single time however. and it does kinda feel like cheating. on the other hand. the real time combat is just bad. the enemies usually move in such jerky fashion that its difficult to hit them unless they are standing still.
as for the overall tone of the wasteland... the detail in fallout 3 is amazing. but after exploring your 10th random building with nothing but enemies and a bit of loot... it loses some appeal. same with the subways.
a big difference between the originals and fallout 3 is the humour. the originals managed to have a gritty serious game, with awesome humour. it was hilarious. and yet grim... very impressive.
fallout 3 focuses almost entirely on the gritty and grim, and has just a bit of humour here and there, most of which isnt all the funny. i do understand their thought process on this, since the originals might be considered a bit cheesey with their pop culture references and such... but i thought that was a big part of the charm.
i was also suprised that they took almost all the sex out of the game.
oh and the main quest... is very frusterating. it was possible to fail in fallout 1 and 2 by killing off some of the main npcs in your start location... but you could at least kill them.
fallout 3 you just spend all your time knocking people out... and then they act like you didnt just shoot them in the face. very odd. and invincible children... that offended me a lot. i generally avioded the "child killer" karma title in fallout 2... but at least it was there if i ever wanted to be that evil.
i guess the main thing is... fallout 1 and 2 focused on plot and letting you tell your own story. the graphics sure arent impressive compared to nowadays. but the awesome dialogue, freedom, setting, comedy, and character creation make it an amazing game.
fallout 3 looks extremely impressive (well the models are kinda bland and lifeless... but maybe thats my medium settings...?) it focuses more on action (which it does so-so) and just rips off points from the originals for a plot... (getting water is your first objective in fallout 1... and a GECK is the first objective in fallout 2). and executes said plot poorly. the ending was extremely dissapointing... i heard they had 500ish variations of the ending... i just cant believe that... if they did it like the originals then it would make sense... the originals endings would tell you about the places youve been and some of the people youve met. basically it reflect your actions and show you just how much of an impact you had on the wastes.
if you compare fallout 3 to oblivion it comes out favourably indeed.
but sinces its named fallout 3... you have to compare it with its predessors... which it falls way short of...
id give it a nice 70% rating... but it would need 90% to be a worthy sequel.