Sgt. Sykes said:
Hmm okay, he didn't like it that much I guess.
One thing I don't understand though, why is Saints Row considered 'fun' and the later GTA aren't? Because you can run around with a dildo and other wacky stuff? That's wacky. Not necessarily fun. I didn't play GTAV of course (having only a PC and stuff), but I definitely had tons more fun with GTA IV then SR2+3 combined and if GTA had the same stupid wacky humor everywhere, I'd like it less.
It's mostly a question of what's being done with the sandbox tools.
Saints Row IV is the last milestone in a progressive effort to put fun ahead of any kind of lofty socio-critical or "socio-satirical" goals, so all of the wackiness you feel doesn't really bring much to the table is a reflection of Volition trying to cram in as many individually fun mechanics as possible.
It works, for the most part. You don't *have* to customize the Boss so he looks like Pennywise the Clown, but you can. You don't *have* to pack tentacle dildos and alien rifles, but you can. You don't *have* to meld into the setting's general craziness and you can design a straight-man or woman persona - but you also can choose to simply wing it and follow along. It's a big pile of inclusive mechanics that's just begging to be explored.
As for GTA - the focus is squarely on satire. If that's more up your alley, so be it. It's a horrible and horribly shallow version of America and Western culture as a whole, but that's largely the point. I, for one, don't exactly feel like playing a game that endlessly pokes fun at habits that might not be so bad, if they're used sparingly and responsibly. The LifeInvader functions being the best example of that. Rockstar is implicitly telling us that social networks favor exhibitionism or stalking behaviours, but the fact is that we all *choose* to use that service or not, and we all can choose what to put in our Facebook profiles.
For instance, I use a sock puppet-esque account, myself. Facebook is largely a tool for me to keep up with family photos and the whereabouts of a few travelling friends. I don't obsess over my amount of friends and I'm not about to start running after near-complete strangers from my elementary or high school years so I look like I'm "in" with the social networking crowd.
Considering, the game's parody of Facebook doesn't touch me. It feels contrived, like an annoying and self-deluded would-be funnyman who keeps poking you and going "HEY. HEY. LOOK. I'M BEING META. OR CLEVER. OR POSSIBLY BOTH. HEY."
Again, that's just my opinion, but "clever" writing is of lesser importance to me than the general sense that the game isn't born out of some pool of negativity. GTA V feels like it was written by dissatisfied thirtysomethings on the verge of pulling a Tyler Durden, whereas SRIV feels silly and self-assured enough to be the work of someone who loves the idiosyncrasies of popular culture and life in general.