his reviews are alway funny he mostly rip the games and sometime if you think about it he point out good points
MonkeyPunch said:Nice to see that Yathzee still [http://www.escapistmagazine.com/forums/jump/6.182953.5453389] has a hard time playing FPS' ^^
Also "Combat Evolved" was added by Microsoft (much to Bungies discontent) because they feared that just having it called "Halo" like Bungie would have wanted would "confuse" the game-buying public because it didn't describe what the game was about.
Aren't they activision/kotics bitches durring the next project?, i seem to remember reading something bout that.crotalidian said:Surprisingly Fair. Didnt care too much about this, hope the space combat and jetpack is Bungie Teasing what they are gonna do now they aren't Microsofts Bitches!
What vehicle part was repetitive? The part where you drive a Warthog, the part where you fly a Sabre, the part where you fly a Falcon, the part where you drive a tank, or the part where you drive a Mongoose?Regular Guy said:Overall, the game completely failed at making me give a shit about most of the characters. That and the campaign was painful after a while, with all the fucking vehicle section repetitive bullshit.
Microsoft used to own Bungie, so Bungie had a lot less say in what they produced. Activision does NOT own Bungie. They are only publishing Bungie's new IP - exclusively - for the next ten years.teisjm said:Aren't they activision/kotics bitches durring the next project?, i seem to remember reading something bout that.crotalidian said:Surprisingly Fair. Didnt care too much about this, hope the space combat and jetpack is Bungie Teasing what they are gonna do now they aren't Microsofts Bitches!
Yeah, we're all too busy playing it. Even the campaign has a massive amount of replay value.cmdrmonkey said:I agree with Yahtzee that if you're going to pay full price, you expect a full game. Games need to be able to stand up on single player alone. And as he said, a lot of HD console games have no longevity. Their multiplayer is a ghost town after a few months, so it's hard to recommend them strictly based on multiplayer.
Reach seems like your typical overhyped cash-in sequel. It was a hot item for about a week, and now less than a month later, no one is talking about it.
Halo didn't bring anything new unlike many of your other cited games. The shield system was out waaay before gaylo.minxamo said:Yeah, it's just another FPS game, just like Half-life, TF2, Call of duty, Medal of honour, BFBC2, Bulletstorm, crysis, killzone, duke nukem, borderlands etc...Phototoxin said:Yay! Gay-lo Reach-around !
Seriouly its just another FPS... they all were ... big deal why?
So we should disregard them all, because they're all the same thing right?
No, that's like saying fallout: new vegas shouldn't get any hype because its 'just another RPG', they're all different games and if everyone had the same attitude as you then there would be about 10 games in existance.
Ghost town after a month? You do realize that halo three had at least 20,000 people online at any given time from it's launch until reach came out. Second of all, a game doesn't need to carry itself on single player alone. Multi-player is a lot of fun, and I guarantee you there will be a crapload of people still playing it a month from now. Plus, if he hates multi-player so much, why did he review team fortress 2 when he did the orange box? I bet the only reason Yahtzee hates multi-player so much is because he has a crap connection.cmdrmonkey said:I agree with Yahtzee that if you're going to pay full price, you expect a full game. Games need to be able to stand up on single player alone. And as he said, a lot of HD console games have no longevity. Their multiplayer is a ghost town after a few months, so it's hard to recommend them strictly based on multiplayer.
Reach seems like your typical overhyped cash-in sequel. It was a hot item for about a week, and now less than a month later, no one is talking about it.
I didn't think that was directed at Halo per se. Multi-player is dependent on having a community that supports it and that won't happen for the vast majority of games.kikon9 said:Ghost town after a month? You do realize that halo three had at least 20,000 people online at any given time from it's launch until reach came out. Second of all, a game doesn't need to carry itself on single player alone. Multi-player is a lot of fun, and I guarantee you there will be a crapload of people still playing it a month from now. Plus, if he hates multi-player so much, why did he review team fortress 2 when he did the orange box? I bet the only reason Yahtzee hates multi-player so much is because he has a crap connection.