Zero Punctuation: Halo: Reach

batgod

New member
Oct 10, 2010
1
0
0
MonkeyPunch said:
Nice to see that Yathzee still [http://www.escapistmagazine.com/forums/jump/6.182953.5453389] has a hard time playing FPS' ^^

Also "Combat Evolved" was added by Microsoft (much to Bungies discontent) because they feared that just having it called "Halo" like Bungie would have wanted would "confuse" the game-buying public because it didn't describe what the game was about.

Or maybe he doesn't enjoy lowly entertaining forms. That's my guess.

Admit it, shootan is for retards.
 

crimped

New member
Feb 3, 2008
45
0
0
best "review" he's done in a long time. i actualy lol!
'gay-lo reach around' it's funny because it's true :D
 

TiefBlau

New member
Apr 16, 2009
904
0
0
The "gameplay-story element" ending that Yahtzee described isn't exactly something that hasn't been explored before. Think just this year. Think another huge game franchise. SC2. It was brilliantly done there, so Reach's ending fell pretty flat in my opinion. Of course, Yahtzee doesn't play SC2, so that really means shit all.
 

rancidflakes

New member
Sep 30, 2010
1
0
0
I also agree about the annoying slim Jim commercial, does nothing to encourage me to buy slim Jim. not to mention that they are nasty
 

Sevenfest

New member
Mar 10, 2010
18
0
0
I absolutely hated halo 3 ..downright despised it - Seeing the flood crash in (metaphorically and literally), I don't think I could've shouted 'fuck you' hard enough at the t.v. ...So I had no expectations for Reach. Which is why I enjoyed it a hell of a lot more. In a strange way as well, I like the way you're playing towards impending doom, like you're living out memoirs. It's like Anne Frank: the point and click adventure. Still haven't finished reach yet - F1 and the new Borderlands DLC are taking my time so maybe it'll find a way to kill any good impression it made before the end but.. genuinely was impressed. And that's before I hit Multiplayer.

Review hilarious as always, there's been a good standard recently - hoping Yahtzee doesn't get spread too thin with the games rush!
 

resi117

New member
Nov 5, 2009
2
0
0
The halo franchise was fucked after the HALO WARS come out, they have shagged the HALO name, while sliding down on razor blades, Halo ODST why? and Reach we already knew the bloody ending, and yet you still play it knowing you am fucked. BUNGIE go home and do it again.
 

Megido

New member
Aug 24, 2008
64
0
0
I'm gonna assume that the lack of seat belts is due to them having some sorta futuristic, military, magnet technology that anchors everybody in a vehicle in place, but they're all strong enough to pull themselves out if need be. Makes perfect sense.
 

Regular Guy

New member
Sep 4, 2010
153
0
0
Gotta agree with Yahtzee on the part where the characters suck. Emile made me want to gouge my eyeballs out with his stupid fucking helmet and overall being a douche-bag. I liked Jorge and Carter, but they needed to be fleshed out a LOT more.

Overall, the game completely failed at making me give a shit about most of the characters. That and the campaign was painful after a while, with all the fucking vehicle section repetitive bullshit.

The multiplayer is pretty much the only reason I got it, as it is with all Halo games. And the MP mode is pretty damn good.
 

teisjm

New member
Mar 3, 2009
3,561
0
0
crotalidian said:
Surprisingly Fair. Didnt care too much about this, hope the space combat and jetpack is Bungie Teasing what they are gonna do now they aren't Microsofts Bitches!
Aren't they activision/kotics bitches durring the next project?, i seem to remember reading something bout that.
 

Kermi

Elite Member
Nov 7, 2007
2,538
0
41
Regular Guy said:
Overall, the game completely failed at making me give a shit about most of the characters. That and the campaign was painful after a while, with all the fucking vehicle section repetitive bullshit.
What vehicle part was repetitive? The part where you drive a Warthog, the part where you fly a Sabre, the part where you fly a Falcon, the part where you drive a tank, or the part where you drive a Mongoose?

Because, you know... that just seems like a lot of variety to me. What exactly are you complaining about here? You might as well be saying the combat is repetitive because an assault rifle holds 32 bullets and they all do the same thing.

teisjm said:
crotalidian said:
Surprisingly Fair. Didnt care too much about this, hope the space combat and jetpack is Bungie Teasing what they are gonna do now they aren't Microsofts Bitches!
Aren't they activision/kotics bitches durring the next project?, i seem to remember reading something bout that.
Microsoft used to own Bungie, so Bungie had a lot less say in what they produced. Activision does NOT own Bungie. They are only publishing Bungie's new IP - exclusively - for the next ten years.

cmdrmonkey said:
I agree with Yahtzee that if you're going to pay full price, you expect a full game. Games need to be able to stand up on single player alone. And as he said, a lot of HD console games have no longevity. Their multiplayer is a ghost town after a few months, so it's hard to recommend them strictly based on multiplayer.

Reach seems like your typical overhyped cash-in sequel. It was a hot item for about a week, and now less than a month later, no one is talking about it.
Yeah, we're all too busy playing it. Even the campaign has a massive amount of replay value.

Anyone who says Reach doesn't stand up without the multiplayer clearly either hasn't played the campaign, or is simply biased against it. Simple as that. The fact is the vast majority of Halo hate comes from the people who haven't played Halo. The people who play Halo and then ***** about how they didn't like the campaign, don't like the multiplayer or just generally poke holes in things? These people comprise about 5% of the Halo-playing population. Seriously. Bungie released some stats this week that owuld amaze you.

People complaining the campaign was too short or too easy? Only 5% of all Halo Reach players have completed it solo on Legendary difficulty. Five. Percent.

People complaining about the current rank cap at Lt. Colonel? Only 1% have reach that rank. And that's across all GRADES of Lt. Colonel - less than that have actually been capped at Lt. Colonel grade 3.

The majority of players are enjoying the game, and still getting their money's worth from the experience.
 

Regular Guy

New member
Sep 4, 2010
153
0
0
@Kermi.

I was talking about the Falcon part, in particular. You fly the same Falcon around and shoot at shit for almost a bloody HOUR. Most boring part of the game, by far.

At least the combat is varied with different locations and encounters, not just FLY HERE SHOOT BANSHEES. I like Halo, and I love reach (especially Forge), but you have to admit that the campaign was pretty damn boring overall.
 

Phototoxin

New member
Mar 11, 2009
225
0
0
minxamo said:
Phototoxin said:
Yay! Gay-lo Reach-around !

Seriouly its just another FPS... they all were ... big deal why?
Yeah, it's just another FPS game, just like Half-life, TF2, Call of duty, Medal of honour, BFBC2, Bulletstorm, crysis, killzone, duke nukem, borderlands etc...
So we should disregard them all, because they're all the same thing right?

No, that's like saying fallout: new vegas shouldn't get any hype because its 'just another RPG', they're all different games and if everyone had the same attitude as you then there would be about 10 games in existance.
Halo didn't bring anything new unlike many of your other cited games. The shield system was out waaay before gaylo.
 

Galad

New member
Nov 4, 2009
691
0
0
I don't normally comment on these threads even if I watch every single ZP but this time I want to say thank you very much for mentioning Oni, Yahtzee :D
 

kikon9

New member
Aug 11, 2010
935
0
0
I can't really blame him for not liking reach. While I agree, the campaign could have been better, the multi-player is freaking gold.
 

kikon9

New member
Aug 11, 2010
935
0
0
cmdrmonkey said:
I agree with Yahtzee that if you're going to pay full price, you expect a full game. Games need to be able to stand up on single player alone. And as he said, a lot of HD console games have no longevity. Their multiplayer is a ghost town after a few months, so it's hard to recommend them strictly based on multiplayer.

Reach seems like your typical overhyped cash-in sequel. It was a hot item for about a week, and now less than a month later, no one is talking about it.
Ghost town after a month? You do realize that halo three had at least 20,000 people online at any given time from it's launch until reach came out. Second of all, a game doesn't need to carry itself on single player alone. Multi-player is a lot of fun, and I guarantee you there will be a crapload of people still playing it a month from now. Plus, if he hates multi-player so much, why did he review team fortress 2 when he did the orange box? I bet the only reason Yahtzee hates multi-player so much is because he has a crap connection.
 

Netrigan

New member
Sep 29, 2010
1,924
0
0
kikon9 said:
Ghost town after a month? You do realize that halo three had at least 20,000 people online at any given time from it's launch until reach came out. Second of all, a game doesn't need to carry itself on single player alone. Multi-player is a lot of fun, and I guarantee you there will be a crapload of people still playing it a month from now. Plus, if he hates multi-player so much, why did he review team fortress 2 when he did the orange box? I bet the only reason Yahtzee hates multi-player so much is because he has a crap connection.
I didn't think that was directed at Halo per se. Multi-player is dependent on having a community that supports it and that won't happen for the vast majority of games.

But we're talking about a game series that sold over 8 million copies. That 20,000 people playing Halo 3 at any given time is one-quarter of one percent of the people who bought it. Obviously that's not the same 20,000 people playing at any given time, but I would doubt seriously that more than half the Halo purchasers have spent significant time on-line with it... which is pretty much Yahtzee's point about being able to ignore it. Most people are ignoring it and playing it solely for the single player campaign.