I don't think I could've liked this review much more unless he liked the game much more, except while he demonstrated he knows a thing or two about Halo and isn't blinding lashing out at what's popular (although it seemed like stuff he could've picked up pretty easily on Wikipedia) he doesn't seem to know some things that could've made a difference, like that Reach wasn't the first contact with the Covenant (although it is odd more people weren't more surprised or at least frightened to see them there), or that Mjolnir armor weighs half a ton and thus isn't that prone to sliding off anything EDIT: completely forgot about the magnets, which are evident enough given you see weapons on Spartans' backs with nothing visible holding them there, and except the seemingly quite large oversights, like how he mentioned the space combat and placed the jet-packing in the same category but left out the level where you spend most of your time in a helicopter-ish vehicle, or not realizing that these super-soldiers, and apparently regular soldiers in the Haloverse, would be trained in the operation of enemy materiel, although that kind of goes back to my first point-- and back at my first points is the biggest screw-up: Halo 2 was the top played on-line original Xbox game from when it was released until the day the service was shut down and Halo 3 has been in the top three (maybe top four for a little while) most played on-line 360 games since it came out, and all indications are Reach is a real successor-- the servers, or rather the playlists, won't be wastelands in three months or three years.