Within reading the first 20 pages of Watchmen graphic novel (3% of the book) I knew it would be fantastic.Mazty said:Nice use of Killzone Beta images there!
Don't confuse different art styles with "poor graphics" i.e. doesn't vomit bloom onto your screen.Treblaine said:the pics I used were definitely right from the final release, just follow back the URL
You haven't played K2's multiplayer so how can you compare them ?
K2 multiplayer run and gun? 4 or 5 melee attacks to work? Seriously, you should stop coming up with this nonsense, you're now just trolling.
How can you say you'd rather play one multiplayer than another, when you haven't played bother of them??
Also, if you run and gun online or offline, you will die very, very quickly. It has an emphasis on cover and realism, seen in the gun recoil and fact that you are not Rambo.
How on earth does that strike you as confused? Realism, realism, realism. Because that's a clear sign of confusion...
First chapter of The Da Vinci Code and I knew it was going to be a mediocre cliche-fest but at the same time I knew a bunch of douchebags would say it was "Amazing, transcending, kicks all the other books' asses". In fact, Killzone 2 is the Da Vinci Code of gaming, everyone (seems to) love it, even though it it utter shit, but it is marketed up the asshole.
Also, those "Gameplay screen-shots" you chose are known as "bull-shots" they are not taken from normal gameplay but carefully framed, "tweaked" gameplay assets and with many many after effects that you will never see or appreciate if you actually play the game. This sums it up best:
I chose ACTUAL gameplay screen-shots that you were taken DIRECTLY for the point of view you see in the FINAL RELEASED game with no careful tweaking or fiddling. That stands true for the UT3 shots shown as well, I did find some very sweet promotional pics of UT3 but they did not represent what you actually see in the game.
You are such a hopeless dupe, falling for such crass and blatantly deceptive marketing, I am doubly disappointed that presumably after you actually played the game you didn't realise how deceived you had been. A final layer of failure is after playing the game you then plaster the doctored promotional "gameplay" shots as if they are in any way representative to spite knowing otherwise.
Also, LMAO that you criticise UT3 for "Vomiting bloom" and the Bullshots you gave for KZ2 were literally glowing with bloom, blur and lens flare.
Oh, on the weak ass close combat, I would have to ask if YOU have even played the multiplayer? Just fast forward to 0:30
http://www.youtube.com/watch?v=oJNepBrDhR0
Yeah, 3 bullets in the chest, 4 almighty thwacks from the butt-stock then someone else steals the kill. This is what qualifies as cutting edge gameplay nowadays? I swear Sony could sell sand to Arabs or maybe KZ2 fans have just sunken to a deeper level of delusion that I could have expected. I mean they spent more on advertising this game than most developers spend on just developing a game.
And what does "you haven't played bother of them" mean?
I presume you mean I "haven't played the KZ2 multiplayer so STFU and GTFO" well I have not played most of the Wii shovel-ware but I know that it is not worth the plastic it is printed on
A closer example, I have only played the Battlefield: Bad Company demo yet I think I can make the decision that the multiplayer is mediocre and not worth my time or money because I am not a child who needs to have decisions made for me by some greater authority. I have seen the gameplay footage and read all the details of Killzone 2's Multiplayer and I am about as excited about that as I am about playing Wii Carnival Games. Another game that I haven't played but know enough about not to touch it with a 20 foot pole.
A final note on realism, take a look at these videos that will educate you on how "realistic" Killzone 2's weapons actually are:
http://www.youtube.com/watch?v=KGGtlqwFFtE
http://www.youtube.com/watch?v=4weIh3Mc6kU
Do you see his gun lurching around all over the place? No, because assault rifles are by their DESIGN supposed to be controllable and accurate when firing at full auto at extended ranges. Also, hyper-realism and space marines in the far future is a stupid mix.