Johnny Novgorod said:
Never played King's Quest. If it's anything like the Sierra games Yahtzee constantly harps about, I'd rather not.
I wish. No, this is more like a Tell Tales product, only a little better actually.
The game has many lame QTEs like TWD and WAU, but it also has a couple clever puzzles, beside a whole bunch of very easy puzzles. If you can forgive the QTEs, it's a genuine, but low difficulty AG, that has some harder optional goals that make it a bit more challenging. Because some achievements are optional that makes them easier to miss, if you're not thinking.
Then the choices and consequences part of it is promising, because this episode does keep good track of some alternative solutions throughout the game and the devs show they can structure a game plot cleverly to make room for such alternative paths, while still reusing their assets.
Future episodes will tell.