What exactly is the point of a largly story-based game founded on interrogations if the final climactic sequence is a shootout? You wouldn't see Phoenix Wright ending with a quicktime event or something.
And that's not to say you couldn't have a final shooting sequence, but can that come alongside a very difficult interrogation? Possibly right before or right after?
That's the problem with mixing gameplay styles like this. There's no way to satisfy fans of both because they may require completely different pacing, and if one is to be perfect the other might be found wanting.
And that's not to say you couldn't have a final shooting sequence, but can that come alongside a very difficult interrogation? Possibly right before or right after?
That's the problem with mixing gameplay styles like this. There's no way to satisfy fans of both because they may require completely different pacing, and if one is to be perfect the other might be found wanting.