Aren't ALL sequels more or less expansions? It's ALWAYS new weapons, new maps, new enemies, and perhaps it's a bit shinier. When they're in the same universe with the same control scheme (ie: Fallout 1&2 the Turn-Based Strategy RPGs, compared to Fallout 3 the FPS) the argument that "it could/should have been an expansion" can almost always be made.
I'm kinda surprised that Yahtzee didn't talk a bit more about the changes to L4D2's gameplay. Yeah, the few new crescendo events are cool, as is Scavenge mode, and melee weapons help out a bit, but none of that shit would have changed anything if it weren't for the spitter, the charger, and the addition of multiple rooftops. The jockey's nice, but he accomplishes the objective of separating the survivors much like the smoker did. The spitter and the charger, on the other hand, keep the survivors from clumping together all the damn time.
L4D1 was, after the first two weeks it was out,
BORING AS SHIT. I pity the fools who bought it any time after that, because all the experienced players were telling them to hide in corners and closets and live inside of one another as much as possible. It made the crescendo events boring, especially in Versus mode where you had to sit through that crap twice without any variation to it. Zombies run down alleys and hallways in neat single-file lines so you just have to aim at one or two points with your crosshair at head-level to not get harmed at all.
L4D2 has yet to get boring because the spitter and charger will kick your ass if you stay stationary and clumped together all the time, as will the zombies coming from all directions, now that there are multiple avenues (read: the aforementioned rooftops) for them to come from.
That said, L4D2's not an expansion, L4D1's just a beta.
Jennacide said:
The only downer to L4D2 is that Rochelle is the worst character Valve has ever created. Ellis is adorable, Nick is awesome, Coach is kinda funny, and Rochelle has the character depth of a thimble.
Now that you mention it, I don't think I've heard Rochelle speak (scripted dialogue, as opposed to "PILLS HERE!") in the entire game except to respond to one of the other characters.
...Oh, and I've always liked playing as Toad. Mario's overhyped and Luigi's tall (read: bigger target) and gay.