Imagine that Valve did 20 L4D2, but branched them as 10 3D versions and 10 2D versions, each with vastly different "core" mechanics.Retardinator said:The problem is that it's been seen already. Your post is suicidal.
As in, it kills it's own point by containing the words "second" and the number 2 in it.
Imagine Valve or someone working like this. Now imagine 20 Left 4 Dead titles that have minor improvements like L4D2. Maybe even less so.
How long could it go on before someone finally bitchslaps them? And someone should slap Nintendo, while I'm at it. Maybe even find a hobo who has the balls to be creative and insert a cheeseburger-spider into a game.
Imagine that Valve was trying to sell their Dudes Against Zombies themed game in a world where everyone and their uncles has been making highly innovative Dudes Against Zombies games for the last 20 years. Should they change the Zombies to Soldiers to gain a market edge? Or should they just stick with what work, and what the MAJORITY of buyers will buy, if only because of nostalgia? (especially seeing all the games with Soldiers out there)
I mean, even if Nintendo was to come up with an amazing new Mario, full of new mechanics, PEOPLE WOULD STILL COMPLAIN. Did you see the internet? People are complaining that Assassin Creed 2 is the same as the first in this very thread! So they frustrate the same idiots who complain now AND the disappointed fans who wanted "nostalgia". Nintendo can't win, so why wouldn't they choose the path that makes at least one group happy?
When I listen to a music group, I expect their albums to all have a similar style. If they change that style, they can't expect me to stay a fan. If I become tired of that style, I don't complaint that they didn't evolve with my taste (and if I did, I'd be called arrogant), I just buy someone else's album. Why would anyone expect Nintendo need to change a serie when there is so much variety already out there is beyond me.