Really the most dissapointing thing about Lichdom for me was the crafting.
The spells themselves have a rather pitiful amount of variety in delivery, and all elements deliver the same effect no matter how theyre delivered based on what augument you use to craft the spell.
With that in mind, delivery systems aside theres only really 24 spells.
And then theres the synergy spells. You have to go to extreme lengths to be able to craft one, and if you happen to get a synergy that demands a pair of elements that you dont use then the spell is effectively completely mudane (realatively speaking) unless you alter your playstyle to accomidate it. And when the equipped synergy spell is charged, it will override your AoE spell for that element until its used.
The spells themselves have a rather pitiful amount of variety in delivery, and all elements deliver the same effect no matter how theyre delivered based on what augument you use to craft the spell.
With that in mind, delivery systems aside theres only really 24 spells.
And then theres the synergy spells. You have to go to extreme lengths to be able to craft one, and if you happen to get a synergy that demands a pair of elements that you dont use then the spell is effectively completely mudane (realatively speaking) unless you alter your playstyle to accomidate it. And when the equipped synergy spell is charged, it will override your AoE spell for that element until its used.