I think its time for me to post my thoughts on both Mass Effect 2 and Yahtzee's comment towards the game. I disagree with him about the combat system. Its easy, but its
far better then the one in Mass Effect 1. Not to mention the fact that it has four difficulty settings. Casual, Normal, Hard, and Insane. If any of you out there think the combat is easy, go play on Insane difficulty and then come back and talk to me.

This isn't directed at Yahtzee himself, but rather the people who hate the Mass Effect 2 for no reason. And no, I am not a BioWare fan-boy.
But getting back to my original statement about the combat, I would like to also point out about body shot hits. In Mass Effect 1, when you shoot an enemy in the head, they take the same amount of damage when you shoot them in the stomach. In Mass Effect 2, head-shots are instant kill. Especially with a pistol and sniper. This isn't a fault really. Every first person shooter has this system.
I will admit, I was disappointed that health regeneration would be in Mass Effect 2 at first, but after seeing what a epic fail the medi-gel system was in the first game, I'd much prefer the regeneration system.
AvacuumSALESMAN said:
You failed to mention the crappy disk swapping.
Yet you failed to the fact that only the 360 has this problem. PC gamers for the win.
And
why would anybody want the planet exploration to come back? Granted, I enjoyed the concept of it. Being able to travel to uncharted worlds and exploring them for hidden secrets sounds nice. But the way it was executed in Mass Effect 1 was terrible. All of the uncharted worlds looked exactly the same. There was no sense in variety and to be quite truthful, it was boring and repetitive. In Mass Effect 2, it returns, but its improved. The planets now have more detail to them, and the exploration system works better too. Plus, I hated the M35 Mako.
But I can see most of you are disappointed by this. Let me be the first to remind you that there is a DLC coming out that contains the M57 Hammerhead. Which contains a hover feature. Who knows what else would be included alongside that...
My final reply is that the ending of Mass Effect 2 was not a rip off of Elder Scrolls. Not sure why anybody would come up with this idea, but it just simply isn't. Elder Scrolls itself is a rip off of J. R. R. Tolkien works and many D&D stories. But lets not get into that today. I'll be ranting my pants off for about 6 hours if we went into that.

But my main point is that Mass Effect 2 (IMO) contained one of the most cinematic endings I've ever seen in a video game. It was exciting, fast paced, and had the qualities of a movie. It felt like I've watched Star Wars and Star Trek (2009) for the very first time of my life. And this is a good feeling.
In comparison to other video games out in the market, Mass Effect 2 beats them in a long way. Boarderlands, Dark Void, Bayonetta, Darksiders and the Elder Scrolls series (Yes, I hate that.) are just really bad when compared to Mass Effect 2. This statement doesn't mean I'm a blind Mass Effect fan-boy though. There are other games which I enjoy more then Mass Effect 2. But I'm just comparing it to any other January 2010 releases.
Bioware should use Yahtzee's idea, it would prove to be the most enjoyable planet exploration method so far.
They would have to make a multiple animations to do such a thing. I don't think it'll be in Mass Effect 3, but if you want to be hoping, be my guest.
EDIT: Argh. The Escapist has one of the worst reply features I've ever seen.