Zero Punctuation: Metal Gear Solid 4

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Lord_Ascendant

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I have played all the Metal Gear Solid games and loved them, its a fun break from the run-and-gun type shooter. I still think the story is absolutely round the bend, but all in all great review yahtzee! PS I now own a Pants-on-Head Retarded t shirt. go me.
 

Safe-Keeper

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May 7, 2008
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Agreed soooo much with this review. I'd never played an MGS game before, despite having wanted to, and MSG 4 was fun, but... come on, there were so many simply crazy features that it's incredible. Yahtzee is spot on about the long cutscenes, which are decent at setting the mood but horrible when it comes to actually, you know, inotroducing. But my main gripe is that MSG 4 is that it's apparently gone to the actions dogs and jumped on the current "omg games **** if you can't be an 1337 Rambo and mow down enemies by the thousands!!11" bandwagon started by the six-year olds demanding the games to be as dumbed-down as possible to be "fun" (pronounce "fun" in a sweet light voice while munching cotton candy and playing with your LEGO bricks while stifling a wail because someone mentioned the horrible no-no-words "realism", "teamwork", and "challenge"). MSG 4 is the first stealth game I've ever seen where your character not only can take a gazillion hits before dying and regenerate lost hit points fully and instantly, but also carries around a whole arsenal of heavy weapons ranging from assault rifles to freaking Javelins, and has the absurd ability to call up an arms dealer at any time to order even more, which are then magically and instantly teleported to him (shut up about the MKII/MKIII "getting them for him"). And why on Earth does the game pause while I access the menu to call people or ready weapons, a task which should not really be instantaneous gameplay-wise (in a stealth game, at least)? While the game is still awesome when you use stealth, there's no reason to actually use it to complete levels, which makes as much sense as a racing game that you can win by driving at a snail's pace and finishing dead last. If MSG 4 is a stealth game, then I'd hate to see the devs try to make an action shooter.

The third person camera is OK except from the fact that you can't switch from it and that it allows you to cheat by looking around corners without exposing your character (I'd favor listening for footprints or something else that actually involved a kind of... skill). Then there's the stress and alert levels which take an eternity to cool down if you actually do sit back and hide as you're meant to, making me feel like I'm being punished if I play the game like it's meant to be played.

There's so many more things I could rant about, such as how immersion is killed whenever someone calls you and the screen switches to a bizarre web cam screen, but I digress. Writing about all the faults of the game would take me ages. Go play it instead, trying to pretend it's the stealth game it's meant to be. That's what I do, and when I do, it's actually quite fun.

Sorry about this. Needed to rant :/ .
 

Zirror

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Jun 27, 2008
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I agree on the point that it is not possible for people who have never played an MGS game (actually, at least all the solid games) to enjoy MGS4.
However, that would be like complaining that the star wars sequels were not understandble for people who never watched the previous ones. (characters being introduced, story being build etc.) It is called 'developing a story'.

Even though the 'developed story' of MGS4 is large enough to wrap all spheres and/or dimensions of existence, does not mean it is 'badly written'.

A person can not say something is badly written, especially by claiming it is "objective" to say so.
"I don't like the story" Agreed, you dont have to.
"I like the story" Agreed, you can like it.
"I think it's unlikeable, because "this shit is bananas"" Disagreed! Who are you to judge what shit is... bananas?

All I am trying to say is this:
Noone is a fanboy because he likes a game that has been ripped on by yatzhee. (Because he pretty much rips on any game) You are a fanboy if you vigorisly try to defend it and try to 'force' or 'convince' people to like it, by using 'Arguements'. However, something as subjective as taste can rarely be changed by using arguments. And that whole behavior is rather psychotic.

However, trying to force people NOT to like it is as psychotic. I dont think Yatzhee has done that, but the community around him vigorisly does that (both).
 

tachikoma-x

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Jun 26, 2008
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Yahtzee described very accurately my own experience of Metal Gear Solid 2. But since this was a review of the 4th installment, I have no desire to play(Or rather watch) it now. So the cut scenes are even longer than before (and more melodramatic?) and there's less actual game play in it? Dang! Worst fears confirmed. And I was kinda looking forward to MGS4. Oh well. It's still great to have some one review a game and really explain what the actual gaming experience is like.

Anyway, It would be great to have a proper review of Alone in the Dark. Another game I've been interested about.
 

Zirror

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Jun 27, 2008
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Triffid said:
But ANY of you who see Otacon and Solid Snake adopting a kid TOGETHER ( as in it's not a fanfic, it's in the official game) and not clue to you into the fact they are homosexual, you are HOPELESSLY naieve
Actually...
Her mother died, her father died. Snake promised her mother (olga) to take care of her. That's what he does. That does not make him gay, that makes him a trustworthy guy who keeps his promises.

And by the way, both Otacon and Snake had love interesets in women in the earlier installments and actually even in MGS 4. So that makes them bisexual at 'best'. But I do not even think they are gay. Even tho I would not mind at all.
 

RAGEHATER

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Jun 27, 2008
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Id also like to note that I do not have a problem with people with different sexual orientation than mine... i do however, have a problem with the review dude making references and making them negative in this respect as if it is funny to make fun of others that are different than you.
 

Easykill

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Escapistmag=Nazis said:
This site bans people for the dumbest shit. Fuck you all. Fuck your moms. Fuck your dads. Fuck your pets. FUCK FUCK FUCK FUCK FUCK FUCK


Truly yours,
FUCK
Dude, that's hilarious.
 

Safe-Keeper

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May 7, 2008
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Oh, almost forgot. Yahtzee, you [insert fitting hilarious nouns here], as much as I love your reviews, you need to get better at "gluing the parts together". To illustrate, instead of saying, "The dog was pink. It rained.", you could connect the two sentences by saying, for example, "The dog was pink, and shivered in the rain."

What I'm trying to say here is that while you're very good at writing, you're not as good as connecting sections of your review. When you go from discussing one thing to the next (such as from discussing gameplay to storyline), you need to get better at making the new topic be a continuation of the previous.

[/shot at constructive criticism]
 

Zirror

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Jun 27, 2008
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Indigo_Dingo said:
When did we find out who Sunnys father was? I don't remember that...
I believe on the Tanker in MGS2? Wasn't it the black marine capt.?

Iam not quite sure, so I am probably mistaken. My point still stands since snake promised olga to take care of her.
 

YYZed

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Jun 25, 2008
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Indigo_Dingo said:
Zirror said:
Indigo_Dingo said:
When did we find out who Sunnys father was? I don't remember that...
I believe on the Tanker in MGS2? Wasn't it the black marine capt.?
No, that was Fortunes father. She believed it was him keeping her alive until she avenged him by killing Snake.
oh god this shit is bananas.
 

Zirror

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Jun 27, 2008
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Triffid said:
YYZed said:
Indigo_Dingo said:
Zirror said:
Indigo_Dingo said:
When did we find out who Sunnys father was? I don't remember that...
I believe on the Tanker in MGS2? Wasn't it the black marine capt.?
No, that was Fortunes father. She believed it was him keeping her alive until she avenged him by killing Snake.
oh god this shit is bananas.

It's a really really crappy storyline. I am of the firm belief that ANYONE who thinks the Metal Gear Solid series is a good storyline has not the faintest idea of what good storytelling is.
Once again, you are proving the point I made.
Who are you to decide what's good and what's bad storytelling?
By trying to insult people who like the story you are trying to convince them that they are wrong, otherwise they have "not the faintest idea blablabla".

You are as bad as a fanboy who tries to defend the story by all means, saying 'if you DON'T like it you have no idea of faint story telling'.
You can have your believes, but you should leave others their's too, without trying to deminish it.

I, for one, like the storyline of MGS. If that makes you trying to insult me or calling me names or doing other adult stuff to me, then go on right ahead. But that only proves my point even more.
If you want to disagree with me, then go on ahead. As long as you respect everyone's opinion it's fine.
 

heffyhoof

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Apr 9, 2008
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When I play a game I like it to have a good and complex story line but did the cutscenes have to be so long? around half an hour long cutscenes for mission briefings is a bit much.
 

klarax

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Mar 24, 2008
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I half liked the review to be honest.

I had no problem with the long cut sequences, for me they were a break from playing the game. And before anyone says anything, let me finish.

I didn't really find the long sequenced long, because the first time through the game i played it on hard setting. Therefore, the game IS a stealth game and not an action game. Not only that, but it was so hard that each section took like 3 hrs to do, so the long sequences were a welcomed break.

And, having not played the third game, only one and two. I missed out on storyline of the third game.

The recap 4 gave through the game was first class.

Even when i cleared the first and second game, I had NO idea of the endings. I was left confused. So the cut sequences filling in my lack of following a story was great.

Going back to the review. I came away from it learning nothing. All the reviewer did was complain, complain and complain some more. Lighten up i say. Give some info i can take away with from it. OK, the mention of long cut scenes etc. But all of it was said in a negative view. How about mentioning some good things about a game for once?

Anyone viewing would get the impression of you hating the games you review. Even when you like them.
 

Tempdude0

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Jun 27, 2008
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Can't believe I'm registering to talk about a game I don't even own...Oye...Also, couldn't be arsed to read through EVERYTHING. Too many posts. I probably missed a few here and there.

Anyway, speaking as a man that has played a few games in his time I can understand where he's coming from in quite a few respects. I can't say anything about the controls as I haven't played it, but as far as the other things I can gripe about, I'll use MGS3 as a nice little parallel to some of the issues that seem to spring up with this game.

Now don't get me wrong here. I loved the game. It was quirky and a pain in the ass at times, but the story just won me over. That said, the cutscenes occasionally made me long for a book to read during them. Yes, I know they can be skipped, but I shouldn't have to skip them especially on the first play through. Hell, I loved Volgin and his crazy testicle grabbing action but despite that he still managed to bore me to tears in some of the subsequent cutscenes. If MGS4 follows this tradition, I can see why people have an issue with it. Once again, if you need to skip all the important crap for the sake of convenience, it's an issue. I fail to see how this is even debated.

As far as the ease with which it's played, a friend of mine LITERALLY ran like a chicken with his head cut off when he lost all his weapons. He may not have got the coveted NOT BEING NOTICED! trophy, but if you're going to hype stealth make it integral, not something you can just say "fuck it" and ignore...And no, it was on either normal or that slightly higher one, not easy. saying "PLAYIN' NOT AWESOME HARD MAKES YA NOT GET IT!" isn't valid as an excuse. If you can get away with stuff on the "normal" difficulty, the one most people will hit up, then that ends that debate right there. Just getting that out of the way.

The plot...Oye, you know, lets just use Ocelot as an example. As of MGS4 he was - SPOILERS ARE MOST LIKELY INVOLVED- The son of The Boss and The Sorrow who was born on a battlefield. His loyalties lie with GRUE, but not really as he's working for the CIA or FBI, I can't remember which, but not really as he's in actuality working for The Patriots and his arm was replaced after being hacked off by a cyborg zombie ninja with that of Snakes cloned brother and said arm is now taking over his mind because of the psychic powers inherited from his father, but oh, not really he's just faking, it was hypnosis and nanobots...

I don't care how you slice it, that's convoluted. I even LIKE the annoying jaggoff and his story makes my head spin a la Beetleguise. I get it, I really do, but dear lord that's such a clusterfuck. Perhaps we'd like to add in another clone, a female one, and she's from another dimension, but is really from this one and is in actuality a new kind of metal gear, but IN REALITY is a mass hallucination caused by a computer program intent on fueling the war machine and interacted with the environment through enslaved psychics, and time travel. It was actually developed as the first in a new breed of AI in the future but took over the world and returned to the past to kill itself in the most overly elaborate suicide since Neil Gaimans Sandman. Oh yeah, Kojima's got nothing on MY level of convolution.

The fact is that the game isn't terrible, but it has recognizable issues. Those issues will put some people off from the game.

And as for whomever keeps going ADD Durr hurr hurr, I managed to read the Lord of the Rings in a single sitting. LORD OF THE RINGS for gods sake, king of overly long and drawn out sequences. It doesn't make the books bad, it just makes certain sections tedious as bloody hell. Same with the hobbit. FUCKING PARTY, END ALREADY! That's about how people seem to perceive the cutscenes in this game. It expounds past the necessary level, past the overly necessary level, and runs sheer into the WEEEEEE, EAT DIALOG! level.

Also, yes, overly lengthy character and plot development is an issue. If you have four or five different characters beating you upside the head with the same information each time something new occurs, then yes, it's freaking annoying. If a character is wounded in battle, I don't need to hear about the exact size, shape, depth, color, and approximate rate at which it's bleeding. A simple "Ow, knife wound!" will suffice. The same can be said of anything where it drags on and on without end. Kind of like this post. Getting bored yet?

Finally, a game "just to play" can be anything. I fail to see why RPG's should be so prohibitive as to cull out casual people. A good deal of asshats managed to wade through FF7 and that can be just as obtuse, so the reasoning shouldn't really apply to such an ORESOME GAME! Incidentally, if the game is so great, it should MAKE US INTERESTED BECAUSE IT'S FRICKIN' SWEET. This isn't hard to get. The extra little details shouldn't comprise everything important. As owner of the Star wars guide to droids and someone who incessantly called Medic and Signit whenever I picked up food/weapons in MGS3, if either Lucas or Kojima had made that info vital to the movies/game it would have irked me. If I want to learn more, it's cool, but I don't want all the extra fluff to be necessary to understanding the story. Sometimes I just feel like ignoring the bastards.

Lim-Dul also made a valid point, you can like something that's bad. Hell, I happen to enjoy "The Bouncer" I realize that it's terrible on a number of levels, but I just love beating the ever loving crap out of things for about an hour. Does my enjoyment make it a good game? A resounding, no...But I enjoy it so even with it's flaws pointed out I should be able to say "Yeah, I guess it is kinda bad...But I like it." Everyone enjoys SOMETHING that's pretty crappy, but I fail to see why you can't just say you enjoy something despite it being essentially bad.

And to tack something else on, look back at his Psychonauts review you crazies that are going on about "Games as art" Just because they strive for something doesn't mean they don't fall flat. I may respect that they gave it a shot, but I would still give the writers for some of them a swift kick in the nuts as far as the end product is concerned. Intent only goes so far before it has to actually pay off.

Please keep in mind that from the tone of the review, it doesn't seem like he hates it or even proclaims it's a terrible game. He seems to be running for a middle of the road approach. It has redeeming aspects, but some of the issues just get to him too much. It's pretty understandable...And I resent the D&D comment. I play the hell out of that with my friends. In fact, I'd almost go so far as to say the dialog in our games is more concise that that of some of the MGS cutscenes. Remember that word, concise? It exists for a reason.

Oh, and bugger me, the last cut scene is that long? Why? Is there any reason to have to sit through what is essentially a movie, or is it just...I don't know, why would you do that?




On an unrelated note, 4e took out nothing of the roleplaying aspect. I don't even like it and I manage to admit that. It's just as open as the previous versions. It's been made so that all the classes are more balanced, and I'm not exactly a fan of that, but aside from that I fail to see where it says I can no longer do stupid things like running up a wall and making a jumping attack at a flying object...Not going to go into the specifics...Actually, just tell me where the roleplaying is cut. I'm curious. You can still use every skill that was in 3/3.5, you just need a DM smart enough to decide on what needs to be rolled to accomplish it. Hell, I'm betting a creative DM could even manage to make lip-reading useful...Did anyone even use that?

...Did someone just reference the Silmarillion? Honestly? God, I know someone who's got the damn thing near memorized and even HE manages to admit it's one of the most dry and drawn out books he's ever read. You know what, I bet you read CAD, because WORDS WORDS WORDS is never a bad thing, other people are just too stupid to follow it. Actually, I'll top that. I read the phone book. Oh yeah, and you people saying it's a boring read and that it's dry just don't have the necissary attention span. It's too subtle for you.


Wow, tangent much? Props to anyone who actually manages to get through all that.
 

Tempdude0

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Jun 27, 2008
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Hey, props to anyone who even TRIES to get through it. I was going for a bit of a parody and went a tad overboard. That, and I like to ramble.