Zero Punctuation: Metro: Last Light

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discrider

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The train puns would've been funnier if Yahtzee hadn't just made the -exact- same pun three times and then blatantly signaled it (train puns lol) after each one. Yes, stories often railroad you, we get it. But there's so many other train puns that you could shunt into the same place.
 

Moeez

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This game is fantastic, buy it with no hesitation. Ridiculous amount of attention to detail, with possibly the greatest FPS idle animations [https://www.youtube.com/watch?v=iPaKNFnb1cs]. I've been playing it completely non-lethal and it's very satisfying as a stealth game. Bloody gorgeous, too.




But I hope you're not scared of spiders, because this game has the most amount of spiders and the variety of them you'll see in quite some time. Yup, there's a spider/scorpion hybrid.



geldonyetich said:
I'll probably wait until it hits $30, 'cuz the trouble with these games is I play them once, am riveted for about 15 hours, but them I'm done with it forever.
Is there anything wrong with that? Are we this cynical that 15 hours doesn't cut it for us? What's that magical game length for a $50 game? Games aren't meant to be long-time commitments, unless if they're MMOs. You had a great experience, that should be enough.
 

KarlMonster

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Welp, I guess I'm going to annoy the Metro 2033 fan club. Stop reading if you liked it.

I heard mixed reviews about 2033, even from STALKER-nuts like me. I picked it up cheap on Steam, and I really did try to like it. But it's not a game, its the novel 'Metro 2033'. Oh its certainly true that you have a fair amount of freedom in some areas, like that excruciating escort mission (which I passed by killing all the goo-generating things from Very Far Away), and the multiple paths you can take through the neo-Soviet vs. neo-Nazi battlefield. For much of the game, it does seem to play like a game, if a bit rail-shootery with an economy in name only. I was still going along with it; I had my disbelief suspenders set to maximum.

Then I took stock of the game's problems.

> The story's ending is telegraphed very early. Not foreshadowed; telegraphed. That's poor presentation of the story, which did deserve better. Maybe it was not obvious to every one else?

> Infinitely respawning mutant whatevers in some set-pieces. Even mutants would roam in packs. Packs usually comprise a number less than infinity. I don't get why Yahtzee didn't pick up on this, because infinite mutants is effectively another way of 'raising the stakes' or 'peril level' or whatever to 11. Shouldn't be necessary.

> I couldn't tell if Y.C. was disparaging Metro's stealth, but I certainly am. Stealth set-pieces looked good, but I was undetectable when I should have been obvious, and couldn't stealth through other areas no matter how dark I made it or careful I was. The broken glass was a neat mechanic. Stealth still broken.

> Set pieces where you cannot (usually) be killed. I'm not kidding, once I realized what I had found, I went back and found more in my saved games. That's not a game, that's Dear Esther with a violent backdrop.

> Quick Time Events. Deity Condemned Quick Time Events.

> The entire last part of the game was nothing but busywork until the 'game' got around to the big reveal that I already knew about. Complete with QTE's.

> The game kept wanking off to itself and 'Roadside Picnic'. 'Roadside Picnic' is a great story, but the self-adulation belongs in Duke Nukem Forever. Put your 'weapon' away and tell the story.

I have to conclude that Yahtzee decided that he liked 2033 because he did not play past the escort mission, and enough time had passed that he remembered it fondly. Strangely enough, I'm keen to play it again sometime just to make sure that it deserves all the aforementioned comments. I think that it is the story along with certain gameplay elements that create enough tension for it to be memorable. I like the gas mask mechanic in the above-ground sequences, but if you're having trouble reading your majik compass, chances are that you're also really thin on gas masks. Oh, and why can't you just take the gas mask off the last bloke that you killed? I'd complain about it being cutscene-heavy but they did a better job of telling the story than the gameplay did.

There are certainly worse games, I just think that the Metro 2033 story deserved better execution.
And I'm a little disappointed in Yahtzee for giving it a solid 'meh'.

I do hope that Last Light is a better game.
 

karamazovnew

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I considered Metro a failed opportunity. I hoped that the new one would be better. Wrong... it has exactly the same problems. You're being pushed from station to station, with no possibility of exploring or choosing your patch, or even backtracking. I'd rather they made a movie about it so I can eat my pizza in peace. If you want to explore metro lines, install Fallout 3 again.

Now Metro is not a BAD game... oh wait.. yes it is. It's a bad GAME. But it's still a nice story and experience. But why Nazis? Why does it have to be Nazis again?!!! In Moscow?! Which reminds me... hoverboards aside... why don't we have a good freeroaming fps in Stalingrad? Is it so much to ask? Why do I have to install the first CoD's again and again to get my russian charge/sniping/sock-bomb fix?
 

Strazdas

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I use public trasnprot every day and i think it is a GREAT way to gettign around.
 

dvd_72

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If I recall correctly they do talk about survivors in other nations, or rather how none of them have responded to radio calls. Come to think of it that may have been in 2033.

Artyom isn't psychic, rather it's the child dark one that is psychic. It's able to project thoughts into Artyoms head or share information (like when you get predator vision). I think the link the dark ones made with Artyom when he was a child is what makes him resistant to the anomalies of the Metro and also why the dark ones can communicate with him.
 

ClockworkPenguin

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SkarKrow said:
Barciad said:
themilo504 said:
Personally I kind of like public transport, does anybody know if public transport is better in the Netherlands compared Australia?
The buses in Australia weren't so bad. The air con was a bit overdone. I think I ended up with pneumonia by the end of it. Public transport in the UK on the other hand, the less said about the better.
Public transport in the UK? I can summarise it very quickly: late, expensive, smells of toilet, lots of tourists and crazy people, very rude staff.

See, not much to discuss, it's just really terrible. At least when it was state owned it was terrible but free.

OT: I still need a job to pick up all the shiny new games suddenly coming out. Where were they in the run up to Xmas when I actually had money? Oh yeah, hiding from Call of Duty ¬_¬
Now that's not entirely fair. If you know exactly where you need to be two months before you set out and are inexplicably aware which of the 5 competing bus companies will have taken over the route you need in your destination area by then, then it can be merely late and smelly.
 

The White Hunter

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ClockworkPenguin said:
SkarKrow said:
Barciad said:
themilo504 said:
Personally I kind of like public transport, does anybody know if public transport is better in the Netherlands compared Australia?
The buses in Australia weren't so bad. The air con was a bit overdone. I think I ended up with pneumonia by the end of it. Public transport in the UK on the other hand, the less said about the better.
Public transport in the UK? I can summarise it very quickly: late, expensive, smells of toilet, lots of tourists and crazy people, very rude staff.

See, not much to discuss, it's just really terrible. At least when it was state owned it was terrible but free.

OT: I still need a job to pick up all the shiny new games suddenly coming out. Where were they in the run up to Xmas when I actually had money? Oh yeah, hiding from Call of Duty ¬_¬
Now that's not entirely fair. If you know exactly where you need to be two months before you set out and are inexplicably aware which of the 5 competing bus companies will have taken over the route you need in your destination area by then, then it can be merely late and smelly.
You're right there my distinct lack of clairvoyance does make using public transport in the UK significantly more difficult. Particularly as I can't forsee when some idiot commiting suicide or some leaves on the train tracks will delay a 20 minute commute to Lancaster by 3 hours.
 

Erttheking

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karamazovnew said:
I considered Metro a failed opportunity. I hoped that the new one would be better. Wrong... it has exactly the same problems. You're being pushed from station to station, with no possibility of exploring or choosing your patch, or even backtracking. I'd rather they made a movie about it so I can eat my pizza in peace. If you want to explore metro lines, install Fallout 3 again.

Now Metro is not a BAD game... oh wait.. yes it is. It's a bad GAME. But it's still a nice story and experience. But why Nazis? Why does it have to be Nazis again?!!! In Moscow?! Which reminds me... hoverboards aside... why don't we have a good freeroaming fps in Stalingrad? Is it so much to ask? Why do I have to install the first CoD's again and again to get my russian charge/sniping/sock-bomb fix?
Why Nazis? Because in reality Russia has the highest concentration of Neo-Nazis in Europe. In the book it's even mentioned that they descended from an IRL group.
 

Ohlookit'sMatty

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The train puns where funny as too was the Modern Warfare punchline at the end made me giggle

So what you are saying, this is a good game? Yes? Yes

-M
 

dvd_72

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SinisterGehe said:
Tho admittedly Artyom gets in to pickle bit too easily at times. But still my favorite character in a videogame series in a LOOOONG FUCKING TIME!
ALso the stealthing is great fun. Tho I hated the bits where there was any kind of animal life against you, it was just batshit insane, creepy and unpleasant. I sprinted through them fast as I could.
I find it funny how Artyom can be so unlucky, but then quite lucky as well.

As for the beasties, I remember being able to stealth through quite a bit of it. A few are mandatory, but the option was sometimes there!
 

SinisterGehe

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dvd_72 said:
SinisterGehe said:
Tho admittedly Artyom gets in to pickle bit too easily at times. But still my favorite character in a videogame series in a LOOOONG FUCKING TIME!
ALso the stealthing is great fun. Tho I hated the bits where there was any kind of animal life against you, it was just batshit insane, creepy and unpleasant. I sprinted through them fast as I could.
I find it funny how Artyom can be so unlucky, but then quite lucky as well.

As for the beasties, I remember being able to stealth through quite a bit of it. A few are mandatory, but the option was sometimes there!
Yeah I stealthed around and through them expect the mandatory attack scenarios and some side-tracks that I explored. Tho after the few first extra spider tunnels I decided to skip them all. I didn't want to do anything extra with the fauna. And yes the surface and catacombs had bits which you could stealth. But I was so afraid of getting the fauna to attack me that I just - did everything to sprint through them.

Yeah Artyom had some lucky bits. But I want to know - what the fuck Khan really is? Like, he knows and understands the metro and the "planes" of existence that exist in the new world. Like - He can't just be experienced and knowledgeable. I am not saying hes a living Deus ex machina.
I just want to know more about it.
Now the the ending ensured that the Artyom's tale won't be continued. I want to have a sidequel about Khan's past! The money couldn't exist my wallet fast enough for that.
 

blackrave

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KDR_11k said:
I guess the "disregarding other cities" thing is just a result of the area around Moscow being so inhospitable that you have no realistic way of even checking what happened to the rest of the world. For all you know they could have turned Russia into a giant monster zoo while the rest of the world is fine and happy.
Actually in the books 2033 and 2034 they were mentioning that radio is unable to catch almost anything
Sometimes they can contact distant survivors, but it is either not for long or they are in "unknown" languages (unknown because people who knew other languages besides russian are either very old or dead)
 

geldonyetich

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Moeez said:
geldonyetich said:
I'll probably wait until it hits $30, 'cuz the trouble with these games is I play them once, am riveted for about 15 hours, but them I'm done with it forever.
Is there anything wrong with that? Are we this cynical that 15 hours doesn't cut it for us? What's that magical game length for a $50 game? Games aren't meant to be long-time commitments, unless if they're MMOs. You had a great experience, that should be enough.
In a way, there is indeed something wrong with that: the wider scheme of Gamer entertainment dollar in a glutted gaming market.

Fact of the matter is, I'm up to my armpits in games to play already, a lot of these games I get for free, not because I pirate them (I don't pirate anything, and this makes me an eccentric freak amongst PC gamers) but because F2P with micro-payments is the model on many excellent games.

It's reached the point where I have set the bar at about a full hour of entertainment out of a game for every 50 cents to a dollar I spend on it. I'm actually giving Metro: Last Light double that, specifically because I anticipate a great experience, and it's still too expensive for 15 hours of play.

If you're in a position to be freer with your entertainment dollar than me, that's your prerogative. Sure, you could argue how could I possibly be shorting quality artists for their work like this but, dude, they're under some obligation to produce a viable competing product. I'm actually being somewhat generous to suggest I'd pay $30 for it, because I could just rent this on GameFly and be done with it in a couple days.

This is not even touching the Ranger Mode controversy which is making many people not want to pay for the game at all.
 

gamegod25

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ramboondiea said:
gamegod25 said:
What irked me the most about the game is the inclusion of what can only be called boss fights. The first game didn't have any and that was perfectly fine by me. Instead this time you get locked in an area and not allowed to leave until the monster is dead. This resulted in some controller throwing during one fight because I happened to be down to my last air filter and I kept suffocating before rather than dying to the actual boss. Oh and did I mention all the bosses take an entire armory of bullets to put down? And that this is is a game about scrounging and saving supplies so ammo is always scarce? And that one boss you have to fight twice in a row with only a short tunnel between arenas and barely any supply pickups? So...yeah :/

The atmosphere and detail to the world is absolutely fantastic, the core gameplay is still solid and fun, but it gets bogged down by issues like that mentioned above. Give it a rent at the very least ^^

you sure the first game didnt have boss fights? really? i seem to remember the tank section, arguably the black librarians, the nuclear ooze monster. gameplay wise this game is basically the same, but with a little bit more linearity in terms of completing the areas.
Yes but at least in 2033 they had some variety and a more natural part of the game. In Last Light the boss fights felt very transparent and dull because most of them were arena fights against bullet sponges. It just felt lazy and shoved in because they needed to pad the game.
 

nitrium oxide

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I'm finding Metro Last Light far too linear. It is almost exactly STALKER crossed with Call of Duty, i.e. the atmosphere/setting of STALKER but with the on rails linearity of CoD. Definitely prefer the STALKER sandbox approach to this type of game.
 

Sergey Sund

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The writer of that novel has also written for both games.
He recently said that computer game stories were all shit and, for writing a story, you should call the real authors.
He's wrong, because there are good computer game stories available - Valve - but I know exactly what he means:
Compared to a CoD backstory his own work must seem Pulitzer-worthy to him.
Only then to get all on his high-horse about it seems very un-humble, unsympathetic even.
 

RicoADF

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themilo504 said:
Personally I kind of like public transport, does anybody know if public transport is better in the Netherlands compared Australia?
Public transport in Sydney Australia is actually quite good, they've almost finished phasing out the old trains and only have air conditioned trains, most of them are modern ones (Millenium/OSCAR/Warratah classes). Having said that there is room for improvement as far as how crowded it can get during peak hour, then again that's probably public transport everywhere.