If one's man review completely changes your opinion about a game you "love" then I doubt you loved it as much as you proclaim. It's just a review, not a fact. :3Safe-Keeper said:Gulp. I love Mirror's Edge. Dare I watch this?
If one's man review completely changes your opinion about a game you "love" then I doubt you loved it as much as you proclaim. It's just a review, not a fact. :3Safe-Keeper said:Gulp. I love Mirror's Edge. Dare I watch this?
Agreed. I don't see why so many people are not going to play ME now because Yahtzee said so, it's rather sad. Yes the game was short, it didn't bother me at all. There's TONNES of replay value in it and I'm still trying to do the speed runsGamer137 said:True. I think Yahtzee is just pissed off because he is frusterated by playing a trial-and-error game. I don't really enjoy platformers, except 2D Mario games, the first three Spyro's, and Sly Cooper, and I still enjoyed Mirror's Edge even with the higher level of realism, and the first person perspective.beddo said:I disagree with most of Yahtzee's review. I thought the game was good, flawed but good. It was thoroughly entertaining all the way through. It's a bit like watching an action flick.
I'm not so sure about the grappling hook thing. I mean, the style that Faith uses is Parkour, which utilises momentum and requires you to be light on your feet. Bad enough she's gotta lug a bag around.senataur said:So how about some improvements for the game, I can think of a couple:
- Introduce some stealth elements.
- Mission based gameplay (certainly lengthen it up a bit at least)
- Some combat tools, grappling hooks, Tazers, umbrella maybe.
- Free the world up a little, perhaps some sandbox elements.
[/quote]senataur said:So how about some improvements for the game, I can think of a couple:
- Introduce some stealth elements.
- Mission based gameplay (certainly lengthen it up a bit at least)
- Some combat tools, grappling hooks, Tazers, umbrella maybe.
- Free the world up a little, perhaps some sandbox elements.
If Saab's sell like watery ejaculate between two slices of cardboard because the cars are overpriced in comparison to their attractiveness you can't blame GM for that until you can prove that GM required everyone at Saab's Trollhättan factory to wank all over the cars before shipping them and then trying to use this as the main selling argument.Anaphyis said:Perhaps you two brainiacs should at least take the few seconds off you need to check Wikipedia before failing epically being condescending smartasses. Or at least take the time and explain how a game which is made by a 100% subsidiary of EA (called EA DICE) actually ISN'T made by EA.Sayvara said:*giggles*
Oh I love how everyone is blaming EA for this even though they havn't got a line of code in this... and the reason I love that is because actual programmers are swedi....
...oh crap, I just blew the secret, didn't I?
/S
im quoting you on the sandbox elements you want well its actually quite simple... go through the tutorial and at the end of it say "stay here" and Voila your now a sandbox happy emotionless twat, actually im describing myself right there. TEH point is im meating you half-way fanboy.senataur said:Suprised to see such a negative review for a game whose play style I thought would be somewhat similar to a series that Yahtzee liked so much(relativly speaking of course). Namely the Prince of Persia Series. Ok not that suprised.
Still it was an experiment and glad to see somethign new for a change.
So how about some improvements for the game, I can think of a couple:
- Introduce some stealth elements.
- Mission based gameplay (certainly lengthen it up a bit at least)
- Some combat tools, grappling hooks, Tazers, umbrella maybe.
- Free the world up a little, perhaps some sandbox elements.
- Turn the protagonist into a thief, give some reason to be carting around that backback at least.
In fact add all these things together and you have!!!
TRILBY: THE ART OF THEFT 3D
(p.s Yes, I am a horrid fanboy twat)