I'll admit, the game was pretty short, but I'm quite endeared to it. Now I know what it's like to *totally* disagree with Yahtzee about a game.
I mean, at 8 hours, you think he might have gotten the story aspect. What was in the packages or who the contacts were wasn't the problem. It was unmonitored information/matterials transfering. Basicly, what could happen in (just an example) a world twisted by fear from terrorist attacks like 9/11. Think Patriot Act taken to the next level.
The government wasn't nessessarily evil. Some of the politicians sure as hell were though. They did a good job at keeping everyone safe, and their intentions are decent enough. The cost however is sacraficing freedom. The real evil bastards are the one politician guy (no, not the dead one), the body guard, and what'shisface runner guy.
But hey, the concepts of this game focus on Freedom (life, movement, enviroment, etc etc), and then the world being robbed of it. It's on the verge of Cyberpunk without the fancy cyborg implants and dystopian world. It's not for everyone, obviously, but Yahtzee's opinion of it does not do it justice to me.
The government wasn't nessessarily evil. Some of the politicians sure as hell were though. They did a good job at keeping everyone safe, and their intentions are decent enough. The cost however is sacraficing freedom. The real evil bastards are the one politician guy (no, not the dead one), the body guard, and what'shisface runner guy.
But hey, the concepts of this game focus on Freedom (life, movement, enviroment, etc etc), and then the world being robbed of it. It's on the verge of Cyberpunk without the fancy cyborg implants and dystopian world. It's not for everyone, obviously, but Yahtzee's opinion of it does not do it justice to me.