Zero Punctuation: Mirror's Edge

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metalheadmax

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Dec 4, 2008
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i gota say when i first found your videos i thought they were funny and original but it's just getting sad and repetative.
week after week you just give us the same bitchin' about games, it's really pathetic.
I mean every weeks video is so pradictable but cus i'm sayin' this all your fanboys who brown-nose you are just guna have ago at me for 'dissin' you =p
 

AceDiamond

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Jul 7, 2008
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Dragon_Nexus said:
Then I found out the story is non-existant to make way for the gameplay....and I cancelled my pre-order.
Then I found out the gameplay wasn't even that good....and I cancelled my guilt.
That's odd, I found neither of those two problems. Perhaps it was because I actually, you know, played the game. Unless you're saying you played a copy of a friend of yours to find out that second part.
 

chenry

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Oct 31, 2007
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I played and finished Mirror's Edge. I loved Mirror's Edge. BUT! I do not disagree with a single thing that Yahtzee has said.

My main gripe with the game is that they spend the first half of the game telling you to run away, and then suddenly decide you have to fight everyone and their dog. The story was predictable if not totally pointless, and some of the platforming sequences were teeth-gnashingly difficult. We're told that the city is under some kind of Facist Janitorial government rule, but we're told and shown absolutely nothing to suggest they're bad.

I found the linear platforming sequences to be more difficult, since you only have one way to travel DICE saw fit to make the path and obtuse as possible. I probably am not observant enough though.

That being said, Mirror's Edge is something new and different, so it's worth a shot. Good rental, would not buy.
 

Lusperus

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Aug 20, 2008
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is the typo at the end pubic enemy #1 a typo or a witty clever continuation to the last joke
 

Worm4Life

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May 30, 2008
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Khadath said:
I'll stand for that now the Aus dollar is a steaming piece of shit(*clap, clap, clap* I said Keven Rudd would do this but no one listened.) but go back 3-4 months and that's when we all had a reason to be pissed, the Au dollar was worth somewhere around 94cents Us and we still payed $100 for a game.

It's like Trent Reznor(Nine Inch Nails)said, just because Australia has dedicated fans(apply's to most things from my view)doesn't mean we should have our prices jacked up.
This just might have more to due with infrastructure than Aussies being such better fans than the rest of the world and willing to pay a 60% Aussie tax.

I don't really see how a guy who presumably makes his living with finalcut pro and reviewing these games has a right to ***** about prices, get a full time job you fucking hippy.

Also it seems kind of stupid if you have these horrible markups and horrible distribution that you just don't get a US 360, and buy your damn games on ebay.

chenry said:
I played and finished Mirror's Edge. I loved Mirror's Edge. BUT! I do not disagree with a single thing that Yahtzee has said.
God yeah, who could ever disagree with this guy?
 

Zardiel

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Dec 4, 2008
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metalheadmax said:
i gota say when i first found your videos i thought they were funny and original but it's just getting sad and repetative.
week after week you just give us the same bitchin' about games, it's really pathetic.
I mean every weeks video is so pradictable but cus i'm sayin' this all your fanboys who brown-nose you are just guna have ago at me for 'dissin' you =p
He's... he's a videogame critic. Do you know what a critic is?

But even having said that there *are* games he reviews favourably. Portal, CoD4, No More Heroes, Saints Row 2, Prince of Persia(s), Silent Hill, the list goes on.
 
Jul 3, 2008
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It's annoying how many people, despite Yahtzee even having said multiple times in his freaking videos that conformity is bad, will instantly decide they don't want this game because Yahtzee didn't like it. I can understand being more hesitant about a game when it has a bad review, or about not thinking it will be good and getting some confirmation, but at least read another review or something before you blindly accept Yahtzee's disapproval as the word of God or something. I mean you gotta take into account differing tastes, that Yahtzee is a CRITIC, and it's his job to nitpick games to hell, and the fact that he seems fairly elitist in his gaming choices. I mean, to be perfectly fair he seems to dislike a number of games that got good reviews and that people still like, and while this makes him a good critic in a number of ways, and makes his videos very funny, it just seems like people should take some other opinions at least before instantly deciding anything Yahtzee didn't like must suck, PERIOD.
 

amoe

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Apr 27, 2008
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the preview videos for this game all looked very promising but the demo almost made me vomit blood. at least they tried something new.
 

Stabby Joe

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Jul 30, 2008
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I'm surprised he didn't touch to much on the poor story cinematics... I mean clearly they wanted the whole fancy neo artistic noir vibe but really, I've seen better on the internet.

As for the gamelay itself, I was rather skeptical given the first person perspective seemed like it would limit view on a genre that can piss you off to high heaven... on that note he should review TR: Underworld hehehe!
 

senataur

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Aug 21, 2008
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Fugue said:
Actually, they should have simply ditched the shallow storyline based in a completely unexplored game world and just made the game about beating your best time on a level. Think about it. Just about every review that's mentioned the time trials has said it's the best part of the game and a lot of people will get a lot more run for their money from the game from that, but if you're playing it just for the story you might as well not.
One of the parts I liked best about Prince of Persia : Warrior Within, were the Dharka chases. Where the game forced you to platform at speed with the bad guy on your heels. The whole theif Idea was a kind of way to introduce that same element of hot on your heels chase action, just with the cops on your tail rather than a monster. It could be done sandbox. Just like the way the Driver series did it with car chases. I was envisioning a game where you to stealthed into buildings, disable security systems etc, to steal the loot. Then finnish it off with rooftop escapes of 3D platforming fun.

Firia said:
I'm not so sure about the grappling hook thing. I mean, the style that Faith uses is Parkour, which utilises momentum and requires you to be light on your feet.
See your point. I had kind of reduced the style of the game play to 3D platforming. Given that most compaints seemed to be around the liniarity and shortness of the game I was just just throwing up some ideas that might flesh out the game somewhat. Give it some extra depth, replay value.

I was excited to see the concept and I still am. The POP games are some of the most fun games I have played in recent times and I think this concept has definatley has got legs...if you'll pardon the pun.
 

Deschamps

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Oct 11, 2008
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I really thought he'd be reviewing Little Big Planet. It's too unique for him to pass up.

I'm not buying Mirror's Edge, but I played the demo. It was alright, but it didn't really cut it for me.
 

101194

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Nov 11, 2008
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Look I'm just saying don't Demand shit from him all the time hes only human let him do his own thing and it will be funny...

Wanker...
 

thesillyoldbear

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Dec 5, 2008
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Eh, I love Mirror's Edge and I'll be buying the new time trial map pack DLC when it comes out in Jan.

Oh and I don't mind what you review as long as it's NOT Gears of War 2.
 

thesillyoldbear

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Dec 5, 2008
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Evan Waters said:
I've heard that the problem is more that video games AREN'T a big thing in Australia, hence they treat it like a niche industry and charge a lot per unit. Then again, it's a chicken-and-egg thing- maybe video games aren't big in Australia because they cost a lot and aren't released until fans have had months to import them from elsewhere (and the censorship thing might also hurt.)
Um, that's bullshit. In 2007 Australian video game sales reached one billion dollars, a record high, which over 21,468,700 people is about $46.58AUD per person. Converted that's $30.02USD per person. Now let's compare that to the 10.4 billion in US game sales through 2007, which over 305,817,000 people is $34.01USD per person.

Add to that the fact that US game sales are stagnating while the rest of the world's (including and especially Australia) game sales soar and you can see that the gap isn't that huge and is closing quickly.

Niche industry? Fuck you, fuck Microsoft, fuck sony and fuck Nintendo.
 

MorganL4

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May 1, 2008
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anyone else think that it was kinda ironic that theyd have such a blaitant eve review on ZP i mean we all know yatzee's opinion on that bit of codeing.
 

ChromeAlchemist

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AceDiamond said:
Dragon_Nexus said:
Then I found out the story is non-existant to make way for the gameplay....and I cancelled my pre-order.
Then I found out the gameplay wasn't even that good....and I cancelled my guilt.
That's odd, I found neither of those two problems. Perhaps it was because I actually, you know, played the game. Unless you're saying you played a copy of a friend of yours to find out that second part.
You tend to post what i think AceDiamond. No one seems to take chances on these games any more. Only a handful of gamers here seem to buy the game and then say they agree or disagree on what he said. I simply haven't bought it because It's not out on PC yet, but when it does and drops in price i will buy it, because I think full price for a 4 hour game is not on.

But it seems like Yahtzee's word is law, and no other full bodied reviews or one's personal taste even matter any more...