epsilon246 said:
go nana go said:
epsilon246 said:
ForgottenPr0digy said:
Hooray another shitty game for the wii
I don't get it why do Japanese people like this sort of grind fest with no storyline(final fantasy and so many other JRPGs are grind fest with a storyline)
Believe it or not japanese gamers like being told what to do next.
evidence: fusion the most linear of the metroid games did much better in japan than it's predecesors. That's just what they're like.
Fusion was 2D
Those do good in Japan dude,
They INVENTED it!
Other 2d metroid games didn't do as well as fusion, and they were much less linear. Japanese gamers prefer linear gaming western prefer open.
Super Metroid, good
Metroid Zero Mission, good
This doesn't make sense!!!!
Wiki on fusion:
"The game went on to sell over 940,000 copies in North America by August 2006, with revenues of $27 million.[33] As of November 2004, the game has sold 155,000 units in Japan."
Wiki on super metriod:
"Super Metroid sold poorly in Japan. With the help of strong marketing from Nintendo, Super Metroid sold better in North America and Europe."
?!?!?! A 2d linear game selling better in North America?!?!?!?
It's more about the fact metroid is not japanese at all. It's pure sci-fi with no spirits or folklore or allusions or chosen ones or any staples of japanese society, and it fits in perfectly with the american audience. We DO love shooting stuff in space. EVERY game was linear back in the day. And no one complained they wished they could have dialog options and bang Asari in space for the lulz.