Good enough review but I can never understand Yahtzee's insistence that all the Zelda games are the same. The major home console releases change greatly from one game to the next, especially when put beside a series like Call of Duty or even GTA.
Ocarina was the first 3D one.
Majora's Mask had the "masks" thing and the "3 days" thing added so much to the depth of the game, especially for things like side quests. It wasn't just a time limit on dungeons like I had expected.
Wind Waker had a completely different art direction and overworld (lots of tiny islands with a few big ones instead of a field with a few towns). Once again, it totally changed the way of doing sidequests compared to MM or OoT.
An Twilight Princess, while looking a bit like OoT again in terms of art direction was still very much its own game. It was probably the most like a bigger OoT but there were still the wolf/twilight sections to add something new.
Even the plot changes greatly between the games when you look at it closer than "kid saves world, there's a princess in there somewher". I think Yahtzee just gets annoyed because the standard weapons (sword, bow, boomerang and bombs) show up in every one but even then, every game has introduced a few weapons/items of its own.