Zero Punctuation: Oblivion

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Nighth@wk

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Feb 23, 2008
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hamster mk 4 said:
Hilarious review as always. I liked the "If nothing else remember this" image but you forgot to give the if an argument. I know it is a huge nitpick but seeing code that is syntactically incorrect just gets under my skin.
if( nothing() ){
}else{
remember(this);
}
Will compile assuming nothing() returns an int or a bool, you are calling this from a class function, and remember is a valid function that takes the class this is a function of as an argument.
nice one ^^

as for the review....
...brilliant as always...

i'd like to post few more words, but can't...
... off playing EVE ... :D
 

keithburgun

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Aug 1, 2007
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C'mon yahtzee, you could have ripped into this game much worse. The game is a total piece of trash, everything about it is FLAWED to the MAX. How about the auto-leveling of monsters? If they level up with you then WHAT IS THE POINT OF LEVELS?!?!? how about if you steal ANYTHING everyone in the world knows about it. How about the auto leveling of equipments - bandits who have a full suit of Glass Armor? Why don't they just sell it and live like kings!!
 

Odjin

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Nov 14, 2007
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He also didn't mentioned the utter lack of cross-bows. I had so much fun with cross-bows in Morrowind... and here you have a useless bow. Stealth-hit gives x2 for bows? Erm... guys... it doesn't matter if I hit you with an arrow square in the head if you see me or not... you are fucking dead one way or the other.

I also liked Morrowind more. Oblivion is not bad, that's not the problem, it's just mediocre. At the beginning it's exciting and new but once you got around you've seen it quickly and then it becomes boring.

The main story line really is the worst I've seen in a long time. The side ( and especially guild quests ) are a lot better. Dark Brotherhood and Thieves Guild are the best side quests. All the others are very annoying.

You can play this game in a week since enemies ( no matter if common or bosses ) are affected by your level hence you can rush through at level 1 and beat the game. That's one of the jokes.

Another joke is fast traveling. Of course I used it all the time since it is so utterly boring to ride between cities just because some stupid quests requests you to fetch a dull item from one place and bring it to another. I want to play a game and have fun and not ride miles along boring and repeating scenery to do errands.

It's one of those games which has this bad property that whenever you even remotely think about playing it again it repels you by only thinking at the bad problems it has. And if a game repels you more than it attracts you then something is wrong.

Kudos for mentioning Thief-II. You should also mention once Deus-Ex ( NOT the IW crap ) as a god father of FPS+RPG mixture ;) ( well, besides SS of course which inspired them )
 

Iron Mal

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Jun 4, 2008
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I largely agreed with what was said in this review. I, like Yahtzee, am not on good terms with RPGs and I got this game purely because it was reccomended by a grand total of 3 friends, and I ended up with mixed feelings after a couple of hours. I've never played an RPG in the first person before so it instantly earned praise from me for that rather than being a 3rd person turn based or clicking type of game that I've seen pretty much everywhere else.

Points I believed he missed out (besides the 'leveling up' issue everyone repeatingly mentions) include:
1. Every character has their own personal timetable, this means that you can spend anywhere up to 30 mins trying to find NPCs depending how much you've studied their movements and how many 80's style police stakeouts you've done.
2. Items that raise your skill rating do not give you the benefits of having that skill as far as I could tell, meaning some of these items are ultimatly useless.
3. It is painfully difficult to make money seeing as most items can oly be sold for about one tenth of how much you have to pay for them.
4. There are many glitches, too many to list here.
anf finally 5. Due to the particular skills and advantages of particular races/classes/star signs, you useually find most of your characters are more or less the same simply for the practical reason of ensuring you stand a chance when you do the somewhat further on missions.

Final note, good call on the part about foxy night elves...even though you never do get any soapy tit wanks in Oblivion...and I have realised stating that makes me quite a sad individual.
 

rebochan

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Apr 10, 2007
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tl;dr - Good review, I lol'd.

original version:

From one extreme to the other - the JRPG is incredibly linear, the CRPG is so non-linear that the vast majority of them, such as today's subject, forget that you're supposed to *want* to do stuff.

I actually don't hate Oblivion, but after my first runthrough, I never really found myself wanting to dive into it again. The fact the game corrupted all my saves as soon as I installed the expansion didn't help. But I do remember long, long hours lost to it and the obsessive mod downloading (which on further reflection likely led to said save corruption).

Yahtzee, you get a gold star for not whining like the whiny whining whiners on the Bethesda forums about how it's not really an RPG because it's in first person and released on the 360 and whatever, blah blah blah. It does look like he never got far into it though, but since the game doesn't do much in the way of encouraging you in any paritcular direction, I'm not shocked if all he did was run around in muddy fields for awhile after the story-intensive prison break.
 

The Tingler

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Oct 3, 2007
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God I hate this game. I hated it when I found out that picking up a banana was punishable by imprisonment. I hated it when I spent a couple of hours trying to find something interesting, and failing. I hated it when I bought it expecting Thief in an open-world setting and got a crap faceless world where stealing was impossible to get away with. I hated it when every magazine in the world seemed to implode with delight over it.

Thanks Yahtzee for bringing the bile back into my throat!
 

Sennz0r

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May 25, 2008
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Now I have to say I completely agree with Yahtzee, and now love him even more for picking Morrowind over Oblivion. I loved that game and Oblivion just took all the depth away from my Elder Scrolls experience and turned it into a pathetic shallow puddle. Don't get me wrong I liked the gameplay and tricks you could pull off but the repetitiveness of the storyline and the same voices everywhere you go just doesn't make you feel like you're going somewhere new (in the case of the Oblivion Gates you were in fact never going anywhere new. Christ there was more copy /paste going on there than in my school essays).
And fuck; the fast travel made the world so small...
 

Cutlesnap

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Jun 1, 2008
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Sweet review once again. Never played the game, and, well, won't because I don't like RPGs.

Ah, immersion! I remember ducking (like, irl) once when I heard a high-pitched noise and thought a manhack was coming at me.
 

rebochan

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Apr 10, 2007
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The Tingler said:
God I hate this game. I hated it when I found out that picking up a banana was punishable by imprisonment. I hated it when I spent a couple of hours trying to find something interesting, and failing. I hated it when I bought it expecting Thief in an open-world setting and got a crap faceless world where stealing was impossible to get away with. I hated it when every magazine in the world seemed to implode with delight over it.

Thanks Yahtzee for bringing the bile back into my throat!
Are you joking? Thievery was freaking *easy*. Just exploit lock picking and break into everyone's houses when they're not home or asleep.
 

mcdeath ob

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Jun 4, 2008
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Genuinely one of the funniest reviews you've done, had me laughing out loud a lot. And seriously, people complaining about Yahtze losing his touch...tbh I come to watch these videos because they're fucking hilarious, I seriously don't base whether I play a game or not on them...what does it matter if it misses a few flaws, these reviews are different because they are incredibly funny...
 

roo18

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Oct 8, 2007
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I think in Shivering Isles they tried to fix the repetitive voices by adding sleep/sick characters, changing the world type a lot and although it did work for a while, towards the end it fell back to the same feeling there was in Cyrodiil.

But atleast the NPCs had a reason to be stupid or vain in New Sheroth.
 

pilf

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Apr 23, 2008
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Yahtzee what's wrong? You seem to be reviewing a lot of crap recently.
 

Sennz0r

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May 25, 2008
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Geodancer said:
I liked Oblivion, so I thought that I would be quite upset when he began riffing it, but instead I found that any mention of Thief II seems to instill a sense of euphoria within me.

Oblivion was a good game, but it can't quite live up to the legacy that Morrowind left before it.
Must agree on the last part, so true.

And I played Thief III (almost completely) but not the previous two, I should start on that sooner or later...
Is II that good? 'cause I already liked III a lot, now THAT was a game that immersed me, especially the the house referred to as the Cradle, fuck that was scary, just got shivers while I was writing it.
 

Balmung7

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Apr 23, 2008
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Brilliant work once again, Yahtzee, you even managed to take one of the game's selling points (graphics)and turn it back on itself. In truth, there's more than the green meadow area, but the only other options are mountains or swamp, both of which you have to walk to get to since no cities are built there for you to fast travel to.

And I see some people complaining that you didn't comment on combat system, leveling system, etc, but I don't really think they need an opinion. They're just average, not bad, but nothing good enough to be worth mentioning.
 

Entharion

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Nov 13, 2007
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Hmm... I have to disagree with you on the game being "un-immersive".
Of course I have played the expansion in which you become a god :D.(hurray for me)
And I think you should do the same... update the game, load it with mods, install the shivering isles and knights of the nine, go to the island in the middle of a lake and you got yourself the immersion.
 

Gerrark

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Apr 30, 2008
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I hope you didn't right that little comment next to your own review Yahtzee. "Hold on tight- Yahtzee's reviewing an RPG" has to be one of the least attention grabbing or witty remarks I'd seen here. That would have made more sense with "JRPG" and last week but even then it would have been weak. Oh well, enough bitching about that pointless bit. I liked this one a lot. Like I said last week, it reminds me of some of your first ones, which I like.
 

franzuu

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Jun 4, 2008
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The crime you did was necrophilia. You find out about it when you speak to a fellow necrophile. She doesn't tell you but the answers you have for her questions make it pretty apparent.
 

LoneTiger

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Jun 4, 2008
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Oblivion is a great game but as posted earlier has many flaws, when I got it and played it it was sort of... meh...
But then a friend showed me some of the MOD's made by community and installed a few ones, like better skins for people, more creatures on the wilds and maybe a few extras and the game mechanics changed a lot for better :)
LT.