Why hasn't anyone said anything about the user interface? That was bad. I was going to write down reasons why, but it seems this guy already did that:
http://damicat.googlepages.com/whyoblivionsucks
In short, Morrowind's interface: simple, quick and good. You see almost all you need with one button.
Oblivion: complicated, slow and bad. You need to navigate through lots of tabs, which all takes lots of time.
Damicat has a whole list of Oblivion's flaws: http://damicat.googlepages.com/
Bethesda's design principle, "make a new game from scratch", seems to mean they don't learn anything from their past games.
Furthermore, I didn't see anyone complaining from the plainness and ugliness of the NPCs. Maybe Bethesda thought that making most NPCs plain-looking would make your character stand out more, make him more unique. Or maybe they were just lazy with faces. There's like a couple of good-looking characters in one city and all the others are mostly plain. Especially Orcs, Khajiits and Argonians. Maybe the Orcs are supposed to look like barbarians, but even for barbarians they look too ugly. Having to zoom to NPC faces when talking to them certainly doesn't help.
mrverbal said:
However, as for your point about their being 'at least 100 voice actors'...
I'm sorry, what the fuck? I think other than people on the main quest (which account for maybe half a dozen voice actors) their are probably substantially less than 20. Heck, probably no more than about another 6 or so. And the voice acting is AWFUL. If you saw a movie with acting this bad that wasn't made by george lucas you'd puke.
One voice actor for one race-gender is ridiculously low. Actually, Oblivion had less, some of the actors voiced more than 1 race. Nord-woman and Orc-woman at least had the same actor and if I'm not mistaken, Bosmer-man and Dunmer-man.
Patrick Stewart, Sean Penn and Terence Stamp don't make up for that. I wonder how many professional voice actors Bethesda could have hired instead. I highly doubt the celebrity actors received the same wages.