Zero Punctuation: Pokemon White

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Vault Citizen

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mrhateful said:
Vault Citizen said:
mrhateful said:
Pokemon is an awful game, I only played red pokemon in elementary school because it was the only game that was any good on the gameboy color.
If Pokemon was aweful how could red be the only game on the system that was any good? I would have thought that aweful and any good contradict one another
Its because of relativity, it just means that gameboy games was really bad. Yes Red pokemon was good in relativity to other games.. Just like 2 is a good grade if everyone else has gotten -3
I see, thanks for clearing that up.
 

daxterx2005

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mrhateful said:
Pokemon is an awful game, I only played red pokemon in elementary school because it was the only game that was any good on the gameboy color.
Isn't blue the exact same game with different exclusive pokemon?
How can red be the ONLY good one if blue is the exact same thing....?
Also, it wasn't on Gameboy color, it was on gameboy....
 

Warforger

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Maclennan said:
Heres the question he missed, what do the people in that world eat since every animal and most of the damn plants are pokemon?

I think a miltank would be quite tasty. Pikachu would probably be kind of stringy. They will probably resort to "iceberg lebtuce" soon.
It would be like the animal in the sequel book to the Hitchhikers Guide To The Galaxy; the restaurant at the end of the universe, where it willingly cuts off its own body parts and feels good about it as it feeds itself to its masters as it has eveolved through generations of being eaten that it makes it easier to get eaten. I mean in Pokemon all the animals do after captured by humans is go into cock fights and they love it! They don't play with their owners they don't get to know them (aside from Pikachu and that one cat) they just fight for them.
 

emeraldrafael

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YAHTZEE DOESNT UNDERSTAND THE COMPLEXITIES OF POKEMON AND ITS AWESOMENESS!
derp

Oka, actually seriously, its not for everyone, and while I love pokemon I found this review immensely funny. Though I do have to laugh that Yahtzee kept having his ass handed ot him by the flying squirrel. Hahaha!
the same one that kept killing me with its thunder switching attacks. >.> _<

Oh, and I liked N, he seemed to add the human element that made Team Plasma feel human and not just hte cartoony logic (I want to make more land, because water is evil! was just so full of derp). And reading his EP this week, you;d think he;d be happy there's some boyishly charming youthful young man that wants to spend special time with you to ride a Ferris Wheel and take special care to go out of his way to talk to you instead of sending his grunts to shoo you away.

ShenCS said:
Although he apparently didn't figure out that walking actually decreased the encounter rate quite a bit. But damn if that isn't annoying too.
Or that you should have enough money to buy repels, which as long as you have a significantly powerful enough pokemon, you shouldnt have to worry about it.
 

Caliostro

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Jan 23, 2008
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jak1165 said:
Quick, how many 6-pokemon teams can you make from 649 pokemon?

Even if we limit to the competitively useful pokemon, that leaves you with about 100. Now each one of those Pokemon learns between 25-50 moves, if we factor in TMs and Breeding. Each of these pokemon could be holding 1 of probably a dozen items using 1 of up to 3 abilities, and can possess one of like 20 or so natures that can potentially affect the outcome of a battle. For example, a pokemon that's speed natured could potentially strike before and kill a pokemon it would not be able to otherwise.

Now your task is to create a team of 6 pokemon that is capable of deal with approximately any of 100 other Pokemon, each of whom could potentially have any various combination of moves, natures, held items etc....

And you've got that all figured out on a spreadsheet? Haha....I bet.

I understand that Pokemon might be too complex for some people. But don't knock just because you can't handle the intricacies and nuances POKEMON of all things. No strategy? LOL
LeonLethality said:
In Pokemon you have six Pokemon, each with an ability, stats and four moves. with nigh infinite combinations. There is a huge amount of strategy involved, who to lead with, what moves to give a Pokemon to counter its weakness, how one Pokemon in a team can compliment another, how to counter someone who has their bases covered as well, what EVs to give to a Pokemon. There is a lot more strategy to a Pokemon battle than there is to Chess. Go in to a competitive battle without any strategy and watch how well your spread sheet memorization works.
Dreiko said:
Here's what you're failing to realize, in Pokemon the strategy happens as you choose the team you'll be using. Battles are a segment of the pokemon game, not it's entirety.





There's 600+ pokemon and each can learn around 40 moves, which pokemon, with which moves, with which other pokemon, which which other moves etc. etc. is the best combination for your team is a purely strategical aspect of the game and how your team is equipped to deal with every threat is purely a matter of strategy as there are many ways of dealing with something.


If you think everyone just picks any 6 buggers cause they like them and then try to shallowly guess their way into victory you're sorely mistaken I'm afraid.
All those arguments come down to the same: a lot of pokemons with a lot of moves.

Now let's remove the pokemons and moves that are basically useless, the exact same thing, work fundamentally the same way, or are countered the same way.


...woops.

Double woops once you consider playing the same person a second time. Surprise element's gone. Now even if you have millions of pokemons it's irrelevant. You know what your opponent has.

Triple woops: There's only one pokemon active at any one time.

That said, all of that would be very relevant, if it wasn't a spread sheet nonetheless. A very big spreadsheet. But a spreadsheet nonetheless. The match is decided before it starts... Except for the very bane of a good player's existence, the good'ol random factor. Isn't it nice when an attack just suddenly fails, fucking you over royally, due to a random statistic? Yeah. Pokemon seems saturated with that... "True" comp games eliminate random as much as possible. This isn't even like card games where you need the "random" factor of the draw... It's just there to fake some depth.

But hey, if you enjoy it, that's cool. The idea of competitive pokemon to me is akin to competitive rock, paper and scissors[footnote]Competitive Rock, Paper and Scissors ACTUALLY exists... I never laughed so hard as I when I discovered that. Random factoid.[/footnote] - hilarious.
 

AgentBJ09

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Poomanchu745 said:
There are three types of people who watched this video:

1) The ones who are pissed that Yahtzee would actually make fun of something that is so dear to them.
2) The ones who are now rocking back and forth in a corner, denying that anything bad was ever said about their precious pokemon.
3) The ones who don't give a fuck about pokemon.
*raises hand on option 3*

I stopped playing these games around Gen 2, but I will give some credit to Team Plasma for their parts in this tale. (Read that plot in a strategy guide at GameStop.) That's actually a nice twist in the traditional Pokemon story, and actually gives these villains some motivation instead of the Team Rocket mentality of theft and domination to gain.

Taking into account Yahtzee's comment about no people in the world being Meh about Pokemon, that could explain his observation.
 

FallenMessiah88

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Not much to say about this one. I just don't get Pokemon. I watched the TV series when i was a kid, but that's about it. But hey, I'm currently looking for some new games for my DS and this one and Okamiden are pretty high on my list so maybe this could be the beginning of a beautiful friendship...
 

samaugsch

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Dreiko said:
samaugsch said:
LeonLethality said:
Caliostro said:
Dreiko said:
So chess or any card game in general is something nobody can be serious about?


Gotta inform all those people who actually are serious about those things, quick, run!
In chess both players have 16 pieces, and a 64 square board, with very specific movement constraints for each piece.

In card games, the ones taken seriously that I can remember at least, the players hands aren't showing.

Pokemon is like a chess match with 2 lanes and 1 queen each, or a poker game where everyone's hands are showing. It's not "strategy", it's memorizing a spread sheet.
In Pokemon you have six Pokemon, each with an ability, stats and four moves. with nigh infinite combinations. There is a huge amount of strategy involved, who to lead with, what moves to give a Pokemon to counter its weakness, how one Pokemon in a team can compliment another, how to counter someone who has their bases covered as well, what EVs to give to a Pokemon. There is a lot more strategy to a Pokemon battle than there is to Chess. Go in to a competitive battle without any strategy and watch how well your spread sheet memorization works.
Alternatively, you can have one ridiculously strong Pokemon that can one-hit kill all of your opponent's Pokemon.
Nope.

Any meaningful battle is always with everyone being the same level. Even the AI in game ones cut your level down so it'll be equal.


All you're talking about here is in-game trainers controlled by the AI, not human players who play with everything at lvl 100 and use the best specimens of every species.
Well, excuse me for not playing against other people like you do. >_>
 

LeonLethality

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Caliostro said:
All those arguments come down to the same: a lot of pokemons with a lot of moves.

Now let's remove the pokemons and moves that are basically useless, the exact same thing, work fundamentally the same way, or are countered the same way.


...woops.
Sure there are a lot of useless pokemon and moves but there are enough good ones and enough mixes to be incredibly unpredictable. I have a friend who made a special attacking Tyranitar that wrecked unprepared people (tyranitar is pretty much meant to be physical) You say a lot of pokemon a lot of moves but it's more.
A lot of pokemon, a lot of stats, a lot of EVs a lot of abilities a lot of moves a lot of hold items. All those mix things up and even with the useless pokemon out the window there is still tons of possibilities.

Double woops once you consider playing the same person a second time. Surprise element's gone. Now even if you have millions of pokemons it's irrelevant. You know what your opponent has.
You can build more than one team. Must not have thought of that one huh?

Woops on your part.
Triple woops: There's only one pokemon active at any one time.
Double battles, triple battles, rotation battles...

Woops on your part there again.

That said, all of that would be very relevant, if it wasn't a spread sheet nonetheless. A very big spreadsheet. But a spreadsheet nonetheless. The match is decided before it starts... Except for the very bane of a good player's existence, the good'ol random factor. Isn't it nice when an attack just suddenly fails, fucking you over royally, due to a random statistic? Yeah. Pokemon seems saturated with that... "True" comp games eliminate random as much as possible. This isn't even like card games where you need the "random" factor of the draw... It's just there to fake some depth.
Random factors can turn the tide of battle. But random can work for both sides so nobody has a clear advantage in random.

But hey, if you enjoy it, that's cool. The idea of competitive pokemon to me is akin to competitive rock, paper and scissors - hilarious.
It's a heck of a lot more than competitive rock paper scissors as you are not limited by a small number of options.
 

samaugsch

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LeonLethality said:
samaugsch said:
Alternatively, you can have one ridiculously strong Pokemon that can one-hit kill all of your opponent's Pokemon.
Depends mainly on how well you built your sweeper and how good the opponent's team is at countering it. In most cases having one pokemon to take out the entire team is not going to cut it, because if they take it down you have no options left.

Also as the above person stated you are all scaled down to the same level.
Only under certain circumstances, like in the battle zone in diamond/pearl/platinum and with other human players. As for the situation of having my one Pokemon being taken down, I usually keep a good supply of healing items like hyper potion (most of the time, it's more cost efficient than max potion) and (max) revive. After that, the only issue is running out of PP for my Pokemon's attacks.
 

Cid Silverwing

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A Flying/Electric pwned your power-leveled Ground?

Correct me if I'm wrong (never played past Red), but Electric is weak against Grass.
 

samaugsch

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Cid SilverWing said:
A Flying/Electric pwned your power-leveled Ground?

Correct me if I'm wrong (never played past Red), but Electric is weak against Grass.
Yeah, but flying types aren't. If type matchups are that much of an importance to him, I would've taught the ground type rock moves if possible. Flying types are weak to rock types.
 

EvilRoy

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FallenMessiah88 said:
Not much to say about this one. I just don't get Pokemon. I watched the TV series when i was a kid, but that's about it. But hey, I'm currently looking for some new games for my DS and this one and Okamiden are pretty high on my list so maybe this could be the beginning of a beautiful friendship...
To be fair though, there's not much to get in pokemon in general. Sure they add extra random crap that some people really enjoy like battle towers and endurance thingies and whatnot (if I remember correctly pokemon 8: electric boogalo even had a whole damn island to play with after you beat the story).

But as far as many people will care: You can safely ignore the story and the lack of cutscenes and voice acting make it easier to do so than any nonportable console game. You still collect critters, and you still make them cage fight other critters.

So, y'know. If you want some mindless entertainment then this will sure as hell fit the bill. Covered me off at least.
 

LeonLethality

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samaugsch said:
LeonLethality said:
samaugsch said:
Alternatively, you can have one ridiculously strong Pokemon that can one-hit kill all of your opponent's Pokemon.
Depends mainly on how well you built your sweeper and how good the opponent's team is at countering it. In most cases having one pokemon to take out the entire team is not going to cut it, because if they take it down you have no options left.

Also as the above person stated you are all scaled down to the same level.
Only under certain circumstances, like in the battle zone in diamond/pearl/platinum and with other human players. As for the situation of having my one Pokemon being taken down, I usually keep a good supply of healing items like hyper potion (most of the time, it's more cost efficient than max potion) and (max) revive. After that, the only issue is running out of PP for my Pokemon's attacks.
Most competitive play forbids items other than hold items.
 

Amplify

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Lucie said:
Jdb said:
I want to know why some people think Pokemon is a super-complex game. Raising Pokemon is complex, but when it comes to battles between similarly-raised Pokemon it's just crossing fingers and hoping the other guy doesn't send out scissors when paper is in play.
Or hope he doesn't send in a level 1 Rattata.
Tip: turn your volume down
I see your video of somebody being beaten by 6 F.E.A.R Rattatas and raise you a team of level 1s that doesn't break species clause beating level 100s.

 

LeonLethality

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Cid SilverWing said:
A Flying/Electric pwned your power-leveled Ground?

Correct me if I'm wrong (never played past Red), but Electric is weak against Grass.
No grass does neutral damage on electric but electric is not very effective on grass.

Electric has only one weakness; ground. But Emolga is flying electric so he gains flying type's weaknesses (ice and rock) and electric does neutral damage.
 

samaugsch

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LeonLethality said:
samaugsch said:
LeonLethality said:
samaugsch said:
Alternatively, you can have one ridiculously strong Pokemon that can one-hit kill all of your opponent's Pokemon.
Depends mainly on how well you built your sweeper and how good the opponent's team is at countering it. In most cases having one pokemon to take out the entire team is not going to cut it, because if they take it down you have no options left.

Also as the above person stated you are all scaled down to the same level.
Only under certain circumstances, like in the battle zone in diamond/pearl/platinum and with other human players. As for the situation of having my one Pokemon being taken down, I usually keep a good supply of healing items like hyper potion (most of the time, it's more cost efficient than max potion) and (max) revive. After that, the only issue is running out of PP for my Pokemon's attacks.
Most competitive play forbids items other than hold items.
Well, I have started lvling up other Pokemon after I beat the Elite 4. I could start introducing Pokemon with moves like Knock Off for competitive gameplay (like if someone sent out a Pikachu with Light Ball). Moves like Thief and Covet could work, too, but only if I didn't already have an item on him.
 

MB202

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thecoreyhlltt said:
MB202 said:
TehIrishSoap said:
Yathzee reviewing Pokemon? ITS THE END OF THE WORLD!
Not, he already reviewed that game.

Anyway, I also was almost religiously devoted to Pokemon back in the day, but nowadays, I just don't really care that much anymore.
i used to think that as well until i recently decided that i was bored enough to pick it up again and see if it was still as fun... AND IT TOTALLY IS!! gotta catch em all!!!
I'm sure it is, but it's got to be a real time-consuming game.
 

Jadesprite

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You know, this is why I love Zero Punctuation. I have Pokemon Black and I really like it, having finished the game and actually enjoyed the ending, a rare thing for me.

But everything Yahtzee said is still true. (Except "catching them all", that is no longer viable. Wow, that would be a lot of work.)

I liked the game, but it did have its flaws. Nothing is perfect, no matter what other reviews tend to say. Yahtzee brings attention to the flaws in a pretty funny way, and he's right. But I still like Zero Punctuation, and I still like the game. Someone can disagree with you and still be a good and funny guy, Internet. Did you know that? Cause I don't think you did.

So Yahtzee, keep making those scathing reviews. The world is full of imbeciles, yes, but some people will go "Yeah, that's right, that doesn't make much sense, does it?" without becoming a raging ape bent on weakly challenging your sexuality and eating habits. Some people, despite all evidence to the contrary, are sane and find your reviews very funny even if it pans a game they enjoy. Keep panning them for us, okay?

Who am I kidding, Yahtzee will never read this comment anyway. That was a waste of time, wasn't it?

Edit: I'd like to talk about the actual game, namely the electric gym in the review and the insinuation that it has no strategy. I'll set the stage: The pokemon I used in the successful fight were a Herdier and a Sandile. After leading with Sandile and failing, I decided to lead with Herdier. I repeatedly used Take Down (periodically healing, of course) as the leader volt changed between her two Emolgas, hoping to kill at least one of them. It didn't, but it turned out to be better because she used all of her potions on those Emolgas. When she ran out of potions, Herdier was low on health and I used him as a sacrificial lamb (dog, I don't really care) to get that last hit in and kill one of them. As the other was at practically no health, she sent out her Zebstrika and I unsurprisingly one-hit killed it with Sandile. Then I sat there for ten minutes listening to the gym-leader's-last-pokemon music, then killed her second Emolga easily. So, as you can see, the strategy doesn't appear that often during the main game, but it does exist.