Apparently so.The_root_of_all_evil said:Is it bad when you just have to say "That was a good review"?
The funny thing was I tried to kill a grizzly bear with a knife this one random time, it was going pretty well. Before I could finish the job a fucking cougar jumps out of nowhere and knocks me down, leaving me with enough health to get finished off by the grizzly.Kungfu_Teddybear said:Funny review as always but complaining about the snapshot aim is pointless because you can turn that off...and yes...those fucking Mountain Lions are so annoying...not as annoying as the hunting mission where you have to kill a Grizzly Bear with just the melee knife though...god that took me ages.
HAHAHAHAHAHAHA you dont get to sail, EVER. that was a plug about a game called The Legend Of Zelda: Windwaker, in which you sail in real time to different dungeons/islands to procede thru out the story.RMcD94 said:What the hell? Every time I click play it plays as if there is two of them?! Only one image, but two overriding sounds?
Edit: Okay, I got it fixed.
I haven't experienced many glitches at all, and I'm excited that I'll get to sail later on (if I ever get there, I'm stuck on an unbeatable shoot out on what appears to be the last mission in Mexico against the general). Not an overly funny one, made me chuckle/smile a couple o' times though.
Go to a major gamesite like Gamespot and look up the upcoming Pirates of the Carribean game. Open world pirate game, not directly tied to any of the films. Looks promising. http://www.gamespot.com/ps3/rpg/piratesofthecaribbeanarmadaofthedamned/index.htmlFather Time said:So as Yahtzee said they've been through cars, motorcycles, helicopters and horses. I think the only things left are ships.
Wait a minute maybe that means their next game would be a Gta-like pirate game. I would so get that game in a heartbeat.
He didn't like it in RDR because all you got was money, which he said was useless. He didn't like it in SR2 because he though they should have been optional.pughua said:So, he didn't like the Saints Row 2 setup, where you had to do the side activities to build up respect to do quests, and he doesn't like RDR where you do the side activities purely by choice or to make a little extra cash. I wonder how he thinks non-story related activities in an open world game should function.