I know a bit about Resident Evil.
I agree with the fact that Resident Evil 5 has the spark of 4 in there somewhere, but doesn't let it come to fruition because so many wrong ideas have been put in.
However, I disagree with Yahtzee's "Partner" problems, which is apparently the biggest problem he has with the game. His first problem was the fact that Sheva always seemed to resort to the Handgun. So lame!
Here are some ideas, Yathzee:
(1) ditch her Handgun, and she'll have (a) her Machinegun or whatnot at the ready and (b) one extra inventory slot for you! Win win!
(2) If you're a clever player, you'll find out that you can tell Sheva to switch between Cover and Attack Mode. In Cover Mode, she's the lovely Handgun/Sniper Rifle housewife you described, but in Attack Mode, she'll whip out that Machinegun and not heal you that often (and bring out the big herbs when you actually need them - or not hehe
.
The inventory system problems I can relate to but not when one of Yahtzee's complaints is that an Egg is taking a WHOLE inventory slot. They do stack, you know. Five of'em in one slot. Feel immortal with five golden ones at the ready anytime.
With that said, I personally have other gameplay and story related problems with Resident Evil 5. A LOT of them, far too many to list here - I'll be talking about them all in my FAQ, don't worry
. And keep in mind, I've been playing this series fanatically since it all began. I always liked the story, the new game elements/challenges and its twists.
Until now. Resident Evil 5 is a quilt of games and not an attractive, coherent whole because of it. Gameplay wise, I can work around all the issues, but I don't find myself enjoying the game while doing this. I don't like the Boss fights at all - those giant orange glowing globes being the cause, because it feels like an insult to my gaming intellect. They remind me of Lost Planet a lot actually - say, who directed Resident Evil 5 again?
Yep, that's right.
It's not Shinji Mikami. I fear that because he left, a large part of what made Resident Evil so interesting to me left as well. Now we're Takeuchi country, the man who loves giant orange glowing globes, pointless plots and completely forgettable characters (I mean, how many of you out there actually liked Irving and Excella? Not to mention how "important" they are as characters in the story).
Anyway, I'll tell you all here and now that after taking this baby through Professional mode, I am disappointed in Resident Evil 5. Really. This game had such enormous potential, but it has been squandered - the resulting quilt (sans the story) may be nice to look at and to play in most of the parts, but it doesn't leave a lot of lasting impressions (there are some, but quite limited). As a whole, I'd rate this to be a decent, fun romp, but not much more than that.
Takeuchi is talking about a "total reset" for Resident Evil 6. After reading the Files, I fear that I already know what this reset is going to be. And I really hope that they won't do it.
All right, ranted long enough. See you in the FAQ (or not).