I liked R3 campaign, but I thought the R1's was still better. R3 didn't really add any closure to the series, assuming this is the last game. It was nice to see them bring the weapon wheel back with some new creative weapons and not have regen health, but I was a little disappointed with lack of cool weapons and enemies that were in first two games.
R1's weapons included (but no limited to) the Hailstorm, Splitter, Sapper, Reapers, Arc Charger, Dragon, LAARK, Air Fuel grenade, and Backlash grenade and Howlers, Angels, Harfangs, Slipskulls, Grayjacks, Menials, and Titans for enemies.
R2 introduced the Bellock, Spider Grenade, Pulse Cannon, Wraith, and Splicer for weapons and Furies, Chameleons, and Maraudars for enemies.
Despite how awesome those weapons and enemies are, they're all mysteriously absent in R3.
BrotherRool said:
Wow a good review. I'm shocked. Just to let you know, none of the previous Resistances had 2 gun limits or completely regenerating health either. And the guns have always been creative. I think they steal it from the games they've always made
You didn't play R2 did you? It had complete regen health and the 2 weapon limit.