Zero Punctuation: Serious Sam 3: BFE

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Smooth Operator

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Oct 5, 2010
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It's true, all the new parts are cumbersome and feel out of place, and all the good parts are just copy pasted from the old games.
They really didn't put much thought behind this, which sounds strange for a brainless fun game but before it becomes that there needs to be damn well designed.
 

Yoshemo

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Jun 23, 2009
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What a coincidence! I just got done playing a Serious Sam game for the first time and this review pops up. Neat!
 

ZZoMBiE13

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Oct 10, 2007
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Meh. I have no love or nostalgia for "classic" or "retro" style FPS games. In my view there is a reason things aren't done that way anymore. But to those that enjoy this kind of game I hope this one lives up to your expectations. And I'm all for choice in the marketplace, so I'm glad SS3 is out there, even if it's not there for me.
 

masticina

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Jan 19, 2011
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Lovely game..

As in yes it is hard as nails old fashioned.. yeah it is not making excuses
Remember Duke Nukem Forever? Well if that was closer to BFE at least we had an enjoyable experience.

Nah I like this game, it is what it is.. there!
 

LobsterFeng

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Apr 10, 2011
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I hope he doesn't decided to put his "Top 5 Games of 2011" or whatever thingie on Extra Punctuation, like he did with the E3 Hype Massacre last year.

I guess it's okay because I haven't laughed this much at a review in a while. I'm not sure why, but the orbiting missile shooting armchair is what got me.
 

Stavros Dimou

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Mar 15, 2011
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This game goes further than providing nostalgic pleasure.
I never played a Serious Sam game before,and this one reminded me why I started playing videogames and liking the genre of FPS.
It was like a flashback,but a good one.
And I don't know about you,but I like the way the game gets harder as you progress unlike most modern shooters where you can die or kill the same easy way on map 1 and map 8.
It reminded to me that I was playing a game that was made focusing on making me have fun,not that I was watching a directed movie where I have to press buttons to keep it playing..
The mechanics that consist of its gameplay,where you have to develop different tactics for different enemies kept me interested unlike for example BF3's campaign where no matter what the enemies carry, and on which level you are,you always have to do the same thing,cover,aim,shoot.
To progress it requires you to change the way you approach each situation and that keeps feeding your brain with the feeling of freshness,and I didn't felt it became dull or boring like I felt when I had completed about 5 missions in BF3.
If someone is interested more on a single player,I think he would have better experience with ss3 than bf3,but bf3 is all about multiplayer anyway.
 

DoomBlackDragon

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Sep 13, 2008
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While Yahtzee may have found this game to be between ok to good. I know it is so much better then Jurassic Park : The Hard raid want a be..... I mean Jurassic Park : The game.

While I really do not mind it just being a remake of Serious Sam 1 with a new engine and graphics. I still like the old fashine kill spree games. So sick of all the Battlefield style of games. I so want them to go back to Doom Style. While war games here and there a nice. I think they are best published few here and there.

It is no fun sitting around letting me arm regrow while I suck on my thumb. I just want to run around shooting things with a BIG FUCK GUN. If I need help. Run as super sonic speeds to the nearest health pack.

I blame Multiplayer for killing the FPS gaming.
 

TJC

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Aug 28, 2011
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I get the feeling that Yahtzee really likes Painkiller.

In any case, I'm happy to see Shooter Season 2011(12) over. Maybe now we can move on and... hum...

Fuck, Christmas is over so I guess there won't be any decent releases for the next months :/
 

The Virgo

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Jul 21, 2011
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I was actually wondering what "BFE" meant, actually. I was thinking something like "Big Fucking Explosions", although "Biscuit Fortification Experiment" sounds cooler! XD

Well, he didn't really like it, but he didn't hate it, so that's something in its favor. It's like he said, if it had tried to reinvent anything, it would have been better. And I kind of get the impression that Yahtzee would have had a higher opinion of the game if the first part hadn't been a gray-ish corridor shooter.

I hope the next game he reviews is "The Binding of Issac". I think it's a difficult (but never punishingly) little game, but, just for fun, I would like to see what Yahtzee would think of it.
 

-Drifter-

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Jun 9, 2009
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As much as I like Serious Sam, I think I'll stick with TFE and TSE HD since very little seems to have been added to the SS formula aside from more reloading and a sprint fuction. Booooooo.

It's a shame because I was actually quite excited when BFE was announced.
 

Alphakirby

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May 22, 2009
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agoran said:
I was really looking forward for Yahtzee to do a Zero Punctuation on our game. I was also terrified it will make me cry.

I didn't cry, so I guess that went rather well :)
Wait, what? Did you say what I just heard you say....
 

ResonanceSD

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Dec 14, 2009
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Is top 5/bottom 5 next week then? I need to validate my purchase of Driver: SF. Which was based off his review.
 

Char-Nobyl

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Plinglebob said:
Great review for a great game. So glad to hear the gray guys get phased out a bit because when I was playing it I couldn't help think they were out of place a bit. I've just had to assume that the crappy "running through buildings with people like enemies" section is supposed to be some sort of reference to modern shooters, but its more frustrating then anything and almost made me give up at one point. Then I got to the open section with unlimited rockets and a massive spacecraft beaming down waves of enemies and I gleefully remembered why I liked the 1st game.
And therein lies the potential problem. I can understand references to other games of the same genre, but when it entails putting an exaggerated version of them into your own game to emphasize how different they are...it becomes an issue. Especially since it's the exact opposite of the sort of game that people buying 'Serious Sam' would want.

DoomBlackDragon said:
While Yahtzee may have found this game to be between ok to good. I know it is so much better then Jurassic Park : The Hard raid want a be..... I mean Jurassic Park : The game.
Not sure why you're comparing the two. They're hardly competing titles. And even then, 'Hard Rain' wasn't the first game to use quasi-QTEs as a means to carry a story-based game. 'Indigo Prophecy' comes to mind.

Then again, while 'Heavy Rain' started slow and got great, 'Indigo Prophecy' started amazingly and then spent the second half of the game shitting the bed.

DoomBlackDragon said:
While I really do not mind it just being a remake of Serious Sam 1 with a new engine and graphics.
And that's fine...if it's marketed as that. This wasn't marketed as an HD rerelease, and frankly, Yahtzee had a point when he said that the stuff they clearly added since the original were mediocre at their highest points. I'd love an HD version of Serious Sam 1, but I don't want to buy it at full price because it shouldn't need to be full price.

DoomBlackDragon said:
I still like the old fashine kill spree games. So sick of all the Battlefield style of games. I so want them to go back to Doom Style.
Here's the thing: 'First Person Shooter' is not a single genre. 'Battlefield' and 'Serious Sam' are both FPSs, true, but they're as far apart within that category as 'Superman' is from 'Irredeemable.' [http://en.wikipedia.org/wiki/Irredeemable] The fans of both might have overlap, and they probably do, but if someone just says that they got into superhero comics and liked one of them, you shouldn't assume that the other is also their cup of tea.

DoomBlackDragon said:
While war games here and there a nice. I think they are best published few here and there.

It is no fun sitting around letting me arm regrow while I suck on my thumb. I just want to run around shooting things with a BIG FUCK GUN. If I need help. Run as super sonic speeds to the nearest health pack.
Really?

Alright. You've made it clear that you don't like the style of what one might call 'mainstream' first person shooters. And I think that they are by no means a replacement for the Painkiller-style shooters, but I also think the same thing vise versa. You're essentially saying, "I don't like X, and I don't play X, either. I prefer Y. Therefore, I want there to be fewer Xs made." With that line of logic, you're not trying to bring back older-FPS models: you're just trying to dickishly take away the ones that you don't like but millions of others do like. You're demanding the destruction of all your town's vegetable gardens because a steakhouse you liked got closed.

DoomBlackDragon said:
I blame Multiplayer for killing the FPS gaming.
And what you described above? "Run[ning] around shooting things with a BIG FUCK GUN. If I need help. Run as super sonic speeds to the nearest health pack"? Aside from the fact that I hope to God you're an ESL speaker, if you want one-man-army-versus-unending-hordes gameplay, don't blame multiplayer, because multiplayer goes with that like sodium and water.

If you want more of those games, then get the Duke Nukem team to stop dicking around and make a Duke Nukem game.
 

Plinglebob

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Nov 11, 2008
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Char-Nobyl said:
DoomBlackDragon said:
I blame Multiplayer for killing the FPS gaming.
And what you described above? "Run[ning] around shooting things with a BIG FUCK GUN. If I need help. Run as super sonic speeds to the nearest health pack"? Aside from the fact that I hope to God you're an ESL speaker, if you want one-man-army-versus-unending-hordes gameplay, don't blame multiplayer, because multiplayer goes with that like sodium and water.

If you want more of those games, then get the Duke Nukem team to stop dicking around and make a Duke Nukem game.
I have to disagree with you here as Quake and Doom both had great multiplayer along with a great single player of "one-man-army-versus-unending-hordes gameplay" I think (personal viewpoint not back up by any facts at all) the problem came about with the popularity of a modern setting (meaning bigger, more fancifal guns went by the wayside) combined with a "2 weapons only" system limiting your options at any one point and cemented with the percieved need for balance in weapons so no one stratagy is overpowered.
 

redisforever

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Oct 5, 2009
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Well, as long as it's fun. I own all of the rest of the games, even Serious Sam 2, because I didn't bother to research it. Now, I do. I will buy this.
 

108Stitches

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Mar 24, 2010
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Plinglebob said:
Char-Nobyl said:
DoomBlackDragon said:
I blame Multiplayer for killing the FPS gaming.
And what you described above? "Run[ning] around shooting things with a BIG FUCK GUN. If I need help. Run as super sonic speeds to the nearest health pack"? Aside from the fact that I hope to God you're an ESL speaker, if you want one-man-army-versus-unending-hordes gameplay, don't blame multiplayer, because multiplayer goes with that like sodium and water.

If you want more of those games, then get the Duke Nukem team to stop dicking around and make a Duke Nukem game.
I have to disagree with you here as Quake and Doom both had great multiplayer along with a great single player of "one-man-army-versus-unending-hordes gameplay" I think (personal viewpoint not back up by any facts at all) the problem came about with the popularity of a modern setting (meaning bigger, more fancifal guns went by the wayside) combined with a "2 weapons only" system limiting your options at any one point and cemented with the percieved need for balance in weapons so no one stratagy is overpowered.
Let's not forget Unreal Tournament, which was designed solely for multiplayer and has been by far the most enjoyed FPS played in my house ever...

I would much rather prefer the 1 weapon only system with each weapon actually having a different use. Ah...the good old days of the shock rifle...