just cant get hyped about this game. even when i live in hong kong. maybe i will get it one day when its really cheap but for now, dont care at all about it.
L.A. Noire?MelasZepheos said:Urgh.
I want a cop sandbox game! I want to be a detective in a city like San Andreas or Stillwater, chasing after these homicidal bad guys and being penalised for killing the wrong people and being too brutal! We had it back in the 90s/early 00s with the SWAT games, so why not now?
Very funny review as always.
Yes, this is true! but the problem is that very few games actually get the grappling hook correct, if they even have it. Maybe its something to do with coding the game... as in they think it is easier to just put in a jetpack rather than having the player fly around on the end of a string and hook or something.Squilookle said:In their own ways, every sandbox after San Andreas has been hopelessly trying to catch up with it and it's jetpack, save maybe for Just Cause 2 and it's equally fun parachute/wire combo, and maybe Mafia 1, which went a different route and pulled it off incredibly well.
Disagree. I've been there, but have found jetpacks a fickle and tempremental mistress, compared to my ultimate soul mate the "grappling hook".uchytjes said:Everything is better with a jetpack. EVERYTHING.
Also: once you have a jetpack, you never go back. Its impossible to do so.
Seriously- if you think jetpacks are underused/underrated, that's nothing compared to the loads of deserved praise that grappling hooks just aren't getting.
Reason the more I want to see him review Darksiders II hehe...Balkan said:He mentioned it in extra punc , so most probably .Also there is fuck all coming out this mounth .Darksiders 1 is still the funniest review that yz has done .Joriss said:So Yatzee, Darksiders 2 next week yes?
A. You're surprised that the various planes were faster than a jetpack? And you say that this is an issue?mjc0961 said:Because the jetpack in San Andreas was a slow piece of shit that was made completely redundant by the far more awesome military fighter jet that takes off and lands like a helicopter but flies around the map like an airplane.
Irrelevant to the conversation; it isn't a jetpack.mjc0961 said:And Saints Row The Third DID have one of those.
I'm sure there's a joke in there about how long a dog can stay alive in china before ending up on someone's plate...DVS BSTrD said:Maybe it's called Sleeping Dogs because if you let your guard down, Hong Kong will eat you alive.
Because HARD MEN MAKE HARD DECISIONS!MelasZepheos said:Urgh.
I want a cop sandbox game! I want to be a detective in a city like San Andreas or Stillwater, chasing after these homicidal bad guys and being penalised for killing the wrong people and being too brutal! We had it back in the 90s/early 00s with the SWAT games, so why not now?
Very funny review as always.
Did Yakuza allow you to carjack & drive around recklessly? Maybe that's why Sleeping Dogs (why NOT True Crime: Hong Kong?) is a GTA clone. Unless Sleeping Dogs has insanely long, slow-paced cutscenes, too.Therumancer said:Hmmm, the only thing that surprises me here is given the focus on hand to hand combat (to begin with at least) it's not being compared to say Yakuza as opposed to GTA. I haven't played it yet, but from the descriptions it sounds a LOT more like Yakuza than GTA, especially given the mention of mini-games like Karaoke.
I'll also say that "Saint's Row" seems to have taken the sandbox insanity crown, where "Grand Theft Auto" has gone in the "realistic" direction. That said while you have jet bikes in SR 3, you don't yet have Jet Packs. I'll also admit that they kind of ruined a lot of the insanity by making the world a bit too silly, as many have said, the insanity works best when the world plays straight man for you (so to speak).
It probably is, since LRR and Yahtzee worked together on a couple of things.PoorCollegeLad said:Was the spiders on fire barrel a subtle nod to the LRR video Fear Itself? I do certainly hope so, but probably just a coincidence.