So which version of the game did Yahtzee play? It shows a Wii in the video but the Wii version doesn't allow changing the voices (or so someone mentioned, I haven't played it myself). As Yahtzee mentions he DID change the voices, if that's true then that means he couldn't have been playing the Wii version.
I mention this because pretty much everywhere you look, you'll notice the Wii version got better reviews and higher scores. One of the more extreme examples was GameSpot, which gave the Wii version a 7.0 and the XBox 360 version a 3.5. So it makes me wonder if Yahtzee would've preferred the Wii version, if he hadn't been playing that version.
Alexadecimal said:
I picked up the 2006 Sonic game, hoping it would rekindle my love for that speed addict, how deeply wrong I was. Ever since then I have vowed never to buy a Sonic game again.
EVERYONE agrees that the 2006 game was a disaster. Even people who liked it admit that it was greatly flawed. Even some of the developers have all but admitted it sucked, the explanation for its badness is apparently that the game was rushed through production to get it out in time for Christmas. I'm not sure exactly who was at fault for that, whether it was Sammy (Sega's owner), Sega (Sonic Team's owner), or Sonic Team themselves who ordered that it be rushed, but whoever was the one who decided it, it ended up as the absolute mess it was.
MasterCheifn said:
So, what do you guys think? Would it be humanly possible to breathe new life into the Sonic series?
Yeah, but some major restructuring of Sonic Team is necessary.
While everyone loves picking on the 3D Sonic games, the ones for the handheld system have generally gotten better reviews (excepting "Sonic the Hedgehog Genesis" of course). The Sonic Advance series, for example, got pretty good reviews, but they weren't made by Sonic Team (though for whatever reason Sonic Team still got credit in the opening sequence).