The thing with Kid Icarus is that competent shooter controls for a 3DS game (Without the use of the touch screen, I should add) would entail either the old N64 control scheme (C-Pad for tank controls, face buttons to strafe and change pitch) or to use Southpaw controls (C-Pad to aim, face buttons to move).darkrage6 said:Yeah the controls are complete and utter ass and there's no reason for it, Nintendo is just pathetically trying to convince it's audience that the gamepad wasn't a unnecessary gimmick that nobody was asking for. I like this game but the controls really hamper the experience and I totally see where people are coming from with the negative reviews, hard to decide if these controls are better or worse then those of Kid Icarus Uprising.
There are multiple paths in Fallout 3 as well, but that hasn't stopped me from sinking over 100 hours into my as-of-yet still-unfinished first playthrough.Metalix Knightmare said:Yahtzee, you ARE aware that there are multiple paths right? That's WHY the game is 2 hours long.
Well, the game is kind of a remake of starfox 64. Which was also really short, despite having multiple paths. Back in the day I 100%ed it like 2 days after getting it if not shorter. I still absolutely love it and I got the remake on the 3ds too. I would have gotten this if it wasn't for how annoying the controls sounded, plus it coming out around the time of doom and I kinda want something new instead of something remastered.Steve the Pocket said:There are multiple paths in Fallout 3 as well, but that hasn't stopped me from sinking over 100 hours into my as-of-yet still-unfinished first playthrough.Metalix Knightmare said:Yahtzee, you ARE aware that there are multiple paths right? That's WHY the game is 2 hours long.
Hell, it'd take you longer than two hours to get through one route in Undertale.
It does have some replay value from finding hidden items and taking different paths through levels.Johnny Novgorod said:I'd heard the controls were infamously bad, but I didn't know the game was this short (couple of hours).
Yup, if Nintendo keeps it up with their bad decisions, they'll go the way of Sega in less then a decade. I'm sure Yahtzee is also going to be critical of Nintendo making the new Zelda a joint Wii U/NX title(BTW, i'm curious as to what he thinks of Twilight Princess).Cid Silverwing said:Jesus Christ, Yahtzee, 2 furry games in a row? You might as well get a fursuit by this point. :3
But seriously, Star Fox Zero can fuck off and Nintendo needs to seriously stop inventing solutions for non-existent problems, on top of needing to stop recycling their IPs. However long it's been after the GameCube and they JUST couldn't leave well enough alone and NOT do a remake of Star Fox 64 with inferior controls. I will never understand the fucking logic behind this. I mean if they had just made it a twinstick shooter (Ratchet & Clank did that better, coincidentally) or stayed with the old scheme, then it would have been less of a mistake. What they REALLY should do though is follow on from the previous games and do a space opera already, preferably something like Mass Effect.
If Nintendo weren't the EA of Japan before, they sure are now.
I just know it's going to be an even worse gimmick-fest then Skyward Sword was. Nintendo is panicking with how poorly the Wii U is doing and i'm not sure the NX is going to help much(going back to cartridges? somehow I don't see that catching on).Blazing Hero said:...
I am just sitting here thinking. Nintendo please don't turn Zelda into a gimmicky mess like Star Fox!!!! I am really concerned because Nintendo has been using the word 'innovative' to describe it and now alarm bells are ringing out in my head. What the hell is wrong with Nintendo lately?! They are turning out some shit first party titles and when the games aren't shit then Nintendo censors the hell out of them! It is crazy town in that company right now.
It's almost as if a CRPG and a rail-shooter are different types of games.Steve the Pocket said:There are multiple paths in Fallout 3 as well, but that hasn't stopped me from sinking over 100 hours into my as-of-yet still-unfinished first playthrough.Metalix Knightmare said:Yahtzee, you ARE aware that there are multiple paths right? That's WHY the game is 2 hours long.
Hell, it'd take you longer than two hours to get through one route in Undertale.