LOL
I love RPGs and Turn based RPGs, however Jrpgs for the last I dunno 8ish years have been utter crap, fun in tweaking skills and equipment is pretty much dead you get a ton of generic crap that only passingly works well with other other and they just work well enough for you to grind for hours on end.
Give me the skill and or equipment systems from FF2 and 6 or 9 and we have a game anything else is MMOtastic gameplay wise.
Dont knock FF7 to badly while the individual characters are generic battle wise the rest of the game works, FF8 its like the staff starting to date Jrock members who then crossed dressed with them and had lots of drugs and sex(nothing against cross dressers,drug users,jrock or sex...just the retards at square), FF9 was a godsend and the last true FF game,X was weak and 12 returns to the drug dens because as far as I can tell its fcking broken,even the class system on the international version dose not help it any..... dont get me wrong 12 has a story thats ebtter than 8,9,X and even 7 the level design is good the live action battle system is ok but the equipment is bland and the skill system broken....
If he hates Turn based so much he should be forced to play Sudeki LOL
I'll take a solid Turn based other any half assed hybred system they cooked up over night....
FF12's "live action" system is not so bad I would like more pause and command options, there is simply to much going on, if I could control the party more as a party and indevendauls (launch well timed surprised attacks and such,sneak attacks with members scattered out) it would be a revolutionary system, as it is its a RTS hybred.
I think JRPG devs much like other devs have stopped putting polish into the details of the games that or "balance" it so much its simply not fun, even DQ8 is to grindy for my tastes theres simply not enough weapons and equipment to keep me intrested....