I wish I could go to Game Traders Robina... alas I live in the UK where the government shits all over you and expects you to pay money for the priviledge. Closest thing we have is Gamestation and that sucks a big fat hairy Donkey Face
I think addressing changes requires that you play the previous iterations first, which Yahtzee has not.liquidmetal said:Getting back to the point, I just wish there had been mention of the really retarded changes that were made to the SSB series with this installment. It was funny though. And that's all that really matters.
The Sound Defense said:I can't say I agree with the general diagnosis on this one. He certainly has more than enough valid criticisms, such as a repetitive story mode, and how unlockable characters are a terrible idea. In general, though, I think that Yahtzee falls into the audience defined as "the large group of people that Brawl just plain old isn't targeted towards", which includes most people in this thread. I find the mindlessness of it all rather engrossing, and what the core gameplay consists of is extremely well done if you're looking for that sort of thing.
What threw me was the comment about button mashing. No offense to many people here, but if you gather four people together who completely suck at Smash Bros, the best masher is definitely going to win. So far, though, I have never once seen a masher do well at all against a more experienced player.
As for being "that guy", that certainly applies to a two-player match (in all games), but I have data that proves otherwise in four-player matches. I went and gathered three other people who have never played Smash Bros before, or many games at all, really, and played against them in a Brawl. I won hands down, but this seemed to do extremely little to bother them, and they had a great time.
I think the key issue here is that Yahtzee just falls into a different crowd than what Smash Bros is aimed at, as I've said before. And it is this, of course, that makes a horde of delirious fanboys spam his mailbox with hatred, but in all honesty, anyone who flies into a rage over a Yahtzee review isn't worth that much to society.
Kobushi said:I'm depressed cause I agree with what Yahtzee said in his review of ssbb, even though I would be classed under the nintendo fan boy ladder. The game was originally plugged as a launch game for the console and ended up being 2 years late and counting, its still not on Australia's shelves outside a game traders' store (yes, I'm a fellow aussie, who cares).
Controls where easy, and even if they weren't for you could easily change them to whatever you could think of with the custom control settings. - Honestly, they had more control choices then base characters!
The game unlocks pissed me off for this game for the exact opposite reason as any other game. FAR TOO EASY!! All you had to do was 1p story mode and they all came out of the woodwork. Which made Sonic the LAST character you unlock playing the game as he only appears on the last level, even though he is a prominent advertised character for the game. Great plan Nintendo.
At least in SSBM you had some characters that needed so many hours VS game play, making it so a group gameplay game had important things to unlock as a group.
The versus maps were way too small (AGAIN), making characters have needed big maps (yoshi, DK, sonic, etc.) sad choices for matches. You could use the level builder, but it was way too limiting which made it even more frustrating. The boss maps in the story mode were so much better than the scrolling maps you get stuck with in multiplayer.
They kept all the crap characters everyone hated from the last smash bros game, and the new surprise characters were a waste of time. Worst of all they all had the same attacks and supers! If I didn't want to play Fox, I'm not going to start using Falco, let alone Wolf!! Also they shouldn't have brought new characters into ssbb from games older than a super nintendo. Who the hell is this Pit Prat?!
I could go on and on like this but at the end of the day, I prefer playing SSBM on my Wii than this new version. At least it was rewarding.
Great review, keep it up!
I read your whole post and I decided to cut half of your argument because the other last half didn't made any sense to me; it seemed like a kid's rant.Sorahero said:Ok I completly disagree with this guys review after watching a few of reviews I liked them they were good funny and had alot there. But oh my god when I got to this one I couldn't believe it. First of all this guy dosn't have a right to review the game not because he dosn't like fighting games or hates nintendo. What drives me is that he wasn't willing to put all that much time into the game to really understand it. I can understand why he didn't understand that you didn't have to play through story to unlock characters and that the levels repeat themselves once at the end. How ever the fact of smashing buttons make you think wtf and those that disagree you can customize your controller suck that. Another thing I notice that the only reason he was willing to play was of sonic and snake. And of course you have to unlock them it make the player go longer however if that the only reason why your playing is for those characters.
The reason I brought the question of who Pit was, was the fact that he is a character from a Nintendo game that is over 20 years forgotten. I realise that alot of Nintendo's character's like Donkey Kong, Mario, and Kirby started their release on the original Nintendo, but if they didn't have a sequel made or haven't been followed up since their initial game, don't make them out to be a great classic game character.Random argument man said:-Pit is from an NES game..
-the fox/falco/wolf argument is true
-Melee had some good maps (I put my concentration on the word some in this sentence)