The metagame is rather similar, you pick up weapons, do research on them, equip and upgrade your teammates. The actual gameplay of Syndicate however is a multi-unit action game, not really a strategy game. In some ways its actually even more a puzzle game then an action game, as a lot of the difficulty doesn't resolve around being fast, but around figuring out the best way to get a job done. Or to put it yet another way, Syndicate is a lot like modern sandbox games like GTA, except you have four guys, an isometric perspective and you die a lot (at least in Syndicate Wars, Syndicate might have been a bit easier).Inkidu said:Is the original Syndicate anything like X-Com: UFO Defense? If so, I might just want to go find it.
I can see EA turning the rest of Bullfrog's back catalogue into First/Third Person Shooters with mixed results. Magic Carpet would work well under modern tech, and a third person remake of Dungeon Keeper could be like Orcs Must Die! but with a bigger budget. Populous on the other hand just wouldn't work and Theme Park would end up being banned in at least Australia and Germany on taste and decency grounds.Antonio Torrente said:Anyway, can you think of another old IP that big game companies could use and might suffer the same fate as Syndicate?
Yeah, but he probably wouldn't have been on Shining Time Station if he wasn't the least liked member of a now-defunct band. Harrison and McCartney both moved on with their careers to a large part. Starr was an also-ran in his own band, and it never really got better.Proverbial Jon said:Ringo Starr was actually a very good narrator and I love Thomas the tank engine... so yeah, take that.
The FPS XCOM game has been delayed actually, the current timeline has the proper strategy re-imagining XCOM: Enemy Unknown coming out before it.Qitz said:Wasn't Xcom being "re-made" as an FPS shoot as well? Coming from a Strategy game. It seems pretty much any game that had guns will be re-made into an FPS.Antonio Torrente said:It's a shame that its developer StarBreeze laid off its some employees after finishing the development of this game.
Anyway, can you think of another old IP that big game companies could use and might suffer the same fate as Syndicate?