CronoT said:
Caffeine_Bombed said:
CronoT said:
Since the beginning of video games, expecting a movie tie-in game to suck is like expecting the sun to rise. It just happens, and there's very little we can do to stop it from happening.
There are some exceptions. I really enjoyed Constantine on the Xbox. And the incredibly violent Wolverine Oranges tie-in!
Both of those were comic books long before they were movies. They had a very large and deep canon to draw from. They didn't have to rely on the movie for the story or for the hyped up publicity.
GoldeneEye007 is usually trotted out as the exception to the rule, but most people either forget or conveniently omit that the movie came out about 3-4 years before the game.
Uhh yeah but so does Spider-Man and a lot of movie tie-ins. And the two examples I gave were both made to tie-in with the movie releases, both sharing the same main plot and character likeness. I'm just saying there are several exceptions where the developers could give a shit.
As for Goldeneye, granted it was released 2 years after the movie, but that was because the developers decided to make it for the in-development 64 console rather than the SNES.
The thing with Goldeneye is it was a big step for first-person shooters in general and I think most of it's praise comes from that rather than "this is a great movie tie-in."
It's all fairly pointless anyway as I'm sure most of us will agree that movie adaptations are far more horrendous than some game adaptations... ¬_¬