and to add insult, the game costs a fortune to buy, and the subscription too. its not really the elder scrolls anymore, couldnt they have just put co op in a normal elder scrolls?
You have no idea. With overseas servers and Australia's already crappy internet...Antsh said:I always hear that it is awful to play games like this from Australia. Kinda sucks.
And what exactly was remotely 'Kung Fu' about the Pandaren Brewmaster? The coat, hat and the staff are all that come to mind.IrisNetwork said:Pandaren Brewmaster disproves your claims of Pandaria being a movie knock off. He was in Warcraft since Warcraft 3: The Frozen Throne (2003). Kung Fu Panda (2008). SEE! Kung Fu Panda is a Warcraft 3 knock off.
Because it's cliche!ImBigBob said:I've never played an MMO before, but even I have to ask why the hell you'd do the whole "destiny" thing when you're not even the only player in the world.
Thanks. Fire Emblem is kind of a big game for me [http://www.escapistmagazine.com/articles/view/features/10510-The-Girl-Who-Died].Alexei F. Karamazov said:Because it's cliche!ImBigBob said:I've never played an MMO before, but even I have to ask why the hell you'd do the whole "destiny" thing when you're not even the only player in the world.
But really though, it's because it's easy. The vast majority of people want to feel at least somewhat heroic, to be the white knight or Superman they might not be in real life, and saying "You are the only one who can save us!" is a rather appealing, albeit extremely cliche, way to motivate people by stimulating that desire. Such pretense was completely dropped in Oblivion, mocked in Morrowind, and brought back for Skyrim, which broke sales records. Though I'll admit that trend doesn't completely explain the use of the "destiny" plot for ESO, it's an interesting trend nonetheless.
On a completely unrelated note, I approve of your avatar.
Evonisia said:...
Still I've never really understood the point of TESO. Yes I do like the idea of being able to see some friends when I'm walking about in Cyrodiil but in truth always having to see them would be a pain in the arse. I guess I'll give this one a miss, and wait until I can return to Cyrodiil for two missions in TES VI: Valenwood or the Khajit place. Oblivion is almost painted in a positive light in this video which is a bit odd, but I guess time and TESO have improved Oblivion in one's graces.
Yes, sharing the world with some other players feels like something even I would like to try. But I wonder if it is warranted making it into an MMO if the goal is to just share it with a few other players. Why not just add a small-scale, opt-in cooperative multiplayer feature? I feel that this would also go a long way towards making the architecture less static. Or is there really a considerable demand for a large-scale multiplayer TES experience?piscian said:In their defense at some point one guy said to his friend "Hey I wish Elder scrolls were two player." MMMMMMMMMMMMMMMMMMMOOOOOOOOOOOOOOOOOOOOOO. Sounds exactly what I thought it would be, but I haven't enjoyed an elder scrolls game since Morrowind so either way this one was definitely off my list.