Johnny Novgorod said:
Casual Shinji said:
People like to say RE4 ruined Resident Evil, but the series wasn't really doing that much better before that. The last stand-out entry was REmake, and that was... a remake. Code Veronica was meh, and when REZero came out they were scraping the bottom of the barrel
I thought Code Veronica was OK. The dual-wielding was a weak gimmick, and the Ashford family history made the premise more idiotic than usual, but it still managed to be scary and pretty tough to be honest.
The thing is,
Code Veronica was ruined for me by the real-time rendered backgrounds. Which sounds like a shallow reason, but the only real benefit pre-rendered backgrounds have is the high amount of detail, which greatly served the atmosphere of the
Resident Evil games. That's the only reason we put up with the wonky camera angles and controls.
The benefit of real-time rendered backgrounds is for allowing better 3D maneuverability, since the environment pivots along with you. Which
Code Veronica didn't do, because the camera was still fixed the majority of the time and you would still transition from screen to screen. There was basically no difference from older
RE games, except the backgrounds looked worse. Capcom pulled the same thing with
Dino Crisis and I hated that too.
Also Steve.