Zero Punctuation: Thief: The Dark Project

CaptainPicard

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Signa said:
Oirish_Martin said:
It seems like I'm the only person who actually liked the zombie levels. Bonehoard was probably the creepiest thing I'd ever experienced in a game at that point. Rope arrowing over a flight of trapped steps stealing jewels, frantically trying to manage your holy water, and freaking the fuck out when the first restless dead appeared. Awesomeness.

The sprawling building levels are also great fun, except for Constantine's house. Finding a key placed on ONE FUCKING TILE of a very large carpet was not fair in the slightest.
The zombie parts were the best for me as well. It wasn't that it was trying to be "blast em up" it was that YOU CANT KILL THESE GUYS HAHAHAHAHHAHAH!!! It forced you to be even better at stealth than ever before. TO THIS DAY I think that Thief 1 zombies were the scariest zombies of any game. Their groans, OH! their groans... *sob*

thetragicclown said:
"Gorn to the bear pits tomorrer. Wanna come with?"
YEEEES!!!!!

I thought that was the COOLEST thing about that game then. I had never heard NPCs have a full conversation like that before. Not only was it long, but it was funny!
I agree with the zombies being scary. I've *never* been scared of anything in a game, but those zombies manage to fill one with horror.
 

OblivionWolf

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I would just like to encourage you to try playing through Halo, the original Halo, on PC. You keep lumping it together with it's progeny as if what came after it must be like the original. But even a dwarf glarp from Pluto would have figured out by now, just from watching your reviews, that a game can often be good when first released then be turned into a piece of trash in successive generations.

The story in the game is the most emersive I have encountered. When they brought me down to see the flood for the first time... it was just intense. I love playing the game and still do. I honestly don't know if I would like Halo 2 or 3 because I haven't played them. Halo 2 was released for vista only and I wasn't about to load that pile of cr@p onto my machine to play a game, and the last time i checked halo 3 wasn't out for PC yet. I don't play console games. Even if the graphics are catching up now, the controls still suck.
 

Signa

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BlueMage said:
when I first started Thief I became acutely aware of the noise I made, and started making conscious efforts to reduce it. To this day, I move practically silently at anything slower than a brisk jog.
I'm guilty of the same. It's fun sneaking up on people unintentionally.

off-topic: SON OF A *****! I'm trying to install the game because I got the itch to play it again, and I can't even get setup.exe to run. I've been all over the internet for answers, and the only thing I could find was a suggestion on using the compatibility tab, or "waiting an hour..." Well, it's been at least 7.
 

LesIsMore

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Slackenerny said:
Midnight Voyager said:
While I'm at it: The servants. From the second game. OH GOD the servants. With their giddy giggles and relieved, whispered "Thank you,"s as you knocked them out. *SHIVER*
Oh yes. And do you remember breaking into the vault under the old Hammerite chapel in Thief II? They had those ghosts which were almost impossible to deal with stalking the place like it was a convention centre. It was so immersive...the most tension I've ever felt in a game. Period.
For my money, the scariest moment in Thief II (or at least the most memorable) was in Truart's house in the secret room underneath the chapel, where there's a golden skull in a middle room but also a Hammer Haunt patrolling. You have to put out the torches so as not to be seen, the ghostly whispering and clanking of chains the only clue, and you know you only have one chance to take him down because if he sees you at all you're fucked, no chance against him in combat - really intense and genuinely terrifying.
 

LesIsMore

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Chadling said:
And I really hope that Yahtzee didn't just insult No One Lives Forever. That game is love.
That is an underappreciated gem of a game - Austin Powers in FPS format, but strengthened with a wonderful soundtrack, compelling story and some of the funniest enemy conversation I've ever heard. The sequel was limp in terms of both, but the original was a rare instance of experimentation with FPSs and a real joy to play.
 

MB202

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I thought the part where the guy was yelling as his computer was the funniest part!
 

existozip

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Feb 12, 2009
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Just joined to post a comment on this review. I consider thief to be the best and most atmospheric stealth game ever, and i'm glad yahtzee, actually took time to review something most people wont be able to stand nowadays(cause of graphics).thief1,deus ex1, baldurs gate2, vampire the masquerade:bloodlines, kotor, morrowind, and diablo2 are my all time favorite games. Its sad no good pc games are coming out anymore, at least not like they used to. or maybe its just nostalgia, i dont know. anyways enjoyed the review, like always.
 

beddo

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I'm so fed up with all the hate on Halo. It was not a bad game. It was a good game. If you played it after 2003 then your opinion is generally going to be based on all the then populist anti-halo ideal.
 

artstsym

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If this game is responsible for that horrendously awful stealth level in Rainbow Six: Raven Shield, then I am going to murder it. Or just everyone at Ubisoft.
 

GeneralTrivium

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Jan 7, 2009
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Nice. I got this game ages ago. But now due to my new modern(ish) PC it can't run it without freezing randomly at the start of the level, which is a shame really cause I wouldn't mind playing this now I'm older and not pissing myself when inside the mansion castle thing when I hear a guard breathing 100 meters away.

Good job Yahtzee!
 

mfserious

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Dec 10, 2008
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I like the stealth/steal games. I hadn't played the Thief series, but I'm sure I'd like it.
 

Whoracle

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Signa said:
off-topic: SON OF A *****! I'm trying to install the game because I got the itch to play it again, and I can't even get setup.exe to run. I've been all over the internet for answers, and the only thing I could find was a suggestion on using the compatibility tab, or "waiting an hour..." Well, it's been at least 7.
Click Start > Run
Enter "x:\setup.exe -lgntforce" without the quotes, where x is the drive your Thief Disc is in. The End.
 

Radu889

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Dec 14, 2007
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Didn't looking glass studios also make SYSTEM SHOCK?! I though he remembered that, but I guess it doesn't really matter since the second game was co-developed.
 

Nunka

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Sylocat said:
04:35: I don't get it.
"Guess it was nothing" is the generic line many a Thief guard will spout a few moments after you make a noise, as long as it's not a significant enough noise to warrant further investigation.

And, for the record, I may be one of the only people in the universe who enjoyed Deadly Shadows more than the first two. Admittedly, the "hub" idea was terrible, and the game lacked an awesome villain a la Karras, but really... in every other way I think it only improved on its predecessors.

Edit: Also, two notes for people who want to play Thief 1 and/or 2: first, you may have to run setup.exe on the CD in Windows 98/ME compatibility mode to get the game to install. Second, both games are extremely unstable when using two or more cores... take advantage of the "Set Affinity" feature in the task manager to disable all but one core. You'll have to do this every time you start the game, but there's some obscure way to have this done for you automatically every time you load the game up. Google it or something.
 

kmg90

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Jan 21, 2009
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nothing like looking back on the 90's of PC gaming

The graphics analogy made me laugh
never played thief though
 

Kevvers

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I totally agree with this review, Thief 2 is probably one of my fave games, and I was so miserable when 3 turned out to have completely threw out all the good bits of the previous ones. The Shalebridge Cradle was interesting, but at the end of the day it just wasn't Thief.

In fact I am inspired to dig out the old box... whats inside... WIN 1 of 3 Panasonic DVD Palm Cinemas! Closing date 31.7.00.
Missed it. DAMN.