I don't recall paying any fees for Origin. Their games are priced as high as they think they can get away with, but no monthly fees like on consoles.Darth_Payn said:I would think the fees for using whichever multiplayer service would have it covered (LIVE on X-BOX ONE, Origin on PC)
Yeah I noticed alot of the "better" reviewers hit those same bullet points. Those lavishing mountains of praise sound abit too enamored with this game. No, I'm not saying this game is bad or complete crap. What I'm saying is that it's an above average shooter with high level of hype. The mechs (Titans) are cool and all, but I had more fun fighting against them on foot than actually piloting them. Kinda reminded me of playing Tribes the was I could zoom along the battlefield. But yeah, I wouldn't play full price for it. Feel sorry for my friend getting it right away. I guess with the new maps they promise getting it later won't be such a bad idea.Grach said:Yeah, Angry Joe made more or less the same points as you, Yahtzee. To be fair, by playing the game you realize it's true: the game has excellent movement and the titans do feel like an upgrade but not a game breaker. With appropiate maneuvering you can down a titan on foot.
In the end, it needs more polish though. Maybe more maps and better integration with the story. What it doesn't need is yearly (or bi-yearly, or nth-yearly) sequels.
They probably wouldn't complain if it had longevity like BF2. Not so much I think for the more recent BF releases.Daaaah Whoosh said:Come on Yahtzee, if we were talking about Battlefield you'd be saying they SHOULDN'T have made a single-player, and I don't think anyone would complain if Battlefield went back to charging full price for a multiplayer-only experience.
Well, to be fair, the problem with a multiplayer-only title is that when the players move on to something else, the game dies. A single-player only game can be played 5 years from now, and it will still be the same.Eldritch Warlord said:Typical Escapist members will complain. Anyone who actually wants to play a multiplayer shooter would applaud the decision though.Mahoshonen said:Judging by the responses in this thread, it sounds like a lot of people would complain about paying full price for multiplayer-only.Daaaah Whoosh said:Come on Yahtzee, if we were talking about Battlefield you'd be saying they SHOULDN'T have made a single-player, and I don't think anyone would complain if Battlefield went back to charging full price for a multiplayer-only experience.
Too bad few people here are likely to accept that there's any hypocrisy in calling Titanfall "half a game" since it's multiplayer only when they'd never even dream of saying the same of a game because it's singleplayer only.
I'm no expert on development costs, but it doesn't seem likely that Respawn could have offered the same level of gameplay polish in a $15 game. This kind of tech ain't cheap, especially when you're a new startup company with one, solitary, make-or-break title.KDR_11k said:Kinda seems like it should have been a 15$ downloadable game but instead they thought they have big names so they gotta go full AAA. Then again even Section 8 Prejudice had a token SP campaign and full bot support.
Well, what is the last single player game that Valve has made? Because of the last six they've made five have been multiplayer only (TF2, Left 4 Dead, Left 4 Dead 2, Dota 2, Alien Swarm. Portal 2 being the game with single player)themutantlizard said:Magmarock said:This video perfectly encapsulated how I feel about Titan Fall. $80 for a multilayer only game without bots or anything is kind of a jock, and I'm not laughing. It seems that Vavle too looking to go down this road of abandoning singleplayer all together. This industry is on the verge of collapse
where did you find out Valve is going multiplayer only? just asking because after having read what you said I'm considering abandoning my trust in Valve.
Actually that brings up a good question that Yahtzee didn't address. Is this a game with a map rotation, or is it just a single map like in DOTA-style games?Silentpony said:All serious though, I played it on a friend's console. I asked if this was basically a single PVP map from any MMORPG. He said yes.
I'd put in a tentative vote for Counter-Strike at second place. I managed to get into the CS:GO beta, and despite my misgivings, I enjoyed it pretty well. Granted, I still had no interest in buying it once it came out of beta and they started letting the rabble in. Counter-Strike has the single worst player base of any game ever, and since Valve are too lazy to implement a proper moderation system, that's probably not ever going to change. Plus I hear it's full of hackers now, which doesn't surprise me at all.GamemasterAnthony said:I think it is safe to say that there is only one game to have done multiplayer only FPS correctly. *COUGH*TF2*COUGH*
Which is why I kind of support the idea of subscription-based multiplayer. The game is essentially free; you pay for access to the servers; your money goes towards the upkeep of said servers and constant patches and balance tweaks; if the playerbase dries up you can just stop paying; the threat of people no longer paying encourages the developers to keep maintaining the game and occasionally adding new features to keep people interested.ThatDarnCoyote said:Well, to be fair, the problem with a multiplayer-only title is that when the players move on to something else, the game dies. A single-player only game can be played 5 years from now, and it will still be the same.
Anymore? What do you mean anymore?Shameless said:So you cannot sell multiplayer only games for full price anymore ? Don't developers work on these just as hard as single player games ?
I'm sure there are 15 maps or something around that. At least I remember something around that. The biggest problem are for me that we have 5 standard playmodes and that is it.Steve the Pocket said:Actually that brings up a good question that Yahtzee didn't address. Is this a game with a map rotation, or is it just a single map like in DOTA-style games?Silentpony said:All serious though, I played it on a friend's console. I asked if this was basically a single PVP map from any MMORPG. He said yes.
Yeah, that's more or less the World of Warcraft model. In theory, it's a great idea for the reasons you state - it incentivizes players to play and developers to support, and with the proper pricing structure it would be a good deal for all concerned. The problem with the World of Warcraft model is that it basically only seems to work for World of Warcraft. Nobody else has seen market success with that setup.Steve the Pocket said:Which is why I kind of support the idea of subscription-based multiplayer. The game is essentially free; you pay for access to the servers; your money goes towards the upkeep of said servers and constant patches and balance tweaks; if the playerbase dries up you can just stop paying; the threat of people no longer paying encourages the developers to keep maintaining the game and occasionally adding new features to keep people interested.ThatDarnCoyote said:Well, to be fair, the problem with a multiplayer-only title is that when the players move on to something else, the game dies. A single-player only game can be played 5 years from now, and it will still be the same.