Zero Punctuation: Tomodachi Life - Nintendo Life Simulator

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Muspelheim

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I'm a bit tempted to get it, just so that I can make a house filled with various warlords and leaders from the Yugoslavian Wars. Imagine a cartoon Karadzic and Praljak sharing a flat, that would at least rival a sock puppet.

Kinitawowi said:
I'll say the same thing I say in every Tomodachi Life thread: THIS?! This is what the LGBTOMGWTFBBQ community got so pissed off about? Of all the fucking problems non-straights face around the world, this is by some distance the most trivial and irrelevant.

Looks shite, sounds shite, looks stupid, would not part with any amount of my money to obtain. What an utter waste of time and energy. Yahtzee asks an excellent question - what exactly is this game meant to achieve? who is it for exactly? - and we've got nothing.
No. Some people and communities got pissed off about Tomodachi Life, at best. I imagine an overwhelming proportion simply didn't care, since, as you said, there are far bigger problems than Nintendo being a bit traditional on what true digital pretend romance can be.

Of course, most of the people who did get pissed off likely weren't even angry, just noting that it was a descision they didn't like. But since this is related to gaming, it is impossible to look at things with a modicum of restraint.
 

arigomi

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I'm not sure why some feel this episode was entertaining. Unlike other games that are trying to take themselves seriously, Tomodachi Life is very self-aware about its weirdness and the game mechanics. When Yahtzee says that the Mii's are rolling on the floor with their friends, that is not an exaggeration. They literally do that. It isn't a keen observation that exposes the silly stuff that the game tries to hide. Likewise, the absurdity of having Mii's like Lady Hitler on the island is part of the intended design. That is why the advertising has invited people to include Miis of celebrities on their islands.

It is disappointing that people still believe that including homosexual relationships would've been easy. A huge chunk of the game remains locked until your islanders get married and they have kids. This game is also text heavy, so it would also require adapting a lot of romantic conversations between Miis. These changes would involve significant changes to the game mechanics. It is far more practical take account of this in the next game than to overhaul everything and risk breaking the game.
 

karma9308

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Oh wow, this was a fantastic episode. You were on your A game for this one Yahtzee. The ending was probably my favorite part.
 

LaoJim

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FFMaster said:
Assuming this is how you do it fine, but as a external factor we have silly homophobes who don't want any sort of male/male relationships shown to little timmy cause he might actually expand his horizons outside of the values of the parents :p
...
Its not like the Sims or anything like that from what I've seen. Its a toy and a game, not every game needs to make a social statement
...
You seem to be under the impression I've said it shouldn't be added, every single post I've said that it should, but at the same time I don't think they should HAVE to , but do if they choose to make the point.
Ok, we'll wrap up the debate. I understand you're not against the feature, sorry if you've got the impression that I did.

I take your point about legacy code. I still think the additional processing time is not going to be at all significant because you only need to do once every five minutes or so and I doubt its too complex, and if there are 100 people it should be fairly simple.

The question is, given you're going to offend someone who should it be silly homophobes or sensible homosexuals. If you have the option to turn gay marriage on and off and they're still complaining there's not a lot more you can do. I do have a problem with the idea that if you include two people in a gay relationship, without having any sexual content, its somehow not family friendly, but I understand there are people who feel this way. The issue I think I and other people would have is this idea that these day, when making a sim style game involving relationships you can avoid making a statement on the issue. If you don't mention it, you are effectively on the anti-gay side because the anti-gay side wants to pretend it doesn't exist.

Thinking about it, what you could do is ask the player which country/state they are from when they start the game. If gay marriage is legal there, have gay relationships enabled by default. If it's not turn the feature off. Anyone can change the settings to what ever they want later.
 

The Hungry Samurai

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Yahtzee Croshaw said:
Tomodachi Life - Nintendo Life Simulator

This week, Zero Punctuation reviews Tomodachi Life.

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I really hope this game inspires you to make a Super Smash Yahtzee All Stars game In which we can have all of your characters and imps and whatnot beat the crap out of each other at the whim of your uncaring disembodied hands.

After every match you can tell us all how our technique sucks while not pausing for breath.

Occasionally someone will land a solid upper cut and an image of Jim Sterling will appear shouting TOASTY! Just because.
 

Inbar Fink

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Okay, I must admit that after this review, I am now more interested in playing this game then ever before.

Although without same-sex relationship options, trying to recreate characters from my stories will be kind of a bummer.
 

Steve the Pocket

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FFMaster said:
You also have to consider then that even if they did allow gay marriage people would still complain because they can't have kids so can't progress further through the game (cause by my understanding of it , sending out your kids is an important part of progression).
It is? Well, then that's even worse then, innit. Now it's basically reached Game of Life levels, where one of the goals is to get hitched and splut out as many spawn as possible like any good red-blooded American who's not some sort of Commie subversive should. Bleah. And, hell, even that game lets you get gay-married if you want, thanks to vaguely-worded rules... not that it makes the game any more enjoyable to play, which is to say enjoyable at all.

Mangod said:
I really don't get this genre of gaming at all. Why would I play a "life simulator" when I can just walk outside and live my own life? I always thought games were about escapism; that's why you play games like Tomb Raider, because you'll never get to be an adventure archeologist/grave robber in real life.
Maybe you won't. :p

Joking aside, real soldiers play Call of Duty all the time, or so I've been told, so there's that.

But from the way Yahtzee described it, it doesn't sound like even people who have no life would see any appeal in this. You don't have enough control over things to make it a challenge, and the characters aren't interesting enough on their own to make leaving them to their own devices worthwhile either. So, just like the Game of Life, the only enjoyment to be gotten out of it is the sense of moral superiority you can have by complaining how backward it is. Luckily, that will never stop being fun.
 

Osaka117

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Yes but more importantly who married Slippery John? I won't be able to sleep well until I know.
 

Chris Slime

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I like how many people think they are tricking the game by dressing up male characters as female and are thus more smarter than Nintendo. Because there is no way a company as big as Nintendo who go over almost every detail and ensure you couldn't dress up as female if it really did want to exclude teh gays! Maybe i'm giving them the benefit of the doubt but it seems more likely to me the cross dressing was a back door way to include it without risking the backlash. And about the more of less work argument, since you don't tell your Mii who to bum, it would need an additional check for orientation. How much more work it would be is ambiguous since there are many ways to program relationship possibilities, but no, it would be more work.
 

Mydnyght

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Mangod said:
S, H, U, B, N, I, G, G, U, R, A, T, H...

... has someone checked if those kids have gills or something?
What? What do you have against the final boss of Quake?
 

geldonyetich

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Funny how the primary bullet point that Yahtzee had to say about Tomadachi Life was that it caused Nintendo to lose some political correctness points.

Honestly, this game should have done pretty well. It's a game about metadrama. The Internet loves metadrama, it's the primary reason behind most players of EVE Online, most visitors of 4chan, and the primary topic of the most popular user-generated forum threads on the front page of The Escapist. Apparently, here on the Internet, the greater bulk of us are evolved monkeys who flock to drama like moth to a flame.

So here's Tomodachi Life, a game where you do nothing but add little computer people and watch the metadrama unfold. Not being able to control the greater bulk of the happenings therein is just necessary streamlining: you're there to heckle, not play. Metadrama was popularized by reality TV, so here's "Reality TV: The Game" where all you can do is change the channel and vote who gets to stay on the island.

God saw that, got really pissed off, and said, "You know what? Your game is not going to sell because that's fucking detestable you'd make a game all about metadrama. And, because I like ironic punishments, the reason your game will not sell will be metadrama related."
 

Darth_Payn

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One of Yahtzee's funniest yet. We got the return of Señor Coquonfayse! Lady Hitler was a surprise. As long as we're speculating about Yahtzee's fan-fix apartment life, I'd like to know who Jim from Mogworld hooks up with. Maybe the nice zombie girl who helped him settle in to their Necromancer's army.
 

geier

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[/quote]And I fail to see how obesity (which is in many ways a lifestyle a person chooses, be it actively or passively) is comparable to sexuality (something a person just is/feels). You can get rid of body fat through changing habits, you can't do the same with sexuality (anyone who suggest otherwise are insane).

That said, yeah, I wish I had a wider variety of choice in player character bodytype, especially in RPGs.[/quote]


I urge you to search the internet for "Obesity Genes".
I for my part was at birth (a point where i did not have any agency about how much i eat) nearly 30% bigger (more fat, larger, more bone mass) than normal kids. Ever wondered why some people always stay slim/skinny no matter what they eat or how old they get? -> Genes
This can (and very often does) occur the other way around, causing obesity. I don't deny that calorie intake is a problem too, but genes (something i can't do anything against) are a much bigger parameter.
You also fail to see that obese people are harassed all the time. A LGBTQA person has to tell you what their sexual preferences is. You can't (in normal cases) see what drives their lust. But fat people? Can't hide anything.
Even Yahtzee (who defended LGBTQA people and their cause with this review) makes regularly jokes about fat people.

This is the hypocrisy of our time.
Going on about including all people and be understanding. But as soon as a fat person enters the room, everyone thinks "that fat lazy tub of lard". This is nothing different than dismissing a person holding the hand of someone their own sex. And i bet, everyone reading this thinks the same.
 

Mangod

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Mydnyght said:
Mangod said:
S, H, U, B, N, I, G, G, U, R, A, T, H...

... has someone checked if those kids have gills or something?
What? What do you have against the final boss of Quake?
Final boss of Quake?

... *google* ...

Oh, I thought he was talking about Lovecraft's Shub-Niggurath, The Black Goat of the Woods with a Thousand Young. You know, the Cthulhu Mythos deity? This Shub-Niggurath:

 

Mangod

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Steve the Pocket said:
Mangod said:
I really don't get this genre of gaming at all. Why would I play a "life simulator" when I can just walk outside and live my own life? I always thought games were about escapism; that's why you play games like Tomb Raider, because you'll never get to be an adventure archeologist/grave robber in real life.
Maybe you won't. :p

Joking aside, real soldiers play Call of Duty all the time, or so I've been told, so there's that.

But from the way Yahtzee described it, it doesn't sound like even people who have no life would see any appeal in this. You don't have enough control over things to make it a challenge, and the characters aren't interesting enough on their own to make leaving them to their own devices worthwhile either. So, just like the Game of Life, the only enjoyment to be gotten out of it is the sense of moral superiority you can have by complaining how backward it is. Luckily, that will never stop being fun.
Well, from what I've understood, real wars and "Call of Duty: Press X to Dog", really don't have that much in common either.

Still, yeah, I cannot see what anyone would get out of Tomodachi Life specifically, outside of a fanfic plot-generator. Plop a bunch of characters into a building, and then just write a story based on what happens between your Mii's.
 

Shamanic Rhythm

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This game legitimately sounds like the most boring, pointless software ever created. Too bad this was unknown when all the backlash started months ago, so that the collective response of the internet could have been "Who cares? It's not like we're going to play it..."
 

Z Mann Zilla

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Mangod said:
S, H, U, B, N, I, G, G, U, R, A, T, H...
True story: I created a Mii named "Shub-Niggurath" the first day I got the game.

Also true story - I found this article because I was trying to find QR codes of Mogworld & Jam characters.

I've also done the "lie about the gender" trick to get homosexuals into my game, which works better than expected because the "having a baby" mechanic has virtually no resemblance to IRL reproduction.

I'm amazed that there was no mention of the especially creepy thing that they left in the game... You can change adults into children and children into adults using one of two sprays. Children who are changed into adults can then engage in adult relationships.

Example: I made a Mii of Rollo Tubbs from The Cleveland Show, so of course I made him 5 years old. Literally; his birth year was set so that it was five years prior to the current year. A day later, he asked to be sprayed with the adult spray, which I did, and within an hour one of my other Miis said she had feelings for him (the one based on my roommate... ugh...). I decided to see how far that rabbit hole would go.

They're about to have their second child.

My roommate is in her mid-30s. Rollo's birth year is still five years ago.

So, you can carry to full term the creepy implications of the movie "Big", but no dude-on-dude stuff, 'kay?
 

Johnny Novgorod

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geier said:
I fail to see a problem with excluding LGBTQAQ. I'm obese. Just like 50% of americans and mexicans or 30% of the germans. How many games are there that let me play as a fat guy?
Ask any fat person how they are treated from others. I don't think LGBTQAQ are treated worse then fat people. Am i supposed to protest now until all games include fat people?

captcha: milk was a bad choice
Realy? Only if it is the milk of mice.
Well I know it's called "life simulator" but the emphasis, going from the reviews, is mostly on simulating relationships. Halving your choice of relationships from the get-go is a shoddy move. Like a fitness simulator in which there're no fat people.
 

Z Mann Zilla

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I think calling Tomodachi Life a "life simulator" is like calling any given Mario game "a day in the life of a plumber". TL in many ways is The Sims by way of Monty Python.

That said, I do agree with the LGBQAQ folks who feel that the game didn't include them. That's why I was happy to see Nintendo stating that the next installment (if there is one) will be more inclusive (source: http://www.nintendo.com/whatsnew/detail/c4fwbi-uave2t9r1h7sfzx0aoa-d4pgx).