- May 21, 2010
Oh spinning white circle of doom, how you continue to taunt me for a solid 6 hours of not being able to watch this video for some asinine reason.
Jandau said:the game is poop. Terrible interface, sluggish controls, laughable "plot", atrocious voice acting, lack of remotely interesting characters (the one dude that seemed like he might be fun gets killed off in the first 15 minutes of the game), overly complicated magic system which also happens to be the least effective combat method and is also made needlessly annoying by the poor interface, the list goes on and on.
Squilookle said:Wow, that inventory system sounds terrible- didn't anyone playtest it?
And is it strange that the bit that turns me off fantasy games is the whole... fantasy part? Give me a good medieval Robin Hood game and I'd be in seventh heaven, but ohhh... you just had to put spells in it, didn't you... It's like post apocalyptic games feeling that they just have to have mutants for some arbitrary reason. Did Mad Max 2 need mutants to be the best post apocalypse film ever made? No it bloody well didn't!
Zudarkness said:Wow they made a very crappy sequal[sic] to a very crappy game in the first place. No really why the hell do you have to do a check list routine to just kill something... usually you think you die,
what a crappy sequal[sic]
Exterminas said:Why did they even make a sequel? The previous product was bashed to Narnia.
I can understand stuff like "Fallout 3", Hell even "Godfather 3" where the previous stuff was worth it's money. But this is ridicoulus, like "World War II 2 - Now with more Mustach Power!"
.Strife17O7 said:About what I expected, honestly...
...and somewhat disappointingly(of the game, not the review).
Regarding the review, it seemed less negative than I'd have expected. Which is fine.
Having played the game I can tell you this: It's pretty darned good. Yahtzee's only real complaint was that he didn't understand the quick set selector, where in you can put a whole set or armor and weapons on a key to swap at any time. I want you to run your fingers across your number pad 5 and 4 keys and tell me if they feel the same. And I'm happy with that said he wasn't really all that negative. Always assume he's blowing something out of proportion. You DON'T have to do a crappy check list, but it would have been nice if you didn't have to manually sheath and un sheath your weapon. If you don't actually pull your weapon out your character starts doing unarmed attacks. Which suck and will make you die. They apparently don't kill people? But most people/animals/monsters/demons don't care about your well being so good luck with that. And it's easy to forget you have to pull the weapon out. It's a minor nuisance but it's not as game breaking as he makes it sound.Dead Raen said:I'm kind of surprised you didn't stick with the mage, even with that card changing mess.
I've found that when you can pick out of the three classes, the mage is almost always the way to go with Western RPG's (Dragon Age, Fable II, et al.)
There's just something about lighting people on various flavors of element that never really gets old, as opposed to a sword or bow class.
Exactly. This guy. He gets it.wtfclowns said:I don't know, the magic system was pretty good once you got into it. Any game that lets me fire a fireball that explodes and summons 6 stone golems on contact is okay in my book.
There is one guy who talks like that in the second game. He is in a tavern. The main character makes fun of him.gellert1984 said:But Yahtzee didnt cover the most important aspect, do they switch back and fore between normal modern english and ye olden times theeing and thouing english, mid sentence. That really ended the first game for me, just gave me a headache.
Madara XIII said:You mean that FPS rip off of Wild 9 for the Playstation 1 with even more cheesier dialoug than the 90s?
Yeah....I played it and was PISSED!! At least Duke Nukem is original