*sigh* ...the problem was probably the idea that if you have a story- driven game and it's made in Japan, then it's a JRPG. But when a story- driven game is made in the west, then it's something else.SYSTEM-J said:Most of the classics of TBS like X-Com and Civilisation have no plot at all.
By contrast, it's very rare in JRPGs for the plot not to be central to the game experience.
I'm not going to correct you or anything, I'm just going to state that I think this kind of thinking is pretty stupid. There are Asian games with indirect story- telling that lifts up what otherwise would be a generic button- masher, or a pretty simplistic strategy- game. There are Western games with exactly the same setup. And there are western RPGs that are story driven, even though they're not really made any more, and Obsidian isn't credited for pulling it off the last time.
But there hasn't been made a story- driven strategy- game with some role- playing elements before. So VC is actually pretty original.
So.. the point probably is - it has signs of a typical jrpg, like the magical animal crap, anxious teenagers and... well, nothing, really, if you actually played the game. So take from that what you want - imo, it's an original strategy- game with a good story that happens to have been made in Japan. If that makes it impossible for people to accept there may be other things in it than androgynous and anxious teenagers, voluptuous plots impossible to understand, pretentious dialogue that makes no sense, bad voice- acting, and so on - then you're just missing out on a very good game.
(A very good game that, surprisingly, only had the mind- reading magical pig "Hans" in it that screamed "made in Japan". There are other subtler things, like the lack of a perfect/overly macho hero fighting an evil empire one bad guy at a time, an evil government out to conduct experiments on your siblings, terrorists you can kill in droves, and space- nazis taking over the world by interrupting comically evil communists with a hive- like mentality. But other than that, even the most terminally xenophobic morons could play this game and "sort of like it", like Ben said. It really is that good.
Not that it matters, of course. The anti- war sentiment.. sorry, it doesn't actually have that.. The lack of patriotic glorification of armed conflict everywhere but in your own country.. there we go.. will still make those people furious and give them aneurysms in the brain. So frankly, if you're a moron, you'd better not risk exposing yourself to aggravating experiences like a good story told in an untraditional way).