[/QUOTE]
Is it me or does it look like the heels are fold-able, or at least slide back and then move up when not in use? I can't be the only one that sees what looks like hinges in the area between the yellow and that silver circle.[/quote]
Okay even if they DO fold up or retract, she's walking around on the ball of her foot like a damn cat. Humans can't balance well like that.
[QUOTE=Smeatza][QUOTE=Lieju]With Samus, it makes less sense.
And the design of those boots is ugly and unpractical. They look pretty dangerous to her ankles.[/QUOTE]
They look to me like they'll function the same way Chell's Advanced Knee Replacements work in the Portal games and don't look any less practical.
Their ugliness contributes to the standardised emergency equipment feel I mentioned.
Does it make less sense?
When I played Metroid it was the Power Suit and the Varia suit and at that time I would have agreed giving Samus high heels of any kind would have been pointless.
But somewhere down the line they obviously started doing things a bit more stylistically, emphasising her gender by putting her in a catsuit and giving her unrealistic combat capability outside of her power suits.
The high heels in the most recent design are either a continuation of what the zero suit has always been about or a little drop of practicality added into the mix.[/quote]
Okay, have you SEEN Chells jumpers?
[IMG]http://rockntech.com.br/wp-content/uploads/2011/06/action-figure-chell_4.jpg
There is a CLEAR difference. It's designed as a springboard and the weight of her step is focused on a length of metal that's near as wide as her foot compared to trying to balance on a "peg" of a pair of high heels. Sure, it carries the same basic shape as high heels but it's actually functional as far as I can tell.