The current "hot take" thing I been thinking about is: graphics DO matter.
The reason I like places like the Escapist is the idea that gameplay, story, innovation and "auteurism" are respected, and this idea that the latest graphics aren't as important as interesting, fun, innovative gameplay. I totally agree that graphics aren't the most important thing, and Undertale is great and whatever.
But graphics also matter to some degree and it is better when stuff looks cool. Games looking cool is why we play more video games than board games, to a large degree, I mean if we're being honest.
This whole "how important are graphics" idea has come to me from the perspective of sometimes certain game journalists and reviewers and people going TOO far the other way against the grain of dudebro gamur idiots.
Like the whole thing with Elden Ring looking potentially a bit disappointing that the graphics essentially look like Dark Souls 3, and its defenders are like "it doesn't matter, you're stupid for caring about that."
Well, no, I am a little disappointed by that, even though I preordered the game and still look forward to it as a FromSoftware fanboy. But still a new big game- it would be nice if it looked hella cool now on the new hardware.
And I recently tried to play Spelunky 2 and the combination of its brutal difficulty and the fact that it looks like from 1987 just turned me off. I don't feel like going back to NES when I can play anything from like 5 years ago that looks and feels amazing. But that is also just a mood I was in because I also just beat the similar luddite Nobody Saves the World by spending 30 hours reliving 12 yr old me brain. Or a few months ago when I play Stardew Valley so much I bought a clock for 10 million game dollars.
My point is that graphics were A factor- not THE factor- in deciding how I feel about a game I'm playing, buying, reacting to, whatever. I just think it became this cool/intellectual pretense to act like we're not gonna care if a game actually looks good, new, pretty, whatever.
And straight up I avoid most post-apocalypse games like Fallout because dirty broken buildings is just... ugly (contrast with Dark Souls where the wear and tear of the world is sort of its own beauty). Am I shallow or am I just reacting to the reality that video games is an intensely immersively visual medium