I've only played Nier Automata but I think as much of my love for that was Yoko Taros....interesting blend of fucking weird shit and surprisingly good existentialism(What if Philosophy was 90% more weeb? It turns out the answer is Nier Automata) as the fun platinum combat(which apparently is better then Niers) . I do want to try other platinum games at some point. Probably one of the Bayonetta's because the whole creepy angel thing is kinda fascinating to me for some reason. Maybe it's my personal headcanon of angels being terrifying eldritch beings that we don't have any real fucking clue what they are and apparently Bayonetta seems to share that take. On an unrelated note, I've been banned from speaking at sunday school and church meets, but hey, that means I get to sleep in on sundays so HIGH FIVE!
Live a Live is hard to explain why people love it but mostly the whole premise of it being 8 different characters in different eras with different stories and each story is a different genre(one's a western, one's a fighting game, one is a prehistoric....something, one's very cyberpunk with mecha, there's a kung-fu story, there's a ninja infiltrating a castle, etc) which you didn't see very often and even now still don't see that often. And while the original used the same battle system it still held together very well. There's also the whole thing that happens in chapter 9 that felt like a massive subversion of the standard hero plot. . It's become more common since then but in the 16 bit era I'm pretty sure it quite a shock.
I totally get if you don't care about triangle strategy. I think it's meant to appeal to weirdos like me who wish FF Tactics would get a remaster or a port to anything more current then a PSP. I know it's on mobile but I'm not convinced I want to play it on mobile. I've also gotten the impression while TS is a good game of it's type, the plot is a rather slow burn where the first few hours are laying the groundwork for the big 3 sided conflict central to the games story and you have to be invested in that world building and such before anything really happens. I think Pat on CastleSuperBeast said there's like 2 fights in the first few hours and the rest is dialogue and such, which even I'm really "Wait, what?" and I'm someone who doesn't mind detailed setup if it pays off later.
As for FFVIIR, I still don't think we know how many parts it's going to release in....because somehow SE doesn't know or they don't want to tell us. Both of which concern me. It's one of the reasons I haven't played FFVIIR yet despite owning it for at least a year because I know we're probably not gonna see the last one before 2030. I have the same issue with GRRM books, because if he's not in any hurry to finish them, I can't be in a hurry to read them.