Extra Punctuation: Yahtzee Croshaw discusses why the good 2017 Prey video game from Arkane Studios was ultimately so forgettable.
www.escapistmagazine.com
I'll add something to this.
Prey (2017), problem wasn't that it was too good, so much as that nothing sticks out about it. The title could be summed up as
2017: The Game. All this reboot did is be another
System Shock 2. We're already had plenty of those by that point. Before and afterward. Nothing sticks out with the enemy design other than mostly black tentacle blobs. Say whatever you will about
Bioshock and
Dead Space, but they at least had something that sticks out.
Bioshock is underwater and has the Big Daddies.
Dead Space it's all about the necromorphs, the strategic dismemberment, and the Ishimura. The Sprawl in the sequel. Even
Evil Within 2 has unique monster designs, a combination of
RE and
SH style horror, memorable characters, and a protagonist with personality, and a simple yet memorable motivation.