Your video game hot take(s) thread

Bob_McMillan

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The "Halo of their childhood" involved trudging for minutes on end at a brisk walk across empty landscapes, because Bungie didn't want gameplay getting in the way of admiring their beautiful level design (especially the skyboxes). Fortunately for the old-school fans, the Destiny series still has plenty of that!

(Seriously, I replayed the MCC recently and the first couple of games had me hammering the Shift key while muttering "why can't I go faster?".)
The last Halo I played was Halo 4 on the 360, I had to admit, it felt very slow. Never made it past the first level. It's weird that fans would have a problem with faster movement. Looking at the enemies you face in the games, seems only fair that the Spartans moves as fast as the lore says they can. These Elites are just hopping all over the fucking place, why shouldn't you?
 
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BrawlMan

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I'll add something to this. Prey (2017), problem wasn't that it was too good, so much as that nothing sticks out about it. The title could be summed up as 2017: The Game. All this reboot did is be another System Shock 2. We're already had plenty of those by that point. Before and afterward. Nothing sticks out with the enemy design other than mostly black tentacle blobs. Say whatever you will about Bioshock and Dead Space, but they at least had something that sticks out. Bioshock is underwater and has the Big Daddies. Dead Space it's all about the necromorphs, the strategic dismemberment, and the Ishimura. The Sprawl in the sequel. Even Evil Within 2 has unique monster designs, a combination of RE and SH style horror, memorable characters, and a protagonist with personality, and a simple yet memorable motivation.
 
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Specter Von Baren

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Halo just never appealed to me. It has some cool stuff, don't get me wrong but there's just nothing that got me invested in the series. Keep in mind, I was around the game first started. So I was more than aware and grew up on the impact it had on the industry. Even back then though, I didn't care much for most shooters on only played particular ones.

Between the two, Bulletstorm and Mad World, Bulletstorm has the overall better gameplay and environmental hazard variety. More ways to fuck up mooks. Mad World still has the most distinct design. Pretty much no game can match the black and white style pulled off there.
Similar feelings. I did feel that the first game was very interesting and well done with its various elements but, while I played 2, I didn't feel compelled to continue the series after that.
 
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Specter Von Baren

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Memory Cards need to be brought back. Know a nice easy way to fix the problem of storage space? Having easily inserted and removed memory cards that you can pop in you system when you want to play something rather than needing everything stored on the hard drive or some data card that needs to be configured to the system.
 
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BrawlMan

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Memory Cards need to be brought back. Know a nice easy way to fix the problem of storage space? Having easily inserted and removed memory cards that you can pop in you system when you want to play something rather than needing everything stored on the hard drive or some data card that needs to be configured to the system.
USB sticks pretty much universally cover that now. While some parts of me misss memory cards, with USB sticks, you can pretty much go to almost any console or PC and plug them in. That's what I use the transfer my memory saves and back them up on my PS4. I have a USB stick for my Switch too. USB ports are pretty much universal, so memory cards are never coming back. I've been fine with that for years.
 
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Gordon_4

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Memory Cards need to be brought back. Know a nice easy way to fix the problem of storage space? Having easily inserted and removed memory cards that you can pop in you system when you want to play something rather than needing everything stored on the hard drive or some data card that needs to be configured to the system.
What you are suggesting is ridiculously regressive and won't work.
 
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Specter Von Baren

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USB sticks pretty much universally cover that now. While some parts of me misss memory cards, with USB sticks, you can pretty much go to almost any console or PC and plug them in. That's what I use the transfer my memory saves and back them up on my PS4. I have a USB stick for my Switch too. USB ports are pretty much universal, so memory cards are never coming back. I've been fine with that for years.
? Do you just use your Switch in docked mode then?
 

BrawlMan

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? Do you just use your Switch in docked mode then?
Yep. I rarely ever use portable mode. I did a couple times for a few weeks when I first got my Switch, but I eventually got bored of that. The only time I take it out is either to clean the Switch itself & the dock, or if I'm using eShop while doing things on my PS4.
 

Old_Hunter_77

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Ok so what is up with the fact that like everything came out in February so for 3 months it was like "OMG so many games!!!" and now all games media is talking about a draught and how nothing big or important is coming out until Starfield.
Why is it like this?

This seems more like a question than a hot take but the conspiratorial side of my brain is forming like a dozen insane hot takes already.
 
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Specter Von Baren

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Yep. I rarely ever use portable mode. I did a couple times for a few weeks when I first got my Switch, but I eventually got bored of that. The only time I take it out is either to clean the Switch itself & the dock, or if I'm using eShop while doing things on my PS4.
Hhm... I guess if I got a USB, left it in my dock, and put all the big graphics heavy games on it that I'd only play in docked mode anyway then that'd give me a lot more room to work with for data.
 

CriticalGaming

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Ok so what is up with the fact that like everything came out in February so for 3 months it was like "OMG so many games!!!" and now all games media is talking about a draught and how nothing big or important is coming out until Starfield.
Why is it like this?

This seems more like a question than a hot take but the conspiratorial side of my brain is forming like a dozen insane hot takes already.
It's because these games that all litered the release window of Feb and March, were games that got delayed from last year. But because the fiscal year doesn't begin until april, those all had to release before the annual finance year resets.

As of April 1st, we are in the fiscal year of 2022 so now there are no games that need to be rushed out to release to make yearly sales numbers.
 

Drathnoxis

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Memory Cards need to be brought back. Know a nice easy way to fix the problem of storage space? Having easily inserted and removed memory cards that you can pop in you system when you want to play something rather than needing everything stored on the hard drive or some data card that needs to be configured to the system.
I don't really miss having to switch between 4 different cards trying to figure out which one it was that I had my Pikmin save file on.
 

hanselthecaretaker

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If fighting games went free to play, I would have no problems with it.

No time to watch yet but wouldn’t that make them all live service games though? I’d much rather just have these companies not be greedy and release a standard version, or collector’s version that will contain all future dlc. There will always be cheaper “complete” versions for people who’d rather wait too, along with discounted dlc for whoever else.
 

BrawlMan

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No time to watch yet but wouldn’t that make them all live service games though? I’d much rather just have these companies not be greedy and release a standard version, or collector’s version that will contain all future dlc. There will always be cheaper “complete” versions for people who’d rather wait too, along with discounted dlc for whoever else.
That's the problem though. A lot of these companies are charging 60 plus dollars, then add on seasons on top of that. You're basically paying more for than what is already the starting price. I usually get complete versions as well, but that's becoming less of a thing now, aside from Capcom. So far Netherrealm Studios is the only developers that bother to do complete packages for their fighting games. So if you just don't want to do constant online and versus, there's a lot of single-player content. MK Deception was the start of that, and they've learned and expanded from that. Killer Instinct 2013 started as basically free to play and it became a success. They later released a complete edition with no additional charges and at a cheaper price. So it can work. Publishers and developers just have to be smart about it and don't be greedy.

Max is not saying that the system is perfect, and there still can be abuse, but it'll be better than just waiting for all these sales and price drops or keep buying $60 games where there's not that many modes and all you can play is online and versus. I get where he's coming from. The Japanese developers suffer from this the most and still uses an archaic format. If you're not going to add all this single player content from the start (season passes and character DLC does not count), then you might as well not charge at a premium. Either charge at a cheaper price or go free to play.
 
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Old_Hunter_77

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It's because these games that all litered the release window of Feb and March, were games that got delayed from last year. But because the fiscal year doesn't begin until april, those all had to release before the annual finance year resets.

As of April 1st, we are in the fiscal year of 2022 so now there are no games that need to be rushed out to release to make yearly sales numbers.
"Fiscal years" for businesses are all different, though. I've worked in places where the fiscal years is the same as the calendar year. My current and previous job started a fiscal year on July 1.
So are you saying all games companies start their fiscal year April 1? If so, I wonder why?
 
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